Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kobe_X_Mamba8_24
Heimdallr
Level 129
God Stats
5W - 1L
1,882 SR
Queue Stats
137W - 78L
1,668 Elo+
Party 1
Osiris
Osiris
Sp3ckySaiyan_
Osiris
Level 148
God Stats
5W - 6L
1,614 SR
Queue Stats
354W - 217L
1,782 Elo+
Party 1
Set
Set
aberrancy_
Set
Level 116
God Stats
5W - 1L
1,579 SR
Queue Stats
225W - 138L
1,763 Elo+
Party 1
Ganesha
Ganesha
killingjoke7867
Ganesha
Level 29
God Stats
35W - 4L
1,933 SR
Queue Stats
148W - 55L
1,732 Elo+
Party 1
Team Averages
Level 115
1,702 SR
1,689 Elo+

VS

Team Averages
Level 55
1,643 SR
1,466 Elo+
Zeus
Zeus
II_H3RZOG_II
Zeus
Level 16
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 2
Charybdis
Charybdis
Krma_Dark
Charybdis
Level 29
God Stats
3W - 2L
1,766 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 2
Thanatos
Thanatos
S_hoto_Todoroki
Thanatos
Level 32
God Stats
17W - 8L
1,710 SR
Queue Stats
119W - 105L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
XxjuxX_no-honor
Sylvanus
Level 68
God Stats
6W - 5L
1,673 SR
Queue Stats
269W - 254L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
xNoNxmeAvixbleX
Cabrakan
Level 129
God Stats
5W - 10L
1,363 SR
Queue Stats
550W - 552L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 3
7,643
588
5,945
6,570
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
13
1 / 4 / 2
7,133
549
7,033
9,039
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 5
8,345
642
10,664
7,565
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
12 / 1 / 1
9,356
720
5,746
7,276
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 13
7,225
556
4,420
7,724
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,216
478
2,192
6,044
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Krma_Dark
Charybdis
10
3 / 4 / 3
6,287
484
4,132
8,549
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
9
1 / 5 / 3
5,881
452
7,179
9,633
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
3 / 4 / 3
6,611
509
6,129
11,135
11,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
9
0 / 6 / 1
5,848
450
2,311
12,605
11,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
7
7
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
3
6.5
L
0
3
0
0
W
Heimdallr
1
4
2
0.5
L
Charybdis
Krma_Dark
Charybdis
3
4
3
1.13
L
Thanatos
1
5
3
0.5
W
4
1
5
6.5
L
Sylvanus
3
4
3
1.13
W
12
1
1
12.5
W
0
1
13
6.5
L
Cabrakan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
21,943
38,174
Taken
47,966
18,620
Mitigated
30,489
14,706
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,945
44
1,048
3,734
6,570
2,148
687
2,026
4,544
42,985
0
L
2,192
563
0
1,339
6,044
2,226
0
1,901
4,143
36,770
0
W
Heimdallr
7,033
3,310
0
2,703
9,039
3,056
490
2,691
6,348
0
57,305
L
Charybdis
Krma_Dark
Charybdis
4,132
2,107
25
1,674
8,549
2,589
129
1,891
6,658
0
25,949
L
Thanatos
7,179
1,761
0
6,018
9,633
3,504
0
2,880
6,753
0
34,145
W
10,664
4,415
0
2,735
7,565
5,011
186
2,553
5,012
0
51,859
L
Sylvanus
6,129
1,374
2,173
3,710
11,135
11,011
0
3,811
7,324
24,719
9,922
W
5,746
3,360
0
3,370
7,276
3,175
0
1,128
6,148
0
63,756
W
4,420
176
0
1,116
7,724
5,230
153
1,743
5,981
18,149
0
L
Cabrakan
2,311
397
0
2,203
12,605
11,159
0
0
12,605
25,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
30,843
442
Minions Killed
301
0
Camps Cleared
0
1,325,068
Distance Traveled
1,163,728
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,643
588
88
7
0
270,896
5
L
Zeus
6,216
478
71
5
0
216,363
0
W
Heimdallr
7,133
549
121
9
0
231,495
3
L
Charybdis
6,287
484
51
4
0
250,712
2
L
Thanatos
5,881
452
57
4
0
252,661
4
W
Osiris
8,345
642
99
8
0
245,617
1
L
Sylvanus
6,611
509
55
4
0
276,705
0
W
Set
9,356
720
129
10
0
303,015
1
W
Ganesha
7,225
556
5
0
0
274,045
0
L
Cabrakan
5,848
450
67
5
0
167,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role