Player Matchup

Yemoja
Yemoja
HAREEM
Yemoja
Level 5
God Stats
1W - 1L
1,333 SR
Queue Stats
19W - 37L
1,554 Elo+
Solo
Cupid
Cupid
Kamiccalo
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Metalg33k
Cthulhu
Level 17
God Stats
14W - 5L
1,539 SR
Queue Stats
87W - 97L
1,358 Elo+
Solo
Izanami
Izanami
OlieXXI
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Weemang
Gilgamesh
Level 6
God Stats
2W - 0L
1,548 SR
Queue Stats
3W - 3L
1,252 Elo+
Party 2
Team Averages
Level 10
1,484 SR
1,437 Elo+

VS

Team Averages
Level 12
1,410 SR
1,345 Elo+
Chaac
Chaac
Cronuzzz
Chaac
Level 12
God Stats
12W - 8L
1,598 SR
Queue Stats
13W - 20L
1,334 Elo+
Solo
Jormungandr
Jormungandr
HashCiasteczko
Jormungandr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,163 Elo+
Party 1
The Morrigan
The Morrigan
Jesse3521
The Morrigan
Level 20
God Stats
1W - 5L
1,281 SR
Queue Stats
55W - 64L
1,447 Elo+
Solo
Vulcan
Vulcan
SZALONANINA
Vulcan
Level 15
God Stats
17W - 19L
1,050 SR
Queue Stats
49W - 68L
1,246 Elo+
Party 1
Ra
Ra
pBlackCATq
Ra
Level 6
God Stats
3W - 5L
1,621 SR
Queue Stats
12W - 18L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HAREEM
Yemoja
19
0 / 7 / 2
11,567
771
271
13,414
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Kamiccalo
Cupid
20
7 / 5 / 18
14,991
999
18,061
18,674
6,404
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Metalg33k
Cthulhu
20
1 / 6 / 19
13,746
916
15,077
26,594
28,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OlieXXI
Izanami
20
9 / 13 / 20
15,856
1,057
33,373
33,826
11,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Weemang
Gilgamesh
20
16 / 5 / 14
17,507
1,167
28,839
38,971
30,281
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cronuzzz
Chaac
20
6 / 5 / 18
15,022
1,001
17,258
23,924
32,861
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
HashCiasteczko
Jormungandr
20
3 / 1 / 25
15,063
1,004
12,469
19,182
30,544
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Jesse3521
The Morrigan
20
22 / 2 / 12
18,824
1,255
48,268
13,983
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
20
3 / 13 / 17
13,350
890
14,152
21,990
14,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 12 / 19
13,611
907
27,432
22,346
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
126
33
Kills
35
36
Deaths
33
73
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cronuzzz
Chaac
6
5
18
3
W
Yemoja
HAREEM
Yemoja
0
7
2
0.14
L
Jormungandr
HashCiasteczko
Jormungandr
3
1
25
15.5
L
The Morrigan
Jesse3521
The Morrigan
22
2
12
14
W
Cupid
Kamiccalo
Cupid
7
5
18
3.2
W
Cthulhu
Metalg33k
Cthulhu
1
6
19
1.75
W
Izanami
OlieXXI
Izanami
9
13
20
1.46
L
Vulcan
3
13
17
0.88
W
Gilgamesh
Weemang
Gilgamesh
16
5
14
4.6
L
1
12
19
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,621
Damage
119,579
131,479
Taken
101,425
82,518
Mitigated
93,275
20,227
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cronuzzz
Chaac
17,258
4,358
0
5,260
23,924
32,861
0
4,900
18,308
0
35,876
W
Yemoja
HAREEM
Yemoja
271
271
631
204
13,414
6,413
0
8,395
5,019
1,458
0
L
Jormungandr
HashCiasteczko
Jormungandr
12,469
2,240
0
250
19,182
30,544
0
4,017
14,295
27,767
0
L
The Morrigan
Jesse3521
The Morrigan
48,268
8,208
77
3,519
13,983
6,237
0
2,527
11,225
61,295
9,191
W
Cupid
Kamiccalo
Cupid
18,061
10,358
4,247
2,586
18,674
6,404
0
12,580
6,094
0
43,540
W
Cthulhu
Metalg33k
Cthulhu
15,077
933
0
1,989
26,594
28,048
0
20,458
6,136
41,277
0
W
Izanami
OlieXXI
Izanami
33,373
19,593
0
1,914
33,826
11,372
0
25,098
8,728
0
89,732
L
Vulcan
14,152
3,896
0
206
21,990
14,098
0
3,114
18,596
18,203
0
W
Gilgamesh
Weemang
Gilgamesh
28,839
7,362
1,629
7,027
38,971
30,281
0
29,465
9,506
16,904
66,612
L
27,432
3,117
3,887
2,380
22,346
9,535
0
2,675
19,576
77,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,667
Gold Earned
75,870
287
Minions Killed
260
3
Camps Cleared
6
1,269,478
Distance Traveled
1,246,945
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,022
1,001
52
3
0
251,803
3
W
Yemoja
11,567
771
4
0
0
72,937
2
L
Jormungandr
15,063
1,004
17
1
1
284,864
0
L
The Morrigan
18,824
1,255
59
4
4
273,428
1
W
Cupid
14,991
999
38
3
0
300,195
0
W
Cthulhu
13,746
916
51
3
1
300,735
0
W
Izanami
15,856
1,057
106
7
1
279,266
0
L
Vulcan
13,350
890
5
0
0
200,746
1
W
Gilgamesh
17,507
1,167
88
6
1
316,345
0
L
Ra
13,611
907
127
8
1
236,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role