Player Matchup

Osiris
Osiris
HayBales6743
Osiris
Level 25
God Stats
2W - 0L
1,879 SR
Queue Stats
57W - 57L
1,518 Elo+
Solo
Tiamat
Tiamat
Qinwng
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,335 Elo+
Solo
Danzaburou
Danzaburou
VLOGF
Danzaburou
Level 24
God Stats
18W - 30L
1,301 SR
Queue Stats
25W - 40L
1,197 Elo+
Party 1
Xing Tian
Xing Tian
bennie_flores08
Xing Tian
Level 18
God Stats
19W - 9L
1,534 SR
Queue Stats
83W - 87L
1,432 Elo+
Solo
Fenrir
Fenrir
ven66610
Fenrir
Level 29
God Stats
6W - 8L
1,282 SR
Queue Stats
53W - 78L
1,211 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,339 Elo+

VS

Team Averages
Level 16
1,400 SR
1,377 Elo+
Apollo
Apollo
FIFwinZ
Apollo
Level 25
God Stats
13W - 20L
1,405 SR
Queue Stats
14W - 20L
1,332 Elo+
Solo
Izanami
Izanami
Kingpen300
Izanami
Level 20
God Stats
7W - 2L
1,291 SR
Queue Stats
11W - 4L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
MAC3713x
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJubelant
Morgan Le Fay
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
32W - 32L
1,638 Elo+
Solo
Jormungandr
Jormungandr
Zanice
Jormungandr
Level 6
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 3L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
11 / 1 / 5
14,403
655
12,985
14,224
14,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Qinwng
Tiamat
16
4 / 4 / 8
11,012
501
13,123
9,785
7,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VLOGF
Danzaburou
12
2 / 5 / 3
9,513
432
3,041
8,897
2,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
bennie_flores08
Xing Tian
17
7 / 1 / 9
12,734
579
10,709
16,805
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
ven66610
Fenrir
16
9 / 3 / 2
12,016
546
9,017
10,539
4,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIFwinZ
Apollo
16
4 / 4 / 4
10,705
487
9,163
14,709
10,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kingpen300
Izanami
16
3 / 12 / 2
10,801
491
6,363
16,211
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MAC3713x
Zhong Kui
3
0 / 0 / 0
6,160
280
0
1,410
456
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
TheJubelant
Morgan Le Fay
17
7 / 9 / 3
10,904
496
13,562
20,993
8,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Zanice
Jormungandr
10
0 / 9 / 2
7,437
338
490
14,780
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
33
Kills
14
14
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
FIFwinZ
Apollo
4
4
4
1.5
W
Osiris
11
1
5
13.5
L
Izanami
Kingpen300
Izanami
3
12
2
0.33
L
Zhong Kui
MAC3713x
Zhong Kui
0
0
0
0
W
Tiamat
Qinwng
Tiamat
4
4
8
2
L
Morgan Le Fay
TheJubelant
Morgan Le Fay
7
9
3
0.94
W
Danzaburou
VLOGF
Danzaburou
2
5
3
0.7
L
Jormungandr
Zanice
Jormungandr
0
9
2
0.11
W
Xing Tian
bennie_flores08
Xing Tian
7
1
9
11.5
W
Fenrir
ven66610
Fenrir
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
29,578
60,250
Taken
68,103
47,523
Mitigated
37,603
16,906
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
FIFwinZ
Apollo
9,163
7,109
0
1,268
14,709
10,158
1,859
6,015
8,536
0
62,938
W
Osiris
12,985
4,189
0
5,084
14,224
14,068
4,360
437
13,787
22,322
76,823
L
Izanami
Kingpen300
Izanami
6,363
5,179
0
2,114
16,211
5,501
1,351
5,135
11,022
0
56,783
L
Zhong Kui
MAC3713x
Zhong Kui
0
0
0
83
1,410
456
0
684
726
1,376
0
W
Tiamat
Qinwng
Tiamat
13,123
1,833
0
3,609
9,785
7,452
851
5,575
4,210
45,713
0
L
Morgan Le Fay
TheJubelant
Morgan Le Fay
13,562
1,977
0
3,670
20,993
8,310
904
9,174
11,721
71,392
0
W
Danzaburou
VLOGF
Danzaburou
3,041
630
0
467
8,897
2,625
3,116
2,142
6,755
0
41,605
L
Jormungandr
Zanice
Jormungandr
490
112
0
240
14,780
13,178
0
4,893
9,791
10,745
0
W
Xing Tian
bennie_flores08
Xing Tian
10,709
725
9
5,392
16,805
18,566
2,393
4,694
12,111
54,849
0
W
Fenrir
ven66610
Fenrir
9,017
1,798
0
2,345
10,539
4,812
3,849
1,204
9,335
0
47,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,678
Gold Earned
46,007
514
Minions Killed
331
0
Camps Cleared
0
1,853,981
Distance Traveled
1,268,556
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,705
487
107
5
0
346,163
1
W
Osiris
14,403
655
196
9
0
401,583
0
L
Izanami
10,801
491
100
5
0
313,233
1
L
Zhong Kui
6,160
280
1
0
0
63,861
0
W
Tiamat
11,012
501
81
4
0
403,543
5
L
Morgan Le Fay
10,904
496
109
5
0
328,423
1
W
Danzaburou
9,513
432
69
3
0
281,681
3
L
Jormungandr
7,437
338
14
1
0
216,876
0
W
Xing Tian
12,734
579
78
4
0
352,288
2
W
Fenrir
12,016
546
90
4
0
414,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role