Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KrasoVik
Nemesis
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 6L
1,241 Elo+
Solo
Neith
Neith
RaelyanS
Neith
Level 14
God Stats
6W - 9L
1,347 SR
Queue Stats
15W - 17L
1,348 Elo+
Party 1
Tiamat
Tiamat
zxcGRIZZLY
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,362 Elo+
Solo
Guan Yu
Guan Yu
还我年华
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,349 Elo+

VS

Team Averages
Level 19
1,473 SR
1,418 Elo+
Sol
Sol
ArcticFoxSekki
Sol
Level 22
God Stats
13W - 17L
1,413 SR
Queue Stats
60W - 62L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NdrewPigBennis
Tsukuyomi
Level 4
God Stats
22W - 12L
1,500 SR
Queue Stats
32W - 23L
1,399 Elo+
Solo
Nike
Nike
Phlegan
Nike
Level 25
God Stats
1W - 0L
1,473 SR
Queue Stats
15W - 9L
1,561 Elo+
Solo
Geb
Geb
VittoCalis
Geb
Level 29
God Stats
3W - 5L
1,477 SR
Queue Stats
104W - 104L
1,404 Elo+
Solo
Chiron
Chiron
davidjones27
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 2
6,399
457
7,304
12,991
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KrasoVik
Nemesis
9
1 / 4 / 1
5,846
418
3,112
7,466
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
RaelyanS
Neith
10
2 / 4 / 2
6,118
437
7,491
7,416
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
zxcGRIZZLY
Tiamat
9
0 / 9 / 0
5,749
411
4,442
12,029
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
还我年华
Guan Yu
1
0 / 0 / 0
2,630
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,903
636
9,895
8,394
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
NdrewPigBennis
Tsukuyomi
14
8 / 1 / 3
8,892
635
7,049
7,855
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Phlegan
Nike
11
3 / 1 / 1
7,056
504
4,260
5,883
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 8
7,373
527
3,832
10,694
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
9
2 / 2 / 5
6,254
447
4,882
7,737
2,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
20
20
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
2
1
W
6
0
3
7.5
L
Nemesis
KrasoVik
Nemesis
1
4
1
0.38
W
Tsukuyomi
NdrewPigBennis
Tsukuyomi
8
1
3
9.5
W
Nike
Phlegan
Nike
3
1
1
3.5
L
Neith
RaelyanS
Neith
2
4
2
0.75
W
1
1
8
5
W
Chiron
2
2
5
2.25
L
Tiamat
zxcGRIZZLY
Tiamat
0
9
0
0
L
Guan Yu
还我年华
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
29,918
39,902
Taken
40,563
20,922
Mitigated
16,832
7,842
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,304
945
0
2,426
12,991
10,134
0
6,446
6,545
17,141
0
W
9,895
3,084
0
5,660
8,394
2,855
3,175
1,768
6,360
56,321
0
L
Nemesis
KrasoVik
Nemesis
3,112
871
0
1,415
7,466
3,217
0
1,586
5,880
0
27,720
W
Tsukuyomi
NdrewPigBennis
Tsukuyomi
7,049
1,193
0
3,614
7,855
2,710
330
1,242
6,577
0
50,492
W
Nike
Phlegan
Nike
4,260
571
211
420
5,883
3,829
1,448
1,884
3,905
4,813
23,553
L
Neith
RaelyanS
Neith
7,491
3,980
0
1,578
7,416
2,478
0
3,544
3,872
0
30,654
W
3,832
371
0
3,593
10,694
5,358
402
3,050
7,570
16,556
0
W
Chiron
4,882
3,776
278
1,692
7,737
2,080
1,118
3,214
4,405
0
16,713
L
Tiamat
zxcGRIZZLY
Tiamat
4,442
257
0
2,423
12,029
5,093
0
3,204
8,825
24,088
0
L
Guan Yu
还我年华
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
38,478
181
Minions Killed
329
0
Camps Cleared
0
978,694
Distance Traveled
1,377,702
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,399
457
20
1
0
280,605
3
W
Sol
8,903
636
109
8
0
252,381
0
L
Nemesis
5,846
418
49
4
0
244,402
1
W
Tsukuyomi
8,892
635
110
8
0
308,498
0
W
Nike
7,056
504
57
4
0
278,570
4
L
Neith
6,118
437
58
4
0
231,801
1
W
Geb
7,373
527
29
2
0
288,849
8
W
Chiron
6,254
447
24
2
0
249,404
0
L
Tiamat
5,749
411
54
4
0
221,886
1
L
Guan Yu
2,630
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role