Player Matchup

Serqet
Serqet
Armus
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,707 Elo+
Party 1
Agni
Agni
Gryphoo
Agni
Level 6
God Stats
2W - 1L
1,848 SR
Queue Stats
11W - 9L
1,625 Elo+
Solo
Chaac
Chaac
ShangPoWoYaoSuo
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,345 Elo+
Solo
Hun Batz
Hun Batz
Teno26
Hun Batz
Level 16
God Stats
4W - 4L
1,789 SR
Queue Stats
62W - 46L
1,617 Elo+
Solo
Nemesis
Nemesis
bakbergen
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,627 SR
1,559 Elo+

VS

Team Averages
Level 18
1,618 SR
1,522 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MyWayOrIThrow
Bastet
Level 22
God Stats
59W - 24L
1,841 SR
Queue Stats
251W - 205L
1,744 Elo+
Solo
Loki
Loki
SHREKTOES
Loki
Level 17
God Stats
24W - 23L
1,749 SR
Queue Stats
25W - 29L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Spyrell
Cthulhu
Level 23
God Stats
26W - 12L
1,500 SR
Queue Stats
188W - 191L
1,311 Elo+
Solo
Tiamat
Tiamat
armourguyy
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Armus
Serqet
15
2 / 13 / 2
9,486
949
4,837
23,912
15,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Gryphoo
Agni
16
1 / 9 / 3
9,761
976
8,409
14,240
4,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 5 / 6
10,478
1,048
9,421
18,089
20,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Teno26
Hun Batz
16
4 / 10 / 4
11,326
1,133
14,721
22,411
10,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
bakbergen
Nemesis
15
1 / 8 / 3
9,115
912
4,885
16,210
4,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
12 / 0 / 23
12,639
1,264
26,014
9,356
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
18 / 3 / 16
13,837
1,384
27,588
12,478
5,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
18
5 / 3 / 21
11,014
1,101
10,775
9,044
3,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Spyrell
Cthulhu
19
5 / 1 / 25
10,793
1,079
10,788
8,244
9,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
armourguyy
Tiamat
19
5 / 2 / 22
11,419
1,142
13,458
8,358
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
9
Kills
45
45
Deaths
9
18
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
12
0
23
23.5
L
Serqet
Armus
Serqet
2
13
2
0.23
L
Agni
Gryphoo
Agni
1
9
3
0.28
W
18
3
16
8.67
W
Loki
5
3
21
5.17
L
1
5
6
0.8
W
Cthulhu
Spyrell
Cthulhu
5
1
25
17.5
L
Hun Batz
Teno26
Hun Batz
4
10
4
0.6
W
Tiamat
armourguyy
Tiamat
5
2
22
8
L
Nemesis
bakbergen
Nemesis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
88,623
94,862
Taken
47,480
55,326
Mitigated
29,502
6,426
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,014
5,141
0
962
9,356
5,359
0
978
7,408
47,125
0
L
Serqet
Armus
Serqet
4,837
746
0
0
23,912
15,147
0
13,015
10,641
1,069
10,421
L
Agni
Gryphoo
Agni
8,409
1,117
0
494
14,240
4,344
0
8,886
5,284
24,357
0
W
27,588
12,114
0
548
12,478
5,452
0
2,578
9,807
0
39,858
W
Loki
10,775
1,703
0
0
9,044
3,251
0
2,248
6,304
0
24,458
L
9,421
496
0
3,370
18,089
20,918
0
9,752
8,067
395
29,090
W
Cthulhu
Spyrell
Cthulhu
10,788
873
754
625
8,244
9,616
0
2,214
5,201
22,163
0
L
Hun Batz
Teno26
Hun Batz
14,721
3,478
0
612
22,411
10,317
0
9,464
12,779
0
43,364
W
Tiamat
armourguyy
Tiamat
13,458
1,824
0
1,828
8,358
5,824
0
891
6,976
27,783
0
L
Nemesis
bakbergen
Nemesis
4,885
2,317
0
1,950
16,210
4,600
0
8,295
7,831
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,166
Gold Earned
59,702
171
Minions Killed
174
5
Camps Cleared
10
900,389
Distance Traveled
1,065,810
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,639
1,264
43
4
1
218,665
0
L
Serqet
9,486
949
12
1
1
195,051
1
L
Agni
9,761
976
38
4
0
154,630
0
W
Bastet
13,837
1,384
37
4
3
247,366
1
W
Loki
11,014
1,101
30
3
3
194,123
0
L
Chaac
10,478
1,048
46
5
0
197,400
0
W
Cthulhu
10,793
1,079
25
3
1
209,785
0
L
Hun Batz
11,326
1,133
63
6
2
213,671
3
W
Tiamat
11,419
1,142
39
4
2
195,871
1
L
Nemesis
9,115
912
12
1
2
139,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role