Player Matchup

Nemesis
Nemesis
Kingdenn49
Nemesis
Level 23
God Stats
11W - 8L
1,673 SR
Queue Stats
33W - 38L
1,449 Elo+
Solo
Discordia
Discordia
QckYGaminG
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,552 Elo+
Solo
Nu Wa
Nu Wa
TakeTheBan7994
Nu Wa
Level 12
God Stats
6W - 1L
1,726 SR
Queue Stats
57W - 39L
1,592 Elo+
Solo
Artio
Artio
Wieke123
Artio
Level 13
God Stats
16W - 13L
1,436 SR
Queue Stats
50W - 49L
1,409 Elo+
Solo
Danzaburou
Danzaburou
tonypandemonio90
Danzaburou
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
130W - 154L
1,457 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,492 Elo+

VS

Team Averages
Level 20
1,451 SR
1,442 Elo+
Merlin
Merlin
LuPinLuPinLuPin
Merlin
Level 28
God Stats
7W - 19L
1,299 SR
Queue Stats
166W - 189L
1,404 Elo+
Solo
Izanami
Izanami
MagikzYTB
Izanami
Level 10
God Stats
3W - 6L
1,343 SR
Queue Stats
53W - 94L
1,365 Elo+
Party 1
Nemesis
Nemesis
Trafo DWater
Nemesis
Level 19
God Stats
4W - 3L
1,811 SR
Queue Stats
134W - 87L
1,620 Elo+
Solo
Vamana
Vamana
lncredibleL
Vamana
Level 27
God Stats
22W - 19L
1,613 SR
Queue Stats
223W - 197L
1,527 Elo+
Solo
Yemoja
Yemoja
xpapy61
Yemoja
Level 17
God Stats
1W - 2L
1,189 SR
Queue Stats
94W - 114L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kingdenn49
Nemesis
20
0 / 4 / 1
11,576
526
2,683
15,737
6,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
QckYGaminG
Discordia
17
9 / 6 / 5
11,541
525
20,825
16,852
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 5
12,257
557
27,356
14,999
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Wieke123
Artio
15
3 / 2 / 7
9,954
452
7,109
21,837
26,809
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
tonypandemonio90
Danzaburou
16
3 / 6 / 5
10,688
486
9,265
19,325
7,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,797
445
9,678
14,199
4,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MagikzYTB
Izanami
12
0 / 7 / 1
7,747
352
4,076
12,609
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Trafo DWater
Nemesis
19
12 / 2 / 6
12,307
559
21,642
19,913
10,877
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
20
9 / 4 / 3
12,578
572
18,271
20,973
9,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
xpapy61
Yemoja
14
0 / 4 / 10
9,064
412
6,337
17,044
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
20
Kills
23
23
Deaths
20
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Kingdenn49
Nemesis
0
4
1
0.13
W
2
3
7
1.83
W
Izanami
MagikzYTB
Izanami
0
7
1
0.07
L
Discordia
QckYGaminG
Discordia
9
6
5
1.92
L
5
5
5
1.5
W
Nemesis
Trafo DWater
Nemesis
12
2
6
7.5
L
Artio
Wieke123
Artio
3
2
7
3.25
W
Vamana
9
4
3
2.63
L
Danzaburou
tonypandemonio90
Danzaburou
3
6
5
0.92
W
Yemoja
xpapy61
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,238
Damage
60,004
88,750
Taken
84,738
52,175
Mitigated
43,057
22,871
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Kingdenn49
Nemesis
2,683
626
0
2,776
15,737
6,591
0
532
15,205
0
130,878
W
9,678
571
0
1,993
14,199
4,582
236
9,690
3,673
65,920
0
W
Izanami
MagikzYTB
Izanami
4,076
2,660
0
2,471
12,609
3,520
916
7,877
4,341
0
40,103
L
Discordia
QckYGaminG
Discordia
20,825
1,148
61
3,064
16,852
5,517
479
4,525
12,327
63,419
0
L
27,356
6,837
84
2,901
14,999
5,285
5,021
2,247
12,752
102,178
0
W
Nemesis
Trafo DWater
Nemesis
21,642
8,704
0
5,160
19,913
10,877
0
10,812
8,564
0
83,174
L
Artio
Wieke123
Artio
7,109
40
2,031
5,785
21,837
26,809
468
6,229
15,608
30,632
0
W
Vamana
18,271
12,371
0
8,330
20,973
9,635
0
13,824
6,659
0
93,744
L
Danzaburou
tonypandemonio90
Danzaburou
9,265
2,499
0
6,169
19,325
7,973
764
2,482
16,843
0
79,102
W
Yemoja
xpapy61
Yemoja
6,337
1,307
642
1,465
17,044
14,443
189
10,245
6,211
23,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
51,493
608
Minions Killed
506
0
Camps Cleared
0
1,942,750
Distance Traveled
2,070,138
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,576
526
179
8
0
476,283
0
W
Merlin
9,797
445
112
5
0
404,519
5
W
Izanami
7,747
352
87
4
0
362,134
0
L
Discordia
11,541
525
92
4
0
362,372
5
L
Nu Wa
12,257
557
173
8
0
314,425
2
W
Nemesis
12,307
559
98
4
0
447,103
4
L
Artio
9,954
452
45
2
0
429,140
5
W
Vamana
12,578
572
168
8
0
453,519
3
L
Danzaburou
10,688
486
119
5
0
360,530
5
W
Yemoja
9,064
412
41
2
0
402,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role