Player Matchup

Ullr
Ullr
Heatensisback
Ullr
Level 24
God Stats
4W - 2L
1,656 SR
Queue Stats
76W - 51L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Kursten
Sylvanus
Level 13
God Stats
7W - 8L
1,280 SR
Queue Stats
81W - 74L
1,611 Elo+
Solo
Xing Tian
Xing Tian
Lmonster59
Xing Tian
Level 29
God Stats
0W - 1L
1,714 SR
Queue Stats
52W - 39L
1,559 Elo+
Party 1
Agni
Agni
ZallaX59
Agni
Level 29
God Stats
2W - 2L
1,684 SR
Queue Stats
51W - 47L
1,528 Elo+
Party 1
Ymir
Ymir
josefhStalin
Ymir
Level 25
God Stats
15W - 16L
1,687 SR
Queue Stats
382W - 434L
1,385 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,532 Elo+

VS

Team Averages
Level 20
1,542 SR
1,483 Elo+
Skadi
Skadi
JustKinokiita
Skadi
Level 20
God Stats
16W - 14L
1,640 SR
Queue Stats
66W - 60L
1,553 Elo+
Solo
Bellona
Bellona
ShpillyMachine
Bellona
Level 7
God Stats
4W - 2L
1,708 SR
Queue Stats
77W - 71L
1,467 Elo+
Solo
Anubis
Anubis
XelitaKlK
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 105L
1,627 Elo+
Solo
Cthulhu
Cthulhu
bebtanker
Cthulhu
Level 29
God Stats
8W - 6L
1,590 SR
Queue Stats
22W - 42L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
keksik078
Ao Kuang
Level 16
God Stats
18W - 41L
1,274 SR
Queue Stats
25W - 56L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,031
503
4,343
6,101
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Kursten
Sylvanus
10
4 / 3 / 2
6,302
630
5,373
8,402
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Lmonster59
Xing Tian
7
1 / 1 / 1
4,923
492
2,579
7,949
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
8
1 / 5 / 3
5,167
517
3,092
7,007
1,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 2
4,716
472
2,219
6,375
2,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,361
536
4,080
4,272
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 7
5,367
537
3,940
7,202
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
XelitaKlK
Anubis
11
5 / 1 / 3
6,548
655
7,950
4,678
2,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
bebtanker
Cthulhu
8
1 / 2 / 5
4,767
477
4,395
5,278
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
keksik078
Ao Kuang
10
4 / 3 / 2
5,885
589
4,447
6,353
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
15
15
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
0
3
4.5
L
Sylvanus
Kursten
Sylvanus
4
3
2
1.67
L
Xing Tian
Lmonster59
Xing Tian
1
1
1
1.5
W
2
3
7
1.83
W
Anubis
XelitaKlK
Anubis
5
1
3
6.5
L
Agni
1
5
3
0.5
W
Cthulhu
bebtanker
Cthulhu
1
2
5
1.75
L
1
3
2
0.67
W
Ao Kuang
keksik078
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
24,812
35,834
Taken
27,783
13,071
Mitigated
10,586
9,295
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,343
1,650
0
790
6,101
1,351
0
2,776
3,133
0
22,610
W
4,080
2,046
0
1,027
4,272
1,048
0
1,332
2,940
0
20,501
L
Sylvanus
Kursten
Sylvanus
5,373
1,219
249
3,325
8,402
4,250
95
2,025
6,377
25,711
9,393
L
Xing Tian
Lmonster59
Xing Tian
2,579
278
0
1,832
7,949
3,265
0
3,774
3,841
8,799
0
W
3,940
1,439
70
2,635
7,202
3,544
0
3,997
3,205
0
22,088
W
Anubis
XelitaKlK
Anubis
7,950
525
0
2,853
4,678
2,183
0
2,614
2,064
40,619
0
L
Agni
3,092
815
0
1,940
7,007
1,656
330
3,174
3,811
18,662
0
W
Cthulhu
bebtanker
Cthulhu
4,395
326
160
1,090
5,278
2,163
108
1,322
3,956
13,520
0
L
2,219
608
0
1,159
6,375
2,549
0
4,495
1,880
15,123
0
W
Ao Kuang
keksik078
Ao Kuang
4,447
1,210
0
821
6,353
1,648
0
3,585
2,768
18,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
27,928
195
Minions Killed
231
0
Camps Cleared
0
863,819
Distance Traveled
972,025
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,031
503
52
5
0
165,385
1
W
Skadi
5,361
536
52
5
0
201,675
3
L
Sylvanus
6,302
630
76
8
0
170,967
1
L
Xing Tian
4,923
492
5
1
0
200,352
0
W
Bellona
5,367
537
44
4
0
201,564
3
W
Anubis
6,548
655
74
7
0
189,238
2
L
Agni
5,167
517
35
4
0
186,846
1
W
Cthulhu
4,767
477
26
3
0
198,567
1
L
Ymir
4,716
472
27
3
0
140,269
1
W
Ao Kuang
5,885
589
35
4
0
180,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role