Player Matchup

King Arthur
King Arthur
Foulmen
King Arthur
Level 28
God Stats
5W - 2L
1,710 SR
Queue Stats
11W - 16L
1,648 Elo+
Solo
Cupid
Cupid
GodLikeNL
Cupid
Level 27
God Stats
3W - 1L
1,731 SR
Queue Stats
10W - 7L
1,645 Elo+
Solo
Zeus
Zeus
SkylarO
Zeus
Level 29
God Stats
3W - 1L
1,815 SR
Queue Stats
79W - 63L
1,564 Elo+
Solo
Nike
Nike
TRxMARIUS
Nike
Level 22
God Stats
12W - 11L
1,488 SR
Queue Stats
28W - 30L
1,461 Elo+
Solo
Thor
Thor
anatolibby
Thor
Level 24
God Stats
2W - 1L
1,515 SR
Queue Stats
45W - 44L
1,464 Elo+
Solo
Team Averages
Level 26
1,652 SR
1,557 Elo+

VS

Team Averages
Level 8
1,444 SR
1,509 Elo+
Ymir
Ymir
HanyElmohary
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo
Loki
Loki
Sasavala
Loki
Level 15
God Stats
13W - 16L
1,436 SR
Queue Stats
97W - 89L
1,435 Elo+
Solo
Nemesis
Nemesis
mucahitkull
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,685 Elo+
Party 1
Sol
Sol
rogerlast
Sol
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Party 1
Merlin
Merlin
slavista89
Merlin
Level 8
God Stats
3W - 7L
1,283 SR
Queue Stats
7W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Foulmen
King Arthur
18
3 / 1 / 27
11,339
1,134
11,563
14,619
12,266
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
GodLikeNL
Cupid
18
9 / 3 / 22
12,276
1,228
22,207
9,509
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
SkylarO
Zeus
20
24 / 1 / 17
13,679
1,368
37,505
9,883
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
18
5 / 2 / 24
11,180
1,118
8,109
14,919
13,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 18
10,988
1,099
8,015
9,406
5,154
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,934
993
8,097
19,772
20,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
16
3 / 11 / 4
10,357
1,036
11,402
17,079
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mucahitkull
Nemesis
16
0 / 9 / 5
9,182
918
5,310
20,822
8,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 15 / 5
9,696
970
11,676
22,146
7,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
slavista89
Merlin
17
4 / 7 / 4
11,517
1,152
15,902
16,183
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
31
48
Kills
9
9
Deaths
48
108
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Foulmen
King Arthur
3
1
27
16.5
W
Cupid
GodLikeNL
Cupid
9
3
22
6.67
L
2
6
4
0.67
L
Loki
3
11
4
0.45
W
Zeus
SkylarO
Zeus
24
1
17
32.5
W
Nike
5
2
24
8.5
W
7
2
18
8
L
Nemesis
mucahitkull
Nemesis
0
9
5
0.28
L
0
15
5
0.17
L
Merlin
slavista89
Merlin
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,399
Damage
52,387
58,336
Taken
96,002
38,466
Mitigated
48,955
7,379
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Foulmen
King Arthur
11,563
1,035
998
1,223
14,619
12,266
0
9,069
5,550
217
26,314
W
Cupid
GodLikeNL
Cupid
22,207
16,090
458
2,107
9,509
3,832
0
5,834
3,675
0
38,696
L
8,097
822
0
0
19,772
20,018
0
5,500
14,272
19,261
0
L
Loki
11,402
674
0
10
17,079
6,492
0
6,922
10,157
0
21,029
W
Zeus
SkylarO
Zeus
37,505
5,015
498
2,025
9,883
3,811
0
6,032
3,851
53,585
0
W
Nike
8,109
1,080
0
70
14,919
13,403
0
8,875
6,044
0
19,249
W
8,015
1,784
0
0
9,406
5,154
0
5,865
3,541
0
21,922
L
Nemesis
mucahitkull
Nemesis
5,310
1,109
0
288
20,822
8,997
0
9,745
11,077
0
22,012
L
11,676
5,553
0
2,258
22,146
7,451
0
8,633
13,513
31,177
0
L
Merlin
slavista89
Merlin
15,902
964
16
2,277
16,183
5,997
0
6,806
9,377
42,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,462
Gold Earned
50,686
182
Minions Killed
163
6
Camps Cleared
4
936,818
Distance Traveled
891,683
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,339
1,134
37
4
0
208,626
0
W
Cupid
12,276
1,228
52
5
1
148,030
0
L
Ymir
9,934
993
20
2
1
138,296
0
L
Loki
10,357
1,036
21
2
1
212,713
1
W
Zeus
13,679
1,368
44
4
0
188,774
0
W
Nike
11,180
1,118
23
2
1
200,913
4
W
Thor
10,988
1,099
26
3
4
190,475
0
L
Nemesis
9,182
918
34
3
1
215,153
0
L
Sol
9,696
970
34
3
0
157,049
0
L
Merlin
11,517
1,152
54
5
1
168,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role