Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SupportLoki
Da Ji
Level 105
God Stats
1W - 1L
1,319 SR
Queue Stats
55W - 46L
1,496 Elo+
Solo
Fenrir
Fenrir
nonGMO_Deadpool
Fenrir
Level 60
God Stats
11W - 9L
1,453 SR
Queue Stats
330W - 420L
1,294 Elo+
Party 1
Hachiman
Hachiman
xXBCxHiLife78Xx
Hachiman
Level 89
God Stats
14W - 22L
1,399 SR
Queue Stats
798W - 837L
1,412 Elo+
Solo
Team Averages
Level 98
1,434 SR
1,440 Elo+

VS

Team Averages
Level 88
1,448 SR
1,423 Elo+
Anhur
Anhur
BrodieSlayer
Anhur
Level 39
God Stats
2W - 3L
1,153 SR
Queue Stats
99W - 119L
1,401 Elo+
Party 2
Medusa
Medusa
Downtownbaby
Medusa
Level 152
God Stats
4W - 4L
1,769 SR
Queue Stats
409W - 378L
1,532 Elo+
Solo
Hades
Hades
EvilGrEeKs45
Hades
Level 87
God Stats
6W - 5L
1,666 SR
Queue Stats
174W - 186L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
kobolobo
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,350 Elo+
Party 2
Sol
Sol
latinkilla0
Sol
Level 121
God Stats
0W - 2L
1,152 SR
Queue Stats
45W - 59L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 6 / 20
11,641
895
14,903
13,296
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
 
Nu Wa
18
3 / 5 / 19
10,456
804
15,473
9,892
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 8 / 14
12,837
987
19,884
16,030
8,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 10 / 18
10,777
829
7,925
16,833
7,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
18
8 / 7 / 19
11,613
893
12,030
12,844
4,430
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 14
10,316
794
6,334
16,449
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
19 / 3 / 12
13,267
1,021
21,355
12,471
5,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 8 / 16
9,959
766
12,211
17,441
11,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
kobolobo
Ne Zha
15
2 / 8 / 17
9,596
738
11,609
14,819
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 15
11,101
854
9,363
15,853
5,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
109
33
Kills
35
36
Deaths
33
90
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
6
20
2.5
W
Nu Wa
 
Nu Wa
3
5
19
2.5
L
3
9
14
1.11
L
Medusa
19
3
12
8.33
L
4
8
16
1.5
W
15
8
14
2.75
L
Ne Zha
kobolobo
Ne Zha
2
8
17
1.31
L
7
5
15
2.9
W
2
10
18
1.1
W
Hachiman
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,215
Damage
60,872
68,895
Taken
77,033
27,869
Mitigated
34,790
17,680
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,903
880
1,362
2,544
13,296
5,255
1,165
5,007
8,289
44,745
0
W
Nu Wa
 
Nu Wa
15,473
2,922
1,472
2,311
9,892
3,063
650
2,937
6,955
28,460
0
L
6,334
1,745
998
3,569
16,449
5,892
155
6,361
10,088
0
16,336
L
Medusa
21,355
9,994
916
4,041
12,471
5,602
1,130
5,089
7,382
0
48,428
L
12,211
247
1,345
3,897
17,441
11,160
383
5,403
12,038
23,269
0
W
19,884
6,809
822
2,631
16,030
8,104
1,455
4,677
11,353
0
25,333
L
Ne Zha
kobolobo
Ne Zha
11,609
2,532
898
1,592
14,819
6,235
326
4,450
10,369
0
20,384
L
9,363
2,490
1,575
5,885
15,853
5,901
1,565
9,073
6,780
24,827
0
W
7,925
1,655
625
2,472
16,833
7,017
813
5,087
10,966
0
12,693
W
Hachiman
12,030
5,965
1,764
1,677
12,844
4,430
1,496
3,866
8,978
0
22,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,324
Gold Earned
54,239
130
Minions Killed
154
0
Camps Cleared
0
1,041,654
Distance Traveled
1,012,652
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,641
895
52
4
0
223,111
0
W
Nu Wa
10,456
804
18
1
0
192,446
0
L
Anhur
10,316
794
17
1
0
191,553
0
L
Medusa
13,267
1,021
63
5
0
216,133
0
L
Hades
9,959
766
21
2
0
200,422
3
W
Da Ji
12,837
987
12
1
0
211,815
0
L
Ne Zha
9,596
738
20
2
0
192,638
0
L
Sol
11,101
854
33
3
0
211,906
0
W
Fenrir
10,777
829
19
1
0
206,045
0
W
Hachiman
11,613
893
29
2
0
208,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role