Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GrassTasteBad47
Zhong Kui
Level 83
God Stats
13W - 13L
1,550 SR
Queue Stats
138W - 163L
1,436 Elo+
Solo
Cerberus
Cerberus
TanOsprey125699
Cerberus
Level 129
God Stats
6W - 5L
1,741 SR
Queue Stats
125W - 150L
1,474 Elo+
Solo
Team Averages
Level 100
1,597 SR
1,470 Elo+

VS

Team Averages
Level 22
1,514 SR
1,329 Elo+
Ah Puch
Ah Puch
JULIUZ-1792
Ah Puch
Level 35
God Stats
112W - 104L
1,557 SR
Queue Stats
197W - 249L
1,398 Elo+
Solo
Jormungandr
Jormungandr
KS_anima99
Jormungandr
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 179L
1,157 Elo+
Solo
Ullr
Ullr
Mandervim
Ullr
Level 24
God Stats
67W - 111L
1,484 SR
Queue Stats
220W - 276L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 14 / 2
8,739
583
2,684
16,655
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GrassTasteBad47
Zhong Kui
14
5 / 6 / 0
10,974
732
14,640
14,503
10,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
12
0 / 6 / 3
8,721
581
9,611
22,844
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JULIUZ-1792
Ah Puch
16
12 / 2 / 6
12,171
811
20,572
9,036
2,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
KS_anima99
Jormungandr
12
1 / 2 / 13
9,825
655
5,000
10,289
7,301
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
16
13 / 1 / 8
12,008
801
18,050
14,592
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
26
26
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
14
2
0.07
L
Zhong Kui
GrassTasteBad47
Zhong Kui
5
6
0
0.83
W
Ah Puch
JULIUZ-1792
Ah Puch
12
2
6
7.5
W
Jormungandr
KS_anima99
Jormungandr
1
2
13
3.75
W
Ullr
13
1
8
17
L
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
43,622
54,002
Taken
33,917
26,497
Mitigated
14,965
11,748
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,684
1,471
0
978
16,655
4,333
0
5,148
11,507
0
15,147
L
Zhong Kui
GrassTasteBad47
Zhong Kui
14,640
1,102
0
4,044
14,503
10,331
132
7,234
7,269
40,529
0
W
Ah Puch
JULIUZ-1792
Ah Puch
20,572
2,948
391
2,413
9,036
2,106
450
7,283
1,753
45,330
0
W
Jormungandr
KS_anima99
Jormungandr
5,000
1,337
0
0
10,289
7,301
0
7,675
2,614
23,764
0
W
Ullr
18,050
7,677
0
5,627
14,592
5,558
683
10,002
4,590
0
51,207
L
Cerberus
9,611
230
255
6,471
22,844
11,833
0
13,883
8,961
30,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
34,004
178
Minions Killed
172
5
Camps Cleared
9
733,648
Distance Traveled
784,964
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,739
583
33
2
1
233,428
0
L
Zhong Kui
10,974
732
77
5
2
247,988
3
W
Ah Puch
12,171
811
64
4
5
271,170
4
W
Jormungandr
9,825
655
32
2
0
236,220
2
W
Ullr
12,008
801
76
5
4
277,574
1
L
Cerberus
8,721
581
68
5
2
252,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role