Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Denoeri
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,736 Elo+
Party 1
Hercules
Hercules
freeduh
Hercules
Level 147
God Stats
2W - 6L
1,523 SR
Queue Stats
256W - 96L
1,770 Elo+
Party 1
Team Averages
Level 115
1,508 SR
1,668 Elo+

VS

Team Averages
Level 128
1,541 SR
1,758 Elo+
Achilles
Achilles
DS72
Achilles
Level 155
God Stats
4W - 4L
1,645 SR
Queue Stats
219W - 68L
1,855 Elo+
Party 2
Scylla
Scylla
Echo GT
Scylla
Level 147
God Stats
10W - 2L
1,768 SR
Queue Stats
216W - 60L
1,850 Elo+
Party 2
Nemesis
Nemesis
LosTownGamer
Nemesis
Level 82
God Stats
14W - 27L
1,209 SR
Queue Stats
924W - 862L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 6
10,124
596
8,541
18,562
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Denoeri
Chang'e
13
2 / 7 / 3
9,898
582
8,045
12,427
4,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
freeduh
Hercules
13
4 / 2 / 2
10,379
611
14,386
18,793
17,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DS72
Achilles
15
4 / 4 / 9
11,248
662
15,071
23,688
25,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Echo GT
Scylla
16
5 / 0 / 7
11,454
674
16,130
6,978
2,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
LosTownGamer
Nemesis
15
4 / 2 / 7
11,254
662
10,702
15,027
8,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
6
0.75
W
Achilles
DS72
Achilles
4
4
9
2.13
L
Chang'e
Denoeri
Chang'e
2
7
3
0.5
W
Scylla
Echo GT
Scylla
5
0
7
8.5
W
Nemesis
LosTownGamer
Nemesis
4
2
7
3.75
L
Hercules
freeduh
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,972
Damage
41,903
49,782
Taken
45,693
48,227
Mitigated
37,063
16,749
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,541
1,187
0
4,420
18,562
26,066
0
6,820
10,852
18,029
0
W
Achilles
DS72
Achilles
15,071
5,024
0
8,018
23,688
25,254
220
8,849
14,839
0
36,320
L
Chang'e
Denoeri
Chang'e
8,045
413
3,106
2,186
12,427
4,333
0
4,588
7,398
35,519
0
W
Scylla
Echo GT
Scylla
16,130
3,081
285
4,853
6,978
2,912
1,001
3,363
3,615
59,804
0
W
Nemesis
LosTownGamer
Nemesis
10,702
4,619
0
4,617
15,027
8,897
598
4,867
10,160
0
31,767
L
Hercules
freeduh
Hercules
14,386
4,790
0
7,037
18,793
17,828
0
5,614
12,618
0
41,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
33,956
159
Minions Killed
171
6
Camps Cleared
8
884,377
Distance Traveled
1,003,651
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,124
596
21
1
0
289,191
4
W
Achilles
11,248
662
39
2
2
349,836
6
L
Chang'e
9,898
582
74
4
2
278,010
3
W
Scylla
11,454
674
96
6
4
319,094
2
W
Nemesis
11,254
662
36
2
2
334,721
2
L
Hercules
10,379
611
64
4
4
317,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role