Player Matchup

The Morrigan
The Morrigan
Diamond I
Ntiro
The Morrigan
Diamond I
Level 160
God Stats
31W - 17L
1,889 SR
Queue Stats
149W - 105L
2,916 MMR
Solo
Persephone
Persephone
Grandmaster
Pho3nixYT
Persephone
Grandmaster
Level 159
God Stats
2W - 2L
1,672 SR
Queue Stats
162W - 130L
3,345 MMR
Solo
Sylvanus
Sylvanus
Masters
SorHades
Sylvanus
Masters
Level 160
God Stats
0W - 1L
1,762 SR
Queue Stats
490W - 474L
2,789 MMR
Solo
Serqet
Serqet
Masters
Takkn
Serqet
Masters
Level 100
God Stats
5W - 13L
1,583 SR
Queue Stats
90W - 85L
2,792 MMR
Solo
Rama
Rama
Masters
VøiđSeeker
Rama
Masters
Level 160
God Stats
23W - 16L
1,701 SR
Queue Stats
508W - 489L
2,739 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,721 SR
2,916 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 112
1,540 SR
1,974 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Grandmaster
 
Olorun
Grandmaster
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Langusi
Cthulhu
Masters
Level 160
God Stats
2W - 3L
1,638 SR
Queue Stats
85W - 58L
2,666 MMR
Solo
Cabrakan
Cabrakan
Diamond I
WineAndPìzza
Cabrakan
Diamond I
Level 127
God Stats
2W - 1L
1,563 SR
Queue Stats
81W - 40L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ntiro
The Morrigan
11
2 / 1 / 1
6,356
636
3,579
4,364
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
Pho3nixYT
Persephone
10
1 / 4 / 1
5,779
578
3,039
6,707
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SorHades
Sylvanus
9
1 / 1 / 2
5,571
557
4,069
8,568
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Takkn
Serqet
9
2 / 4 / 1
5,536
554
3,262
6,596
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 0
5,423
542
5,056
7,543
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiUllrAnhurTiamatThoth

VS

Bans
OdinSobekFenrirCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 5
6,892
689
7,313
5,181
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
12
4 / 1 / 5
6,702
670
5,165
5,640
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
11
0 / 3 / 1
6,237
624
2,900
6,200
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Langusi
Cthulhu
9
2 / 1 / 6
5,929
593
4,438
6,415
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
WineAndPìzza
Cabrakan
10
4 / 2 / 0
5,860
586
5,815
7,213
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
13
13
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
5
5.5
W
Hun Batz
 
Hun Batz
4
1
5
6.5
W
Olorun
 
Olorun
0
3
1
0.17
W
Cthulhu
Langusi
Cthulhu
2
1
6
5
L
The Morrigan
Ntiro
The Morrigan
2
1
1
2.5
L
Persephone
Pho3nixYT
Persephone
1
4
1
0.38
L
Sylvanus
SorHades
Sylvanus
1
1
2
2
L
Serqet
Takkn
Serqet
2
4
1
0.63
L
2
3
0
0.67
W
Cabrakan
WineAndPìzza
Cabrakan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
25,631
33,778
Taken
30,649
12,927
Mitigated
12,884
12,437
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,313
1,373
0
1,443
5,181
1,605
0
2,993
1,980
49,968
0
W
Hun Batz
 
Hun Batz
5,165
1,833
0
2,062
5,640
1,696
0
873
4,501
0
38,049
W
Olorun
 
Olorun
2,900
851
0
2,851
6,200
2,219
1,044
2,211
3,773
38,707
5,389
W
Cthulhu
Langusi
Cthulhu
4,438
736
534
2,122
6,415
3,661
0
2,068
4,284
14,407
0
L
The Morrigan
Ntiro
The Morrigan
3,579
1,007
0
2,334
4,364
1,547
0
3,179
1,185
33,647
4,580
L
Persephone
Pho3nixYT
Persephone
3,039
330
0
1,752
6,707
2,043
0
3,965
2,738
32,273
0
L
Sylvanus
SorHades
Sylvanus
4,069
1,480
1,074
3,552
8,568
5,370
0
4,855
3,713
16,134
0
L
Serqet
Takkn
Serqet
3,262
683
0
2,298
6,596
1,738
0
2,134
4,462
0
25,363
L
5,056
4,115
0
1,427
7,543
2,229
0
6,046
1,497
0
25,354
W
Cabrakan
WineAndPìzza
Cabrakan
5,815
1,169
0
3,335
7,213
3,703
0
1,098
6,115
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
31,620
311
Minions Killed
348
0
Camps Cleared
0
1,025,473
Distance Traveled
1,067,315
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,892
689
111
11
0
219,553
8
W
Hun Batz
6,702
670
79
8
0
240,798
5
W
Olorun
6,237
624
90
9
0
188,166
4
W
Cthulhu
5,929
593
17
2
0
220,958
5
L
The Morrigan
6,356
636
90
9
0
204,402
3
L
Persephone
5,779
578
82
8
0
212,369
7
L
Sylvanus
5,571
557
18
2
0
189,350
3
L
Serqet
5,536
554
58
6
0
232,160
1
L
Rama
5,423
542
63
6
0
187,192
1
W
Cabrakan
5,860
586
51
5
0
197,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role