Player Matchup

He Bo
He Bo
MadRetz
He Bo
Level 131
God Stats
2W - 4L
1,434 SR
Queue Stats
240W - 257L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SimilarBee
Morgan Le Fay
Level 159
God Stats
3W - 1L
1,736 SR
Queue Stats
269W - 264L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
SteelReaper
Sun Wukong
Level 78
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 33L
1,459 Elo+
Solo
Tiamat
Tiamat
SwichtWarior
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Solo
Awilix
Awilix
TheScottyDoo
Awilix
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 198L
1,453 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,455 Elo+

VS

Team Averages
Level 98
1,406 SR
1,454 Elo+
Osiris
Osiris
InFuRI
Osiris
Level 52
God Stats
2W - 2L
1,348 SR
Queue Stats
37W - 65L
1,368 Elo+
Party 1
Vamana
Vamana
LYONSHOTZZ
Vamana
Level 107
God Stats
9W - 3L
1,568 SR
Queue Stats
741W - 750L
1,504 Elo+
Solo
Freya
Freya
MaseyyMouse
Freya
Level 128
God Stats
4W - 3L
1,450 SR
Queue Stats
289W - 338L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Nathanrelax
Jormungandr
Level 105
God Stats
16W - 11L
1,538 SR
Queue Stats
619W - 672L
1,457 Elo+
Party 1
Janus
Janus
lIKAMOIl
Janus
Level 99
God Stats
1W - 6L
1,127 SR
Queue Stats
366W - 395L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MadRetz
He Bo
19
6 / 6 / 12
11,801
656
15,240
15,137
6,904
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SimilarBee
Morgan Le Fay
20
8 / 4 / 12
12,868
715
26,305
18,800
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SteelReaper
Sun Wukong
20
3 / 3 / 10
11,628
646
24,005
18,178
14,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
17
1 / 6 / 15
10,802
600
16,594
20,316
12,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
20
8 / 9 / 9
12,857
714
18,601
19,490
8,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
InFuRI
Osiris
20
3 / 3 / 14
12,600
700
7,974
23,741
22,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
LYONSHOTZZ
Vamana
20
5 / 6 / 13
13,736
763
14,357
30,927
30,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 6 / 10
13,253
736
16,468
17,030
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Nathanrelax
Jormungandr
20
4 / 5 / 12
12,774
710
20,553
37,059
21,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
lIKAMOIl
Janus
20
6 / 6 / 11
13,837
769
20,465
15,156
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
87
26
Kills
27
28
Deaths
26
58
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Osiris
InFuRI
Osiris
3
3
14
3.33
W
Vamana
LYONSHOTZZ
Vamana
5
6
13
1.92
L
He Bo
MadRetz
He Bo
6
6
12
2
W
9
6
10
2.33
W
Jormungandr
Nathanrelax
Jormungandr
4
5
12
2
L
Morgan Le Fay
SimilarBee
Morgan Le Fay
8
4
12
3.5
L
Sun Wukong
SteelReaper
Sun Wukong
3
3
10
2.67
L
Tiamat
1
6
15
1.42
L
Awilix
8
9
9
1.39
W
Janus
lIKAMOIl
Janus
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,745
Damage
79,817
91,921
Taken
123,913
52,502
Mitigated
86,435
37,401
Healing
53,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
InFuRI
Osiris
7,974
831
619
9,588
23,741
22,049
548
10,786
12,539
0
19,369
W
Vamana
LYONSHOTZZ
Vamana
14,357
4,902
4,260
13,835
30,927
30,872
836
10,665
19,880
0
31,974
L
He Bo
MadRetz
He Bo
15,240
644
2,826
2,449
15,137
6,904
1,328
10,400
4,737
25,915
0
W
16,468
4,560
2,154
4,229
17,030
7,258
2,383
12,270
4,565
37,022
1,875
W
Jormungandr
Nathanrelax
Jormungandr
20,553
3,433
2,106
12,509
37,059
21,574
633
13,701
23,009
49,876
0
L
Morgan Le Fay
SimilarBee
Morgan Le Fay
26,305
3,371
3,868
6,283
18,800
9,409
0
11,231
7,569
51,267
0
L
Sun Wukong
SteelReaper
Sun Wukong
24,005
4,352
2,455
4,181
18,178
14,908
776
10,234
7,944
500
41,957
L
Tiamat
16,594
2,278
2,020
7,077
20,316
12,284
669
12,533
7,783
29,321
0
L
Awilix
18,601
5,673
2,838
3,404
19,490
8,997
114
12,053
7,437
0
26,914
W
Janus
lIKAMOIl
Janus
20,465
362
1,306
2,593
15,156
4,682
785
9,617
5,329
41,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
66,200
173
Minions Killed
205
0
Camps Cleared
0
1,513,296
Distance Traveled
1,658,450
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,600
700
17
1
0
387,779
0
W
Vamana
13,736
763
25
1
0
325,299
1
L
He Bo
11,801
656
21
1
0
288,820
1
W
Freya
13,253
736
50
3
0
307,715
3
W
Jormungandr
12,774
710
51
3
0
326,106
0
L
Morgan Le Fay
12,868
715
64
4
0
282,607
2
L
Sun Wukong
11,628
646
42
2
0
334,720
2
L
Tiamat
10,802
600
24
1
0
291,585
0
L
Awilix
12,857
714
22
1
0
315,564
0
W
Janus
13,837
769
62
3
0
311,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role