Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ausrede
Raijin
Level 157
God Stats
2W - 2L
1,749 SR
Queue Stats
100W - 89L
1,547 Elo+
Solo
Thor
Thor
NiiceTry
Thor
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,541 Elo+
Solo
Rama
Rama
Zinia
Rama
Level 107
God Stats
5W - 6L
1,375 SR
Queue Stats
183W - 181L
1,519 Elo+
Solo
Scylla
Scylla
al-sokre57
Scylla
Level 123
God Stats
12W - 10L
1,481 SR
Queue Stats
735W - 750L
1,495 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,520 Elo+

VS

Team Averages
Level 116
1,437 SR
1,495 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dreepatz
Tyr
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
327W - 309L
1,450 Elo+
Party 1
Hercules
Hercules
Plomph
Hercules
Level 154
God Stats
4W - 3L
1,365 SR
Queue Stats
148W - 138L
1,478 Elo+
Solo
Vamana
Vamana
Rammbane
Vamana
Level 147
God Stats
10W - 8L
1,321 SR
Queue Stats
525W - 463L
1,515 Elo+
Party 1
Merlin
Merlin
trijalpha
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 3 / 16
12,190
677
7,082
19,986
30,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
Ausrede
Raijin
19
2 / 4 / 17
11,871
660
18,243
15,122
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
19
6 / 5 / 12
12,151
675
17,032
12,739
8,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Zinia
Rama
20
19 / 3 / 8
15,487
860
42,505
19,527
11,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
al-sokre57
Scylla
16
1 / 6 / 12
11,089
616
21,670
12,960
7,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 7 / 6
10,893
605
7,330
19,367
12,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 6 / 9
12,404
689
10,065
20,954
24,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Plomph
Hercules
17
1 / 4 / 9
10,861
603
10,599
34,890
36,463
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Rammbane
Vamana
19
8 / 6 / 8
12,412
690
22,029
36,718
40,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
trijalpha
Merlin
19
5 / 7 / 8
11,833
657
20,689
19,181
9,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
30
Kills
21
21
Deaths
30
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
16
3.33
L
Hel
 
Hel
2
7
6
0.71
W
Raijin
Ausrede
Raijin
2
4
17
2.63
L
5
6
9
1.58
W
Thor
6
5
12
2.4
L
Hercules
Plomph
Hercules
1
4
9
1.38
L
Vamana
Rammbane
Vamana
8
6
8
2
W
Rama
Zinia
Rama
19
3
8
7.67
W
Scylla
al-sokre57
Scylla
1
6
12
1.17
L
Merlin
trijalpha
Merlin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,532
Damage
70,712
80,334
Taken
131,110
64,328
Mitigated
124,003
38,427
Healing
54,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,082
714
5,281
6,954
19,986
30,186
801
8,051
11,586
17,990
0
L
Hel
 
Hel
7,330
601
13,273
5,522
19,367
12,693
84
7,597
11,770
14,529
0
W
Raijin
Ausrede
Raijin
18,243
2,133
2,614
5,410
15,122
7,385
519
4,332
10,496
42,577
0
L
10,065
1,107
669
2,680
20,954
24,970
576
8,746
12,208
146
22,717
W
Thor
17,032
3,365
818
986
12,739
8,148
883
5,263
7,151
0
21,326
L
Hercules
Plomph
Hercules
10,599
2,362
3,092
16,597
34,890
36,463
203
7,660
27,230
0
19,492
L
Vamana
Rammbane
Vamana
22,029
8,717
1,080
8,198
36,718
40,059
288
14,975
21,743
2,120
35,908
W
Rama
Zinia
Rama
42,505
29,096
3,887
8,783
19,527
11,153
2,496
7,954
11,343
0
76,870
W
Scylla
al-sokre57
Scylla
21,670
1,460
1,417
2,277
12,960
7,456
198
4,218
8,565
36,194
0
L
Merlin
trijalpha
Merlin
20,689
620
1,363
1,667
19,181
9,818
320
8,017
11,164
46,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,788
Gold Earned
58,403
167
Minions Killed
155
0
Camps Cleared
0
1,556,159
Distance Traveled
1,578,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,190
677
23
1
0
345,214
0
L
Hel
10,893
605
22
1
0
324,514
1
W
Raijin
11,871
660
54
3
0
297,702
1
L
Tyr
12,404
689
31
2
0
297,246
5
W
Thor
12,151
675
7
0
0
311,790
0
L
Hercules
10,861
603
19
1
0
321,336
0
L
Vamana
12,412
690
27
2
0
337,873
0
W
Rama
15,487
860
58
3
0
301,182
3
W
Scylla
11,089
616
25
1
0
300,271
1
L
Merlin
11,833
657
56
3
0
297,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role