Player Matchup

Izanami
Izanami
CatTheH3R0
Izanami
Level 97
God Stats
3W - 1L
1,621 SR
Queue Stats
7W - 9L
1,752 Elo+
Party 2
Ah Puch
Ah Puch
EV1LJ3D1M0NK3Y
Ah Puch
Level 148
God Stats
5W - 5L
1,587 SR
Queue Stats
5W - 9L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Hittin Licks498
Gilgamesh
Level 107
God Stats
1W - 1L
1,635 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 2
Athena
Athena
PenguinzGonWild
Athena
Level 137
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 2
Team Averages
Level 122
1,632 SR
1,455 Elo+

VS

Team Averages
Level 58
1,490 SR
1,525 Elo+
Cthulhu
Cthulhu
Arkkaen
Cthulhu
Level 38
God Stats
0W - 3L
1,439 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
AxelNight
Neith
Level 125
God Stats
3W - 2L
1,682 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Chaac
Chaac
Garyo555
Chaac
Level 42
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 5L
1,512 Elo+
Solo
Tiamat
Tiamat
The_kikipancho
Tiamat
Level 28
God Stats
0W - 3L
1,496 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatTheH3R0
Izanami
9
0 / 1 / 1
4,703
941
1,424
2,841
764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 0 / 2
5,487
1,097
3,950
1,828
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Hittin Licks498
Gilgamesh
9
2 / 2 / 1
5,144
1,029
2,289
3,973
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 1 / 1
4,946
989
1,510
5,087
1,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkkaen
Cthulhu
8
1 / 1 / 0
4,433
887
2,093
3,963
3,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
AxelNight
Neith
7
0 / 1 / 1
4,192
838
269
1,154
391
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Garyo555
Chaac
9
3 / 2 / 0
4,909
982
3,582
5,025
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
4,543
909
1,023
2,295
864
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
4
4
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arkkaen
Cthulhu
1
1
0
1
L
Neith
AxelNight
Neith
0
1
1
0.5
W
Izanami
CatTheH3R0
Izanami
0
1
1
0.5
W
1
0
2
2
L
Chaac
Garyo555
Chaac
3
2
0
1.5
W
Gilgamesh
Hittin Licks498
Gilgamesh
2
2
1
1.25
W
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
6,967
13,729
Taken
12,437
5,236
Mitigated
7,742
2,866
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arkkaen
Cthulhu
2,093
233
0
127
3,963
3,126
0
1,816
2,147
7,224
0
L
Neith
AxelNight
Neith
269
0
101
386
1,154
391
0
1,134
20
0
3,363
W
Izanami
CatTheH3R0
Izanami
1,424
781
0
482
2,841
764
636
656
2,023
0
15,127
W
3,950
0
108
588
1,828
561
215
699
1,085
18,533
0
L
Chaac
Garyo555
Chaac
3,582
330
0
1,339
5,025
3,361
0
1,697
3,328
0
11,932
W
Gilgamesh
Hittin Licks498
Gilgamesh
2,289
658
0
629
3,973
1,924
360
1,178
2,795
0
11,789
W
1,510
580
454
605
5,087
1,987
110
1,032
3,848
5,587
0
L
1,023
114
0
482
2,295
864
0
1,354
941
10,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
18,077
109
Minions Killed
60
6
Camps Cleared
5
397,887
Distance Traveled
298,987
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,433
887
10
2
1
107,277
0
L
Neith
4,192
838
7
1
1
24,772
0
W
Izanami
4,703
941
36
7
3
89,662
0
W
Ah Puch
5,487
1,097
40
8
1
96,544
1
L
Chaac
4,909
982
13
3
1
80,532
1
W
Gilgamesh
5,144
1,029
24
5
2
103,316
0
W
Athena
4,946
989
9
2
0
108,365
0
L
Tiamat
4,543
909
30
6
2
86,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role