Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cxltty
Ymir
Level 89
God Stats
2W - 7L
1,154 SR
Queue Stats
177W - 169L
1,532 Elo+
Solo
Bellona
Bellona
Mazokuu
Bellona
Level 149
God Stats
3W - 1L
1,606 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Bacchus
Bacchus
Murermesteren
Bacchus
Level 148
God Stats
6W - 3L
1,780 SR
Queue Stats
861W - 878L
1,511 Elo+
Solo
Agni
Agni
adasdasdasdas
Agni
Level 86
God Stats
27W - 28L
1,472 SR
Queue Stats
145W - 145L
1,465 Elo+
Solo
Team Averages
Level 123
1,502 SR
1,504 Elo+

VS

Team Averages
Level 99
1,506 SR
1,510 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BestHandzoap
Osiris
Level 85
God Stats
14W - 18L
1,503 SR
Queue Stats
287W - 267L
1,513 Elo+
Party 2
Ra
Ra
ICEStunt
Ra
Level 127
God Stats
13W - 6L
1,496 SR
Queue Stats
358W - 368L
1,510 Elo+
Party 1
Mulan
Mulan
Mrpangci
Mulan
Level 89
God Stats
9W - 15L
1,533 SR
Queue Stats
251W - 259L
1,520 Elo+
Party 1
Charybdis
Charybdis
woofwoof317
Charybdis
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
188W - 170L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 1
7,946
568
4,857
5,496
1,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Cxltty
Ymir
12
1 / 1 / 5
7,451
532
3,946
7,317
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Mazokuu
Bellona
15
11 / 0 / 1
8,861
633
10,723
7,945
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
12
0 / 1 / 5
7,030
502
6,397
11,624
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
7,747
553
8,868
7,155
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 5 / 1
6,084
435
3,936
12,139
5,389
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
1 / 3 / 0
7,554
540
8,572
13,786
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 1
7,146
510
4,744
8,218
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Mrpangci
Mulan
10
0 / 6 / 2
5,988
428
2,720
11,351
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
woofwoof317
Charybdis
12
1 / 0 / 1
6,650
475
1,787
4,795
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
3
3
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Ratatoskr
 
Ratatoskr
1
5
1
0.3
L
Osiris
1
3
0
0.33
W
Ymir
Cxltty
Ymir
1
1
5
3.5
L
0
2
1
0.25
W
Bellona
Mazokuu
Bellona
11
0
1
11.5
L
Mulan
Mrpangci
Mulan
0
6
2
0.17
W
Bacchus
0
1
5
2.5
W
2
1
2
3
L
Charybdis
woofwoof317
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
21,759
39,537
Taken
50,289
28,655
Mitigated
24,144
13,480
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,857
2,138
0
1,737
5,496
1,600
493
535
4,919
0
64,051
L
Ratatoskr
 
Ratatoskr
3,936
920
506
3,327
12,139
5,389
0
4,359
7,733
0
22,832
L
Osiris
8,572
4,391
0
4,841
13,786
10,069
0
5,292
7,644
0
49,608
W
Ymir
Cxltty
Ymir
3,946
1,003
86
1,919
7,317
5,649
131
547
6,718
27,725
0
L
4,744
252
528
2,681
8,218
3,003
0
5,811
2,407
49,213
0
W
Bellona
Mazokuu
Bellona
10,723
4,791
0
2,495
7,945
5,865
161
99
7,808
0
58,909
L
Mulan
Mrpangci
Mulan
2,720
754
0
1,505
11,351
4,469
0
1,590
9,721
0
28,786
W
Bacchus
6,397
726
0
3,653
11,624
13,024
84
852
10,734
32,059
0
W
8,868
541
0
3,590
7,155
2,517
718
2,657
4,282
61,878
0
L
Charybdis
woofwoof317
Charybdis
1,787
652
0
1,419
4,795
1,214
0
1,222
3,573
0
31,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
33,422
445
Minions Killed
375
0
Camps Cleared
0
1,446,754
Distance Traveled
1,371,518
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,946
568
146
10
0
266,132
1
L
Ratatoskr
6,084
435
48
3
0
295,906
1
L
Osiris
7,554
540
98
7
0
243,502
2
W
Ymir
7,451
532
32
2
0
274,511
1
L
Ra
7,146
510
105
8
0
277,238
6
W
Bellona
8,861
633
96
7
0
374,721
3
L
Mulan
5,988
428
55
4
0
276,738
1
W
Bacchus
7,030
502
67
5
0
251,253
3
W
Agni
7,747
553
104
7
0
280,137
3
L
Charybdis
6,650
475
69
5
0
278,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role