Player Matchup

Ares
Ares
DpLgDobleH__
Ares
Level 86
God Stats
16W - 33L
1,370 SR
Queue Stats
225W - 306L
1,284 Elo+
Solo
Fenrir
Fenrir
ElBigJimmy
Fenrir
Level 48
God Stats
26W - 29L
1,443 SR
Queue Stats
190W - 207L
1,298 Elo+
Solo
Medusa
Medusa
ErLeeoo5
Medusa
Level 60
God Stats
58W - 66L
1,449 SR
Queue Stats
176W - 217L
1,376 Elo+
Solo
Merlin
Merlin
its-_-zZeNky_
Merlin
Level 57
God Stats
1W - 2L
1,302 SR
Queue Stats
70W - 87L
1,385 Elo+
Solo
Arachne
Arachne
xnephilim-V2
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,380 Elo+
Solo
Team Averages
Level 64
1,413 SR
1,345 Elo+

VS

Team Averages
Level 70
1,474 SR
1,394 Elo+
Fenrir
Fenrir
D4nW1llz
Fenrir
Level 62
God Stats
6W - 2L
1,300 SR
Queue Stats
135W - 188L
1,400 Elo+
Party 1
Bacchus
Bacchus
RecentWriter409
Bacchus
Level 88
God Stats
29W - 36L
1,524 SR
Queue Stats
229W - 209L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Shonaaa
Danzaburou
Level 49
God Stats
5W - 9L
1,574 SR
Queue Stats
124W - 176L
1,322 Elo+
Party 1
Mulan
Mulan
The WelshOutLaw
Mulan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,370 Elo+
Party 1
Sol
Sol
diegolpz21
Sol
Level 104
God Stats
13W - 11L
1,471 SR
Queue Stats
334W - 360L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,380
492
5,142
10,983
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ElBigJimmy
Fenrir
9
0 / 10 / 1
5,760
384
2,793
11,650
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ErLeeoo5
Medusa
12
2 / 4 / 1
7,252
483
5,970
9,359
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 2
6,858
457
8,099
11,028
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xnephilim-V2
Arachne
12
4 / 8 / 1
7,287
486
6,003
12,226
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4nW1llz
Fenrir
12
1 / 4 / 6
7,780
519
3,660
10,453
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 2 / 7
8,136
542
5,448
11,079
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Shonaaa
Danzaburou
13
4 / 2 / 2
8,513
568
9,413
9,048
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
14 / 0 / 5
10,151
677
14,679
10,184
9,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 5
9,861
657
9,128
14,161
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
33
33
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D4nW1llz
Fenrir
1
4
6
1
L
2
4
3
0.88
L
Fenrir
ElBigJimmy
Fenrir
0
10
1
0.05
L
Medusa
ErLeeoo5
Medusa
2
4
1
0.63
W
5
2
7
4.25
W
Danzaburou
Shonaaa
Danzaburou
4
2
2
2.5
W
14
0
5
16.5
W
9
1
5
11.5
L
1
7
2
0.29
L
Arachne
xnephilim-V2
Arachne
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
42,328
55,246
Taken
54,925
26,457
Mitigated
35,452
9,575
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D4nW1llz
Fenrir
3,660
1,046
0
3,071
10,453
4,937
124
2,530
7,923
0
46,093
L
5,142
31
150
1,181
10,983
8,503
98
2,313
8,670
20,984
0
L
Fenrir
ElBigJimmy
Fenrir
2,793
1,523
0
1,918
11,650
5,840
0
1,821
9,829
0
18,111
L
Medusa
ErLeeoo5
Medusa
5,970
2,626
0
2,385
9,359
2,892
0
1,703
7,656
0
46,280
W
5,448
620
0
3,136
11,079
12,080
92
2,637
8,442
15,183
0
W
Danzaburou
Shonaaa
Danzaburou
9,413
4,608
0
2,184
9,048
3,805
770
338
8,710
0
48,907
W
14,679
2,417
0
3,917
10,184
9,090
1,188
2,541
7,643
0
59,532
W
9,128
2,827
0
8,410
14,161
5,540
2,720
5,195
8,966
75,153
0
L
8,099
459
0
1,244
11,028
4,289
74
6,400
4,628
39,994
0
L
Arachne
xnephilim-V2
Arachne
6,003
3,159
0
2,697
12,226
4,933
0
2,339
9,887
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
44,441
295
Minions Killed
438
0
Camps Cleared
0
1,330,838
Distance Traveled
1,406,705
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,780
519
73
5
0
315,664
1
L
Ares
7,380
492
31
2
0
272,585
4
L
Fenrir
5,760
384
37
2
0
232,102
2
L
Medusa
7,252
483
91
6
0
291,286
5
W
Bacchus
8,136
542
8
1
0
304,669
3
W
Danzaburou
8,513
568
110
7
0
245,030
2
W
Mulan
10,151
677
105
7
0
267,036
1
W
Sol
9,861
657
142
9
0
274,306
0
L
Merlin
6,858
457
73
5
0
241,997
2
L
Arachne
7,287
486
63
4
0
292,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role