Player Matchup

Loki
Loki
Servantion
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 95L
1,369 Elo+
Solo
Hou Yi
Hou Yi
fakeozzyclub
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,368 Elo+
Solo
The Morrigan
The Morrigan
jayjayokocha47
The Morrigan
Level 21
God Stats
0W - 4L
1,163 SR
Queue Stats
89W - 109L
1,279 Elo+
Solo
Guan Yu
Guan Yu
mucahitkull
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 3
Geb
Geb
rogerlast
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,433 SR
1,430 Elo+

VS

Team Averages
Level 24
1,496 SR
1,316 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Alrek1n
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2
Yemoja
Yemoja
Armus
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,129 Elo+
Party 2
Guan Yu
Guan Yu
Colemar
Guan Yu
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 19L
1,416 Elo+
Party 1
Tyr
Tyr
EnTuJetaMajo
Tyr
Level 12
God Stats
2W - 2L
1,481 SR
Queue Stats
38W - 18L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,432
494
3,478
5,126
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
8
1 / 3 / 1
5,216
474
2,510
4,803
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
jayjayokocha47
The Morrigan
6
0 / 4 / 1
4,449
404
847
3,676
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
mucahitkull
Guan Yu
7
1 / 6 / 0
4,679
425
4,583
7,100
4,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,446
404
1,589
8,888
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 1 / 4
6,500
591
4,624
4,394
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Alrek1n
Amaterasu
9
2 / 2 / 3
5,554
505
2,797
5,215
2,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Armus
Yemoja
9
0 / 0 / 4
5,793
527
770
4,779
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Colemar
Guan Yu
10
5 / 1 / 5
6,545
595
4,855
7,460
4,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 0 / 2
7,252
659
6,720
5,221
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
4
6
W
Amaterasu
Alrek1n
Amaterasu
2
2
3
1.75
W
Yemoja
Armus
Yemoja
0
0
4
2
W
Guan Yu
Colemar
Guan Yu
5
1
5
7.5
W
9
0
2
10
L
2
1
0
2
L
Hou Yi
1
3
1
0.5
L
The Morrigan
jayjayokocha47
The Morrigan
0
4
1
0.13
L
Guan Yu
mucahitkull
Guan Yu
1
6
0
0.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
19,766
29,593
Taken
27,069
12,163
Mitigated
12,851
3,298
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,624
655
0
1,203
4,394
1,405
442
240
4,154
35,779
0
W
Amaterasu
Alrek1n
Amaterasu
2,797
1,048
0
620
5,215
2,269
0
594
4,621
447
16,523
W
Yemoja
Armus
Yemoja
770
292
827
713
4,779
2,764
19
8
4,771
16,014
0
W
Guan Yu
Colemar
Guan Yu
4,855
982
350
3,586
7,460
4,350
74
1,317
6,143
0
28,922
W
6,720
1,513
0
3,111
5,221
2,063
636
222
4,999
0
37,153
L
3,478
900
0
989
5,126
1,769
0
1,100
4,026
0
23,748
L
Hou Yi
2,510
1,483
0
915
4,803
1,408
0
86
4,717
0
23,971
L
The Morrigan
jayjayokocha47
The Morrigan
847
333
0
361
3,676
1,258
290
1,063
2,613
8,767
816
L
Guan Yu
mucahitkull
Guan Yu
4,583
731
238
568
7,100
4,647
0
1,777
5,323
0
17,803
L
1,589
814
0
227
8,888
3,081
0
1,368
7,520
7,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
31,644
144
Minions Killed
273
0
Camps Cleared
0
890,313
Distance Traveled
1,068,366
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,500
591
62
6
0
198,353
2
W
Amaterasu
5,554
505
41
4
0
215,048
0
W
Yemoja
5,793
527
37
3
0
185,535
0
W
Guan Yu
6,545
595
56
5
0
217,037
4
W
Tyr
7,252
659
77
7
0
252,393
1
L
Loki
5,432
494
51
5
0
241,078
1
L
Hou Yi
5,216
474
40
4
0
184,506
3
L
The Morrigan
4,449
404
19
2
0
95,097
1
L
Guan Yu
4,679
425
23
2
0
171,378
0
L
Geb
4,446
404
11
1
0
198,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role