Player Matchup

Loki
Loki
Platinum V
DelfinoPlazaOST
Loki
Platinum V
Level 158
God Stats
9W - 4L
1,816 SR
Queue Stats
169W - 153L
1,813 MMR
Solo
Geb
Geb
Platinum V
NinjaYuki
Geb
Platinum V
Level 160
God Stats
32W - 20L
1,435 SR
Queue Stats
177W - 155L
1,915 MMR
Party 1
Merlin
Merlin
Platinum IV
XxSEFIROSUxX
Merlin
Platinum IV
Level 54
God Stats
2W - 0L
1,801 SR
Queue Stats
17W - 7L
2,012 MMR
Party 1
Artemis
Artemis
Bronze III
tristmegitus
Artemis
Bronze III
Level 39
God Stats
6W - 0L
1,865 SR
Queue Stats
10W - 9L
1,446 MMR
Solo
Jormungandr
Jormungandr
Platinum III
xXxBillHKxXx
Jormungandr
Platinum III
Level 148
God Stats
11W - 8L
1,862 SR
Queue Stats
156W - 137L
1,650 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,756 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,552 SR
1,707 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
SRKNgaming
Bastet
Masters
Level 158
God Stats
115W - 81L
1,762 SR
Queue Stats
281W - 258L
2,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 7
7,899
658
8,187
8,363
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 5
7,094
591
3,605
8,006
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
4 / 1 / 5
7,942
662
6,542
5,795
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
tristmegitus
Artemis
11
0 / 1 / 5
6,506
542
4,387
5,919
1,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
xXxBillHKxXx
Jormungandr
13
2 / 0 / 1
8,090
674
5,444
8,897
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatMorgan Le FayGilgameshArtioOdin

VS

Bans
AthenaAwilixSobekKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 2 / 2
7,044
587
6,961
6,297
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
11
2 / 7 / 3
6,575
548
4,494
11,556
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
10
2 / 3 / 0
6,086
507
3,859
11,421
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
 
Anhur
9
0 / 1 / 3
5,430
453
2,184
4,530
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
SRKNgaming
Bastet
12
0 / 1 / 0
6,037
503
5,312
8,341
3,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
7
7
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
2
2
L
Tsukuyomi
 
Tsukuyomi
2
7
3
0.5
L
Ares
 
Ares
2
3
0
0.67
L
Anhur
 
Anhur
0
1
3
1.5
W
6
3
7
3.17
W
2
2
5
2.25
L
Bastet
SRKNgaming
Bastet
0
1
0
0
W
Merlin
4
1
5
6.5
W
Artemis
tristmegitus
Artemis
0
1
5
2.5
W
Jormungandr
xXxBillHKxXx
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
22,810
36,980
Taken
42,145
18,476
Mitigated
19,483
11,463
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,961
205
0
1,584
6,297
2,071
0
3,858
2,439
52,117
0
L
Tsukuyomi
 
Tsukuyomi
4,494
705
0
3,809
11,556
3,506
44
1,836
9,720
0
36,055
L
Ares
 
Ares
3,859
58
0
2,547
11,421
9,575
0
4,734
6,687
16,424
0
L
Anhur
 
Anhur
2,184
812
0
1,611
4,530
1,150
0
896
3,634
0
23,583
W
8,187
2,610
0
2,764
8,363
2,730
0
1,971
6,265
0
48,575
W
3,605
132
0
1,561
8,006
5,344
87
4,710
3,032
13,713
0
L
Bastet
SRKNgaming
Bastet
5,312
532
0
3,433
8,341
3,181
0
4,267
4,074
0
40,045
W
Merlin
6,542
453
0
2,076
5,795
2,571
0
1,783
3,818
56,693
0
W
Artemis
tristmegitus
Artemis
4,387
1,559
0
2,167
5,919
1,443
0
1,580
4,301
0
33,220
W
Jormungandr
xXxBillHKxXx
Jormungandr
5,444
1,948
0
2,895
8,897
6,388
0
153
8,744
51,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
31,172
380
Minions Killed
359
0
Camps Cleared
0
1,247,846
Distance Traveled
1,236,376
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,044
587
124
10
0
267,371
1
L
Tsukuyomi
6,575
548
79
7
0
262,776
4
L
Ares
6,086
507
17
1
0
249,288
8
L
Anhur
5,430
453
58
5
0
181,939
2
W
Loki
7,899
658
72
6
0
269,012
1
W
Geb
7,094
591
15
1
0
252,491
6
L
Bastet
6,037
503
81
7
0
275,002
3
W
Merlin
7,942
662
109
9
0
238,340
4
W
Artemis
6,506
542
65
5
0
244,625
4
W
Jormungandr
8,090
674
119
10
0
243,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role