Player Matchup

Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
AnisanTV
Hou Yi
Platinum I
Level 160
God Stats
17W - 14L
1,741 SR
Queue Stats
241W - 219L
2,140 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
Douzepack
Zhong Kui
Diamond III
Level 160
God Stats
15W - 12L
1,635 SR
Queue Stats
332W - 316L
2,311 MMR
Solo
Chang'e
Chang'e
Diamond I
SnoekieSpoekie
Chang'e
Diamond I
Level 68
God Stats
8W - 0L
1,892 SR
Queue Stats
40W - 21L
2,368 MMR
Party 1
Serqet
Serqet
Masters
Takkn
Serqet
Masters
Level 100
God Stats
5W - 13L
1,459 SR
Queue Stats
90W - 85L
2,746 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,645 SR
2,213 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,698 SR
2,354 MMR
Ullr
Ullr
Diamond I
SanderBe
Ullr
Diamond I
Level 154
God Stats
0W - 2L
1,878 SR
Queue Stats
55W - 44L
2,537 MMR
Solo
Fenrir
Fenrir
Masters
TheAllahGuy
Fenrir
Masters
Level 160
God Stats
28W - 25L
1,656 SR
Queue Stats
810W - 781L
2,534 MMR
Solo
Arachne
Arachne
Platinum I
biodos
Arachne
Platinum I
Level 145
God Stats
49W - 30L
1,734 SR
Queue Stats
112W - 97L
2,159 MMR
Solo
Janus
Janus
Diamond III
丶TuTou
Janus
Diamond III
Level 63
God Stats
4W - 4L
1,480 SR
Queue Stats
150W - 141L
2,255 MMR
Solo
Sol
Sol
Diamond II
自由意志
Sol
Diamond II
Level 125
God Stats
27W - 9L
1,743 SR
Queue Stats
167W - 176L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 6 / 9
13,854
478
15,254
32,316
44,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
AnisanTV
Hou Yi
20
6 / 5 / 5
16,933
584
22,397
29,274
13,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Douzepack
Zhong Kui
20
2 / 6 / 7
15,763
544
18,216
29,066
37,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 3
11,339
391
1,565
12,244
7,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Takkn
Serqet
20
17 / 5 / 0
18,393
634
26,823
22,080
9,905
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayOdinAthenaPersephoneArtio

VS

Bans
TiamatRaijinGebYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 5 / 6
15,242
526
26,022
24,868
10,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
3 / 7 / 6
13,694
472
13,249
33,357
18,885
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
biodos
Arachne
20
7 / 10 / 5
14,359
495
14,697
31,885
16,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
丶TuTou
Janus
20
9 / 3 / 8
18,703
645
27,880
16,758
10,313
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 1 / 2
6,406
221
0
550
66

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
26
Kills
26
26
Deaths
26
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
6
9
0.92
W
Hou Yi
AnisanTV
Hou Yi
6
5
5
1.7
W
Zhong Kui
Douzepack
Zhong Kui
2
6
7
0.92
L
Ullr
7
5
6
2
W
0
4
3
0.38
W
Serqet
Takkn
Serqet
17
5
0
3.4
L
Fenrir
3
7
6
0.86
L
Arachne
biodos
Arachne
7
10
5
0.95
L
Janus
丶TuTou
Janus
9
3
8
4.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,255
Damage
81,848
124,980
Taken
107,418
112,884
Mitigated
56,658
60,046
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,254
3,904
4,813
13,971
32,316
44,778
392
7,850
24,321
59,089
12,426
W
Hou Yi
AnisanTV
Hou Yi
22,397
14,657
0
13,754
29,274
13,393
5,064
9,687
19,371
0
190,391
W
Zhong Kui
Douzepack
Zhong Kui
18,216
2,810
0
13,678
29,066
37,429
2,371
3,198
25,737
125,149
0
L
Ullr
26,022
6,606
0
2,464
24,868
10,680
2,156
8,354
15,735
0
127,000
W
1,565
214
2,460
3,850
12,244
7,379
561
3,869
8,311
38,798
0
W
Serqet
Takkn
Serqet
26,823
6,470
0
7,520
22,080
9,905
0
4,836
17,126
0
156,420
L
Fenrir
13,249
5,449
0
10,068
33,357
18,885
0
10,608
21,292
0
83,312
L
Arachne
biodos
Arachne
14,697
9,405
0
12,695
31,885
16,714
0
9,976
21,733
0
95,682
L
Janus
丶TuTou
Janus
27,880
1,237
291
5,082
16,758
10,313
181
4,224
12,534
176,377
0
L
0
0
0
0
550
66
0
550
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,282
Gold Earned
68,404
754
Minions Killed
784
0
Camps Cleared
0
2,477,298
Distance Traveled
2,299,693
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,854
478
100
3
0
508,823
22
W
Hou Yi
16,933
584
210
7
0
516,324
8
W
Zhong Kui
15,763
544
201
7
0
497,393
0
L
Ullr
15,242
526
215
7
0
575,097
10
W
Chang'e
11,339
391
47
2
0
288,381
0
W
Serqet
18,393
634
196
7
0
666,377
6
L
Fenrir
13,694
472
138
5
0
542,924
2
L
Arachne
14,359
495
120
4
0
538,892
3
L
Janus
18,703
645
311
11
0
642,780
2
L
Sol
6,406
221
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role