Player Matchup

Danzaburou
Danzaburou
Fusionss
Danzaburou
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 98L
1,242 Elo+
Solo
Izanami
Izanami
Goulibi
Izanami
Level 28
God Stats
24W - 19L
1,589 SR
Queue Stats
57W - 54L
1,500 Elo+
Solo
Thor
Thor
IHobnob
Thor
Level 15
God Stats
0W - 4L
1,102 SR
Queue Stats
18W - 29L
1,369 Elo+
Solo
Janus
Janus
dvaesjedankedrin
Janus
Level 28
God Stats
4W - 8L
1,454 SR
Queue Stats
97W - 112L
1,474 Elo+
Solo
Ra
Ra
szymq196
Ra
Level 27
God Stats
2W - 1L
1,510 SR
Queue Stats
56W - 44L
1,531 Elo+
Solo
Team Averages
Level 25
1,431 SR
1,423 Elo+

VS

Team Averages
Level 23
1,446 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Ajam21
Mulan
Level 25
God Stats
13W - 15L
1,472 SR
Queue Stats
63W - 77L
1,408 Elo+
Solo
Olorun
Olorun
DaniilMorozov05
Olorun
Level 18
God Stats
2W - 2L
1,393 SR
Queue Stats
15W - 14L
1,213 Elo+
Party 1
Ao Kuang
Ao Kuang
GOPORAZDERALKA
Ao Kuang
Level 17
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 1
Loki
Loki
tugordibello
Loki
Level 28
God Stats
20W - 14L
1,588 SR
Queue Stats
227W - 141L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fusionss
Danzaburou
1
0 / 0 / 0
1,845
205
0
0
0
Izanami
Goulibi
Izanami
8
0 / 2 / 0
4,876
542
2,614
3,091
898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thor
IHobnob
Thor
6
2 / 1 / 0
4,731
526
2,092
5,725
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,488
610
2,432
3,072
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
6,082
676
3,243
4,241
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 4
4,878
542
1,491
3,407
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
Ajam21
Mulan
7
0 / 3 / 0
4,230
470
2,245
6,006
1,981
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
3 / 0 / 1
4,911
546
2,259
3,377
780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
7
0 / 2 / 1
4,281
476
405
4,561
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 0
6,075
675
2,700
3,772
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
4
2
W
Mulan
Ajam21
Mulan
0
3
0
0
W
3
0
1
3.5
L
Danzaburou
Fusionss
Danzaburou
0
0
0
0
W
Ao Kuang
0
2
1
0.25
L
Izanami
Goulibi
Izanami
0
2
0
0
L
Thor
IHobnob
Thor
2
1
0
2
L
2
2
0
1
L
1
1
2
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,381
Damage
9,100
16,129
Taken
21,123
4,954
Mitigated
7,981
4,019
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,491
361
239
1,768
3,407
2,358
201
47
3,360
0
3,997
W
Mulan
Ajam21
Mulan
2,245
120
0
1,235
6,006
1,981
0
3,146
2,860
0
16,158
W
2,259
1,774
61
1,731
3,377
780
791
0
3,377
21,214
0
L
Danzaburou
Fusionss
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
405
106
0
1,023
4,561
1,419
123
2,213
2,176
11,808
2,228
L
Izanami
Goulibi
Izanami
2,614
1,878
0
801
3,091
898
0
1,090
2,001
0
19,968
L
Thor
IHobnob
Thor
2,092
953
0
780
5,725
2,003
0
1,169
4,556
0
17,563
L
2,432
194
0
500
3,072
726
90
352
2,720
26,520
0
L
3,243
792
0
1,938
4,241
1,327
341
0
4,241
35,662
0
W
2,700
828
0
1,718
3,772
1,443
0
97
3,675
0
40,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
24,375
226
Minions Killed
210
0
Camps Cleared
0
675,892
Distance Traveled
859,091
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,878
542
2
0
0
171,472
2
W
Mulan
4,230
470
32
4
0
173,666
1
W
Olorun
4,911
546
49
5
0
143,707
0
L
Danzaburou
1,845
205
0
0
0
0
0
W
Ao Kuang
4,281
476
44
5
0
174,369
0
L
Izanami
4,876
542
48
5
0
143,485
2
L
Thor
4,731
526
36
4
0
186,334
0
L
Janus
5,488
610
58
6
0
177,557
3
L
Ra
6,082
676
84
9
0
168,516
1
W
Loki
6,075
675
83
9
0
195,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role