Player Matchup

Raijin
Raijin
KkillerR
Raijin
Level 63
God Stats
4W - 5L
1,728 SR
Queue Stats
154W - 150L
1,533 Elo+
Solo
Guan Yu
Guan Yu
NINJA_TuRteL_77
Guan Yu
Level 96
God Stats
1W - 1L
1,718 SR
Queue Stats
377W - 364L
1,395 Elo+
Solo
Vulcan
Vulcan
Spooks4592
Vulcan
Level 65
God Stats
2W - 5L
1,316 SR
Queue Stats
190W - 197L
1,450 Elo+
Solo
Medusa
Medusa
TheSunBro93
Medusa
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 107L
1,499 Elo+
Solo
Nox
Nox
mugi1wara
Nox
Level 65
God Stats
2W - 2L
1,731 SR
Queue Stats
183W - 186L
1,445 Elo+
Solo
Team Averages
Level 88
1,599 SR
1,464 Elo+

VS

Team Averages
Level 105
1,554 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Delkor
Jing Wei
Level 91
God Stats
3W - 1L
1,632 SR
Queue Stats
93W - 86L
1,509 Elo+
Party 1
Merlin
Merlin
Panndi
Merlin
Level 108
God Stats
8W - 8L
1,469 SR
Queue Stats
381W - 372L
1,508 Elo+
Solo
Hel
Hel
Suppleyr
Hel
Level 133
God Stats
4W - 4L
1,434 SR
Queue Stats
565W - 485L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
myvarko
Sun Wukong
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
17W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KkillerR
Raijin
18
6 / 6 / 11
11,588
828
17,725
13,154
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 3 / 15
10,483
749
11,427
22,519
19,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Spooks4592
Vulcan
19
7 / 6 / 12
11,420
816
19,571
14,228
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
5 / 2 / 11
10,372
741
15,763
13,022
5,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 5 / 12
8,987
642
6,729
10,747
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 6 / 16
10,805
772
15,235
25,719
29,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Delkor
Jing Wei
17
2 / 4 / 13
10,469
748
10,660
14,639
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Panndi
Merlin
20
5 / 1 / 12
11,828
845
17,852
12,151
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 7
10,760
769
7,928
12,071
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
myvarko
Sun Wukong
17
7 / 6 / 11
10,974
784
14,052
21,849
21,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
81
21
Kills
22
22
Deaths
21
61
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
6
16
1.83
W
Jing Wei
Delkor
Jing Wei
2
4
13
2.13
L
Raijin
KkillerR
Raijin
6
6
11
1.92
L
3
3
15
3.5
W
Merlin
Panndi
Merlin
5
1
12
11
L
Vulcan
Spooks4592
Vulcan
7
6
12
2.17
W
5
4
7
2.13
L
Medusa
5
2
11
5.25
L
0
5
12
1.2
W
Sun Wukong
myvarko
Sun Wukong
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,215
Damage
65,727
73,670
Taken
86,429
40,673
Mitigated
66,143
34,116
Healing
36,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,235
467
1,094
836
25,719
29,035
288
11,086
14,633
29,478
0
W
Jing Wei
Delkor
Jing Wei
10,660
5,411
1,936
1,568
14,639
5,681
3,087
9,036
5,603
0
29,501
L
Raijin
KkillerR
Raijin
17,725
1,546
903
718
13,154
5,845
899
7,223
5,931
24,517
0
L
11,427
539
11,758
10,704
22,519
19,056
648
11,233
11,286
0
19,275
W
Merlin
Panndi
Merlin
17,852
622
2,663
2,278
12,151
5,216
1,513
6,697
5,454
52,161
0
L
Vulcan
Spooks4592
Vulcan
19,571
9,599
1,670
1,214
14,228
6,506
469
8,032
6,196
44,575
0
W
7,928
331
17,721
5,634
12,071
4,797
548
6,463
5,608
14,020
0
L
Medusa
15,763
7,215
2,581
2,406
13,022
5,238
1,816
7,233
5,789
0
32,611
L
6,729
289
1,419
743
10,747
4,028
0
7,294
3,453
15,760
0
W
Sun Wukong
myvarko
Sun Wukong
14,052
1,492
577
2,203
21,849
21,414
326
10,743
11,106
0
21,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
54,836
141
Minions Killed
173
0
Camps Cleared
0
1,381,783
Distance Traveled
1,450,452
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,805
772
23
2
0
285,382
0
W
Jing Wei
10,469
748
44
3
0
259,570
0
L
Raijin
11,588
828
17
1
0
244,863
0
L
Guan Yu
10,483
749
21
2
0
307,377
1
W
Merlin
11,828
845
71
5
0
285,051
6
L
Vulcan
11,420
816
54
4
0
269,660
2
W
Hel
10,760
769
15
1
0
313,668
2
L
Medusa
10,372
741
31
2
0
302,378
0
L
Nox
8,987
642
18
1
0
257,505
1
W
Sun Wukong
10,974
784
20
1
0
306,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role