Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cry4_Me
Ravana
Level 114
God Stats
1W - 2L
1,789 SR
Queue Stats
271W - 283L
1,473 Elo+
Solo
Tiamat
Tiamat
Schabals
Tiamat
Level 157
God Stats
3W - 6L
1,664 SR
Queue Stats
519W - 526L
1,516 Elo+
Party 1
Tyr
Tyr
StormXBorn
Tyr
Level 128
God Stats
3W - 2L
1,693 SR
Queue Stats
143W - 128L
1,561 Elo+
Solo
Thoth
Thoth
xPxx
Thoth
Level 152
God Stats
1W - 5L
1,246 SR
Queue Stats
389W - 371L
1,515 Elo+
Party 1
Team Averages
Level 136
1,579 SR
1,513 Elo+

VS

Team Averages
Level 146
1,604 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CHLENExoi
Athena
Level 128
God Stats
3W - 0L
1,815 SR
Queue Stats
145W - 128L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Malfuryen
Zhong Kui
Level 143
God Stats
3W - 0L
1,484 SR
Queue Stats
122W - 112L
1,536 Elo+
Solo
King Arthur
King Arthur
Zabifixus
King Arthur
Level 141
God Stats
2W - 0L
1,722 SR
Queue Stats
139W - 115L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 5 / 4
7,629
763
4,373
18,526
14,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Cry4_Me
Ravana
11
0 / 5 / 6
6,618
662
10,069
18,401
11,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Schabals
Tiamat
15
4 / 3 / 3
7,864
786
16,279
9,664
8,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 6
6,673
667
8,255
12,528
12,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
xPxx
Thoth
15
1 / 3 / 5
7,646
765
12,135
8,008
4,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 2 / 10
9,568
957
14,677
13,828
14,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
 
Horus
15
2 / 2 / 14
8,518
852
4,850
13,444
15,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
CHLENExoi
Athena
15
3 / 0 / 16
8,737
874
11,266
13,463
10,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Malfuryen
Zhong Kui
16
8 / 2 / 8
9,262
926
21,303
14,833
12,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Zabifixus
King Arthur
15
1 / 1 / 17
8,505
851
8,468
14,357
17,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
7
Kills
21
21
Deaths
7
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
4
0.8
W
Sun Wukong
 
Sun Wukong
7
2
10
6
W
Horus
 
Horus
2
2
14
4.5
W
Athena
CHLENExoi
Athena
3
0
16
11
L
Ravana
Cry4_Me
Ravana
0
5
6
0.6
W
Zhong Kui
Malfuryen
Zhong Kui
8
2
8
6
L
Tiamat
Schabals
Tiamat
4
3
3
1.83
L
0
5
6
0.6
W
King Arthur
Zabifixus
King Arthur
1
1
17
9.5
L
Thoth
xPxx
Thoth
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,111
Damage
60,564
67,127
Taken
69,925
52,064
Mitigated
69,765
20,201
Healing
46,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,373
1,149
5,405
4,181
18,526
14,860
0
11,352
7,174
7,211
0
W
Sun Wukong
 
Sun Wukong
14,677
2,733
1,494
4,693
13,828
14,201
69
6,025
7,803
173
27,809
W
Horus
 
Horus
4,850
2,025
10,441
7,037
13,444
15,212
620
7,051
6,393
0
9,679
W
Athena
CHLENExoi
Athena
11,266
2,353
2,124
2,499
13,463
10,614
906
4,923
8,540
20,926
0
L
Ravana
Cry4_Me
Ravana
10,069
2,319
826
4,853
18,401
11,856
0
8,700
9,701
0
14,721
W
Zhong Kui
Malfuryen
Zhong Kui
21,303
3,656
2,987
6,974
14,833
12,147
2,297
8,250
6,583
33,180
0
L
Tiamat
Schabals
Tiamat
16,279
995
1,184
1,385
9,664
8,944
0
4,438
5,226
28,600
0
L
8,255
601
226
938
12,528
12,269
0
6,607
5,921
0
11,735
W
King Arthur
Zabifixus
King Arthur
8,468
1,002
4,891
3,312
14,357
17,591
177
6,538
7,819
0
15,502
L
Thoth
xPxx
Thoth
12,135
471
650
553
8,008
4,135
0
1,645
6,363
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
44,590
79
Minions Killed
90
0
Camps Cleared
0
949,045
Distance Traveled
1,104,678
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,629
763
8
1
0
182,541
0
W
Sun Wukong
9,568
957
22
2
0
229,202
0
W
Horus
8,518
852
8
1
0
227,753
2
W
Athena
8,737
874
16
2
0
239,997
5
L
Ravana
6,618
662
8
1
0
180,483
0
W
Zhong Kui
9,262
926
25
3
0
190,568
3
L
Tiamat
7,864
786
15
2
0
195,817
0
L
Tyr
6,673
667
5
1
0
191,424
0
W
King Arthur
8,505
851
19
2
0
217,158
0
L
Thoth
7,646
765
43
4
0
198,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role