Player Matchup

Odin
Odin
Silver I
CirAnToox
Odin
Silver I
Level 108
God Stats
1W - 2L
1,335 SR
Queue Stats
158W - 151L
1,173 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
JohnyHogan
Ao Kuang
Gold V
Level 53
God Stats
2W - 0L
1,564 SR
Queue Stats
23W - 24L
1,480 MMR
Solo
Izanami
Izanami
Gold III
Xxdarkyoann3xX
Izanami
Gold III
Level 41
God Stats
5W - 1L
1,947 SR
Queue Stats
15W - 11L
1,658 MMR
Party 1
Cerberus
Cerberus
Gold V
cristi_bacchus92
Cerberus
Gold V
Level 147
God Stats
5W - 11L
1,642 SR
Queue Stats
55W - 46L
1,579 MMR
Party 4
Nu Wa
Nu Wa
Gold V
sand0KhanGG____
Nu Wa
Gold V
Level 140
God Stats
6W - 4L
1,811 SR
Queue Stats
68W - 71L
1,385 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,660 SR
1,455 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,492 SR
1,452 MMR
Hun Batz
Hun Batz
Gold V
El_rulas_00
Hun Batz
Gold V
Level 117
God Stats
0W - 3L
1,387 SR
Queue Stats
29W - 39L
1,234 MMR
Party 3
Scylla
Scylla
Platinum IV
KDZRmygod
Scylla
Platinum IV
Level 144
God Stats
1W - 4L
1,579 SR
Queue Stats
241W - 245L
1,602 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
grubylolek654
Danzaburou
Gold IV
Level 88
God Stats
14W - 10L
1,562 SR
Queue Stats
224W - 230L
1,401 MMR
Solo
Ravana
Ravana
Gold I
imRikz-_
Ravana
Gold I
Level 129
God Stats
71W - 79L
1,404 SR
Queue Stats
1,330W - 1,325L
1,458 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
jodeculos-guis00
Kumbhakarna
Gold I
Level 88
God Stats
1W - 4L
1,527 SR
Queue Stats
279W - 294L
1,568 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 1 / 6
12,197
581
9,723
24,930
18,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
JohnyHogan
Ao Kuang
18
9 / 2 / 6
11,955
569
9,597
14,890
6,278
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 2 / 10
13,586
647
22,560
16,640
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 19
11,959
569
15,145
23,247
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 15
10,741
511
19,298
9,533
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaPersephoneGilgameshKaliMorgan Le Fay

VS

Bans
BastetTiamatChaacChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El_rulas_00
Hun Batz
14
1 / 8 / 4
9,016
429
9,966
18,295
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
KDZRmygod
Scylla
13
1 / 7 / 2
8,520
406
8,975
12,790
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
grubylolek654
Danzaburou
14
2 / 8 / 4
9,236
440
12,794
18,090
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
imRikz-_
Ravana
16
2 / 4 / 2
10,676
508
14,896
17,567
11,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
jodeculos-guis00
Kumbhakarna
14
2 / 5 / 4
9,436
449
5,036
28,853
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
32
Kills
8
8
Deaths
32
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
6
7
L
Hun Batz
El_rulas_00
Hun Batz
1
8
4
0.38
W
Ao Kuang
JohnyHogan
Ao Kuang
9
2
6
6
L
Scylla
KDZRmygod
Scylla
1
7
2
0.29
W
12
2
10
8.5
W
5
1
19
14.5
L
Danzaburou
grubylolek654
Danzaburou
2
8
4
0.5
L
Ravana
imRikz-_
Ravana
2
4
2
0.75
L
Kumbhakarna
jodeculos-guis00
Kumbhakarna
2
5
4
0.8
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,323
Damage
51,667
89,240
Taken
95,595
62,365
Mitigated
44,072
38,439
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,723
2,194
1,085
10,596
24,930
18,573
172
2,268
22,618
2,605
68,092
L
Hun Batz
El_rulas_00
Hun Batz
9,966
2,256
0
2,867
18,295
5,527
0
9,029
8,928
0
58,821
W
Ao Kuang
JohnyHogan
Ao Kuang
9,597
2,955
0
4,733
14,890
6,278
297
1,752
13,086
82,958
0
L
Scylla
KDZRmygod
Scylla
8,975
1,212
330
1,565
12,790
3,618
0
6,884
5,744
58,781
0
W
22,560
16,421
0
11,203
16,640
7,052
4,369
4,101
12,453
0
139,356
W
15,145
869
0
8,050
23,247
27,055
592
5,677
17,284
54,642
0
L
Danzaburou
grubylolek654
Danzaburou
12,794
4,398
0
4,987
18,090
5,037
0
5,627
12,263
0
69,497
L
Ravana
imRikz-_
Ravana
14,896
2,974
0
1,279
17,567
11,545
32
6,575
10,808
7,350
63,902
L
Kumbhakarna
jodeculos-guis00
Kumbhakarna
5,036
809
0
6,364
28,853
18,345
0
15,523
12,751
23,899
0
W
19,298
3,437
70
2,702
9,533
3,407
1,558
2,607
6,786
72,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
46,884
615
Minions Killed
497
0
Camps Cleared
0
2,046,786
Distance Traveled
1,950,412
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,197
581
128
6
0
421,598
7
L
Hun Batz
9,016
429
95
5
0
398,477
1
W
Ao Kuang
11,955
569
103
5
0
430,107
4
L
Scylla
8,520
406
127
6
0
344,198
6
W
Izanami
13,586
647
197
9
0
383,824
10
W
Cerberus
11,959
569
93
4
0
418,050
8
L
Danzaburou
9,236
440
111
5
0
359,237
6
L
Ravana
10,676
508
144
7
0
426,270
8
L
Kumbhakarna
9,436
449
20
1
0
422,230
10
W
Nu Wa
10,741
511
94
4
0
393,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role