Player Matchup

Anubis
Anubis
DovahCoD
Anubis
Level 118
God Stats
2W - 0L
1,545 SR
Queue Stats
5W - 3L
1,779 Elo+
Party 1
Rama
Rama
HOMIINEM
Rama
Level 157
God Stats
3W - 1L
1,656 SR
Queue Stats
19W - 25L
1,485 Elo+
Solo
Bellona
Bellona
Lunasoul4
Bellona
Level 105
God Stats
1W - 0L
1,154 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ďĕśıŕ
Arachne
Level 121
God Stats
6W - 0L
1,877 SR
Queue Stats
12W - 2L
1,773 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,634 Elo+

VS

Team Averages
Level 25
1,708 SR
1,500 Elo+
Amaterasu
Amaterasu
DollerXx
Amaterasu
Level 22
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Jevolle
Neith
Level 15
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
PimpAaberg
Chang'e
Level 47
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
RiisBjarne
Mulan
Level 15
God Stats
0W - 1L
1,878 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DovahCoD
Anubis
16
9 / 2 / 2
10,127
1,013
10,496
8,859
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
4 / 0 / 5
9,838
984
6,971
5,969
2,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Lunasoul4
Bellona
14
2 / 3 / 13
9,370
937
5,787
11,885
9,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Ďĕśıŕ
Arachne
13
5 / 5 / 6
8,820
882
11,369
10,538
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DollerXx
Amaterasu
12
2 / 5 / 3
7,426
743
5,451
12,280
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Jevolle
Neith
15
3 / 3 / 3
8,420
842
4,716
6,909
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
PimpAaberg
Chang'e
13
2 / 6 / 5
8,265
827
5,066
9,721
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
2 / 6 / 2
7,908
791
5,223
11,734
11,835
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
9
10
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DollerXx
Amaterasu
2
5
3
0.7
W
Anubis
DovahCoD
Anubis
9
2
2
5
W
Rama
4
0
5
6.5
L
Neith
Jevolle
Neith
3
3
3
1.5
W
Bellona
Lunasoul4
Bellona
2
3
13
2.83
L
Chang'e
PimpAaberg
Chang'e
2
6
5
0.75
L
Mulan
2
6
2
0.5
W
Arachne
Ďĕśıŕ
Arachne
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
20,456
37,251
Taken
40,644
20,747
Mitigated
30,629
11,175
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DollerXx
Amaterasu
5,451
3,744
0
940
12,280
10,027
0
612
11,668
0
12,556
W
Anubis
DovahCoD
Anubis
10,496
450
0
2,682
8,859
4,713
1,701
313
8,546
38,363
0
W
Rama
6,971
3,543
0
2,732
5,969
2,348
1,485
410
5,559
0
45,882
L
Neith
Jevolle
Neith
4,716
2,155
0
1,436
6,909
2,448
45
1,512
5,397
0
19,314
W
Bellona
Lunasoul4
Bellona
5,787
1,151
1,335
2,847
11,885
9,340
521
2,232
9,653
0
16,112
L
Chang'e
PimpAaberg
Chang'e
5,066
262
952
1,446
9,721
6,319
0
3,459
6,262
26,362
0
L
Mulan
5,223
597
0
984
11,734
11,835
0
5,600
6,134
0
22,774
W
Arachne
Ďĕśıŕ
Arachne
11,369
7,421
0
1,579
10,538
4,346
1,049
2,534
8,004
97
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
32,019
195
Minions Killed
142
10
Camps Cleared
6
826,995
Distance Traveled
614,285
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,426
743
25
3
2
172,227
1
W
Anubis
10,127
1,013
78
8
2
176,051
0
W
Rama
9,838
984
82
8
3
192,732
0
L
Neith
8,420
842
37
4
3
162,505
3
W
Bellona
9,370
937
18
2
3
244,884
3
L
Chang'e
8,265
827
45
5
1
139,957
3
L
Mulan
7,908
791
35
4
0
139,596
3
W
Arachne
8,820
882
17
2
2
213,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role