Player Matchup

King Arthur
King Arthur
AlechKoAlex
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,408 Elo+
Party 3
Ymir
Ymir
HunterTT74
Ymir
Level 108
God Stats
2W - 0L
1,590 SR
Queue Stats
88W - 93L
1,428 Elo+
Solo
Scylla
Scylla
RastaLove92
Scylla
Level 43
God Stats
5W - 8L
1,091 SR
Queue Stats
344W - 369L
1,342 Elo+
Party 2
Hachiman
Hachiman
dolivol
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,349 Elo+
Party 3
Hun Batz
Hun Batz
koop_123
Hun Batz
Level 66
God Stats
4W - 4L
1,114 SR
Queue Stats
427W - 453L
1,359 Elo+
Party 2
Team Averages
Level 66
1,359 SR
1,377 Elo+

VS

Team Averages
Level 133
1,351 SR
1,341 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Leprechaun1971
Raijin
Level 147
God Stats
10W - 22L
1,112 SR
Queue Stats
968W - 1,060L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
Lilithlucifurr
Cernunnos
Level 155
God Stats
12W - 16L
1,513 SR
Queue Stats
1,826W - 1,986L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
ValiTempest
Ao Kuang
Level 160
God Stats
2W - 8L
1,131 SR
Queue Stats
669W - 709L
1,372 Elo+
Solo
Chronos
Chronos
ducki59
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlechKoAlex
King Arthur
15
1 / 4 / 18
9,371
721
5,708
18,436
13,274
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 4 / 20
10,159
781
6,411
16,771
21,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
19
9 / 2 / 15
11,371
875
23,932
10,720
4,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
dolivol
Hachiman
20
14 / 2 / 12
12,081
929
17,720
11,755
5,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
koop_123
Hun Batz
17
3 / 4 / 22
10,658
820
10,615
16,449
17,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 5 / 6
9,797
754
8,202
18,638
26,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 7 / 5
10,107
777
12,017
12,004
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Lilithlucifurr
Cernunnos
16
4 / 5 / 3
9,201
708
16,935
12,743
5,474
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ValiTempest
Ao Kuang
15
3 / 8 / 5
8,887
684
7,440
16,066
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
ducki59
Chronos
17
1 / 5 / 7
9,110
701
11,567
11,298
5,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
30
Kills
16
16
Deaths
30
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
6
1.2
W
King Arthur
AlechKoAlex
King Arthur
1
4
18
2.5
W
3
4
20
3.25
L
5
7
5
1.07
L
Cernunnos
Lilithlucifurr
Cernunnos
4
5
3
1.1
W
Scylla
9
2
15
8.25
L
Ao Kuang
ValiTempest
Ao Kuang
3
8
5
0.69
W
Hachiman
dolivol
Hachiman
14
2
12
10
L
Chronos
ducki59
Chronos
1
5
7
0.9
W
Hun Batz
koop_123
Hun Batz
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,386
Damage
56,161
74,131
Taken
70,749
63,528
Mitigated
48,624
29,948
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,202
2,647
1,470
3,445
18,638
26,268
216
9,220
9,107
11,976
0
W
King Arthur
AlechKoAlex
King Arthur
5,708
345
680
4,733
18,436
13,274
117
11,194
7,242
0
10,846
W
6,411
972
802
2,111
16,771
21,996
88
6,930
9,841
12,518
0
L
12,017
1,972
663
1,170
12,004
4,782
64
3,469
8,355
20,949
0
L
Cernunnos
Lilithlucifurr
Cernunnos
16,935
9,871
77
1,862
12,743
5,474
225
5,590
7,064
0
29,227
W
Scylla
23,932
1,474
1,539
3,914
10,720
4,942
798
5,378
5,342
48,560
0
L
Ao Kuang
ValiTempest
Ao Kuang
7,440
2,003
408
3,055
16,066
6,471
215
6,205
9,728
11,766
0
W
Hachiman
dolivol
Hachiman
17,720
12,742
1,803
5,007
11,755
5,401
2,990
8,006
3,749
0
32,792
L
Chronos
ducki59
Chronos
11,567
3,158
254
1,850
11,298
5,629
1,280
4,968
6,152
32,057
0
W
Hun Batz
koop_123
Hun Batz
10,615
1,085
5,065
4,294
16,449
17,915
611
7,718
8,731
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
47,102
144
Minions Killed
103
0
Camps Cleared
0
1,159,618
Distance Traveled
966,339
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,797
754
6
0
0
240,358
4
W
King Arthur
9,371
721
11
1
0
244,192
0
W
Ymir
10,159
781
19
1
0
217,502
0
L
Raijin
10,107
777
21
2
0
161,104
1
L
Cernunnos
9,201
708
32
2
0
185,862
0
W
Scylla
11,371
875
49
4
0
245,045
0
L
Ao Kuang
8,887
684
9
1
0
175,767
0
W
Hachiman
12,081
929
41
3
0
196,061
0
L
Chronos
9,110
701
35
3
0
203,248
0
W
Hun Batz
10,658
820
24
2
0
256,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role