Player Matchup

Merlin
Merlin
ReYoSou
Merlin
Level 143
God Stats
21W - 19L
1,678 SR
Queue Stats
636W - 460L
1,686 Elo+
Party 1
Mulan
Mulan
general128
Mulan
Level 152
God Stats
11W - 8L
1,685 SR
Queue Stats
872W - 340L
1,817 Elo+
Party 1
Skadi
Skadi
tiagodu13-15
Skadi
Level 11
God Stats
16W - 21L
1,560 SR
Queue Stats
63W - 80L
1,419 Elo+
Party 1
Team Averages
Level 102
1,641 SR
1,641 Elo+

VS

Team Averages
Level 33
1,547 SR
1,367 Elo+
Ra
Ra
GLD Kakashi
Ra
Level 4
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
GoldeenSusanoo
Bacchus
Level 38
God Stats
9W - 4L
1,665 SR
Queue Stats
237W - 239L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
fullekwypasek
Heimdallr
Level 57
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 13L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ReYoSou
Merlin
14
8 / 0 / 11
9,729
748
12,991
6,089
2,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
7 / 0 / 13
10,115
778
14,943
13,901
13,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 0 / 11
9,688
745
6,132
5,905
2,144
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,974
536
1,938
9,262
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 0
7,515
578
6,438
15,831
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
fullekwypasek
Heimdallr
9
0 / 10 / 0
6,840
526
4,715
14,103
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
22
Kills
0
0
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
3
0
0
W
Merlin
ReYoSou
Merlin
8
0
11
13.5
L
Heimdallr
fullekwypasek
Heimdallr
0
10
0
0
W
Mulan
7
0
13
13.5
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
13,091
25,895
Taken
39,196
18,285
Mitigated
24,224
10,423
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,938
407
424
312
9,262
2,759
0
3,056
6,206
16,648
0
L
6,438
639
249
2,415
15,831
16,813
0
4,535
11,296
16,650
0
W
Merlin
ReYoSou
Merlin
12,991
854
0
500
6,089
2,241
50
3,124
2,965
46,997
0
L
Heimdallr
fullekwypasek
Heimdallr
4,715
1,047
0
655
14,103
4,652
0
6,265
7,838
0
17,811
W
Mulan
14,943
1,926
1,554
7,403
13,901
13,900
0
3,604
10,297
891
30,856
W
6,132
4,426
0
966
5,905
2,144
1,310
1,876
4,029
0
19,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
21,329
155
Minions Killed
91
9
Camps Cleared
1
775,444
Distance Traveled
602,999
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,974
536
46
4
1
160,897
1
L
Bacchus
7,515
578
13
1
0
251,156
0
W
Merlin
9,729
748
92
7
2
238,839
3
L
Heimdallr
6,840
526
32
2
0
190,946
2
W
Mulan
10,115
778
28
2
6
272,572
5
W
Skadi
9,688
745
35
3
1
264,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role