Player Matchup

Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
erinhmn
Skadi
Level 28
God Stats
3W - 3L
1,409 SR
Queue Stats
25W - 68L
1,139 Elo+
Solo
Team Averages
Level 109
1,470 SR
1,380 Elo+

VS

Team Averages
Level 41
1,641 SR
1,525 Elo+
Bellona
Bellona
DerBoss030
Bellona
Level 65
God Stats
14W - 7L
1,693 SR
Queue Stats
197W - 113L
1,667 Elo+
Party 1
Vulcan
Vulcan
GamingLSiege_YT
Vulcan
Level 29
God Stats
5W - 2L
1,702 SR
Queue Stats
69W - 37L
1,561 Elo+
Party 1
Arachne
Arachne
zeref083
Arachne
Level 28
God Stats
5W - 8L
1,527 SR
Queue Stats
22W - 35L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
8 / 1 / 8
8,822
882
7,492
6,780
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
 
Zeus
12
9 / 3 / 8
8,755
876
14,990
7,544
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
erinhmn
Skadi
11
1 / 4 / 8
7,598
760
5,145
7,553
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DerBoss030
Bellona
11
2 / 4 / 3
7,080
708
7,114
12,080
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 5 / 2
6,369
637
2,305
7,033
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
zeref083
Arachne
12
4 / 9 / 2
8,049
805
5,171
12,150
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
7
8
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
8
12
W
Zeus
 
Zeus
9
3
8
4.33
L
Bellona
DerBoss030
Bellona
2
4
3
0.88
L
1
5
2
0.4
W
Skadi
erinhmn
Skadi
1
4
8
1.25
L
Arachne
zeref083
Arachne
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
14,590
21,877
Taken
31,263
8,672
Mitigated
16,776
3,780
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,492
1,519
0
1,658
6,780
4,045
0
1,263
5,190
16,269
0
W
Zeus
 
Zeus
14,990
1,671
0
1,283
7,544
2,329
390
672
6,536
29,084
0
L
Bellona
DerBoss030
Bellona
7,114
1,156
0
1,620
12,080
9,376
0
7,324
4,096
0
13,795
L
2,305
557
145
333
7,033
2,344
0
5,606
973
17,208
0
W
Skadi
erinhmn
Skadi
5,145
2,473
0
839
7,553
2,298
392
769
6,445
0
24,921
L
Arachne
zeref083
Arachne
5,171
3,658
0
1,481
12,150
5,056
0
8,180
3,503
0
12,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
21,498
126
Minions Killed
66
6
Camps Cleared
2
455,102
Distance Traveled
483,471
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,822
882
23
2
3
138,815
3
W
Zeus
8,755
876
43
4
1
152,653
3
L
Bellona
7,080
708
23
2
1
175,223
6
L
Vulcan
6,369
637
21
2
0
125,033
0
W
Skadi
7,598
760
60
6
2
163,634
1
L
Arachne
8,049
805
22
2
1
183,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role