Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Crow325k
Cthulhu
Level 28
God Stats
0W - 1L
1,476 SR
Queue Stats
11W - 11L
1,446 Elo+
Solo
Loki
Loki
NarZap1123
Loki
Level 5
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 5L
1,162 Elo+
Solo
Team Averages
Level 59
1,408 SR
1,369 Elo+

VS

Team Averages
Level 97
1,646 SR
1,456 Elo+
Danzaburou
Danzaburou
Nate Dates
Danzaburou
Level 145
God Stats
8W - 9L
1,544 SR
Queue Stats
112W - 159L
1,438 Elo+
Solo
Chang'e
Chang'e
blackfacedpeas
Chang'e
Level 26
God Stats
7W - 7L
1,486 SR
Queue Stats
10W - 23L
1,145 Elo+
Solo
Mulan
Mulan
yettermachine46
Mulan
Level 120
God Stats
11W - 5L
1,909 SR
Queue Stats
85W - 50L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
4 / 4 / 1
7,179
897
7,047
5,433
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Crow325k
Cthulhu
8
1 / 4 / 3
5,601
700
2,193
7,156
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 9 / 5
5,517
690
985
7,411
3,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nate Dates
Danzaburou
11
8 / 4 / 3
7,537
942
7,992
8,657
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 10
6,864
858
2,684
4,577
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 1 / 9
7,604
951
5,464
7,750
5,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
16
17
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
1
1.13
L
Cthulhu
Crow325k
Cthulhu
1
4
3
0.63
L
0
9
5
0.28
W
Danzaburou
Nate Dates
Danzaburou
8
4
3
2.38
W
3
0
10
8
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,225
Damage
16,140
20,000
Taken
20,984
8,112
Mitigated
10,910
433
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,047
106
0
30
5,433
1,336
0
157
5,276
19,917
0
L
Cthulhu
Crow325k
Cthulhu
2,193
163
121
257
7,156
3,529
0
1,183
5,973
5,562
0
L
985
812
0
25
7,411
3,247
0
2,066
5,345
0
4,804
W
Danzaburou
Nate Dates
Danzaburou
7,992
1,953
0
2,249
8,657
3,664
636
3,347
5,111
0
34,708
W
2,684
654
2,187
2,481
4,577
1,706
949
3,297
1,204
14,466
0
W
5,464
1,294
268
2,324
7,750
5,540
615
2,458
5,173
0
13,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,297
Gold Earned
22,005
33
Minions Killed
89
1
Camps Cleared
5
316,999
Distance Traveled
429,964
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,179
897
23
3
1
130,328
1
L
Cthulhu
5,601
700
6
1
0
95,242
1
L
Loki
5,517
690
4
1
0
91,429
0
W
Danzaburou
7,537
942
42
5
3
142,989
1
W
Chang'e
6,864
858
28
4
1
153,684
0
W
Mulan
7,604
951
19
2
1
133,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role