Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Flami3
Pele
Level 89
God Stats
2W - 10L
1,575 SR
Queue Stats
371W - 361L
1,523 Elo+
Party 1
Hel
Hel
Heneetti
Hel
Level 145
God Stats
3W - 9L
1,581 SR
Queue Stats
221W - 194L
1,608 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,526 Elo+

VS

Team Averages
Level 121
1,676 SR
1,634 Elo+
Chaac
Chaac
Kurczakiksde
Chaac
Level 52
God Stats
76W - 30L
1,749 SR
Queue Stats
155W - 89L
1,646 Elo+
Solo
Awilix
Awilix
Mochiino
Awilix
Level 155
God Stats
4W - 3L
1,827 SR
Queue Stats
171W - 142L
1,655 Elo+
Solo
Rama
Rama
MrLikon
Rama
Level 127
God Stats
2W - 1L
1,457 SR
Queue Stats
144W - 103L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Rhandaltor
Baron Samedi
Level 144
God Stats
6W - 4L
1,703 SR
Queue Stats
99W - 82L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
megachurro
Morgan Le Fay
Level 125
God Stats
6W - 3L
1,646 SR
Queue Stats
223W - 218L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 1
5,789
579
5,287
8,311
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
 
Heimdallr
10
2 / 1 / 1
5,727
573
4,624
5,745
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
9
1 / 2 / 3
5,213
521
5,258
9,124
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Flami3
Pele
10
2 / 4 / 0
5,480
548
3,222
7,067
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 2
5,678
568
4,949
7,616
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,711
671
6,728
8,203
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
Mochiino
Awilix
12
11 / 0 / 1
7,254
725
8,544
7,173
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
MrLikon
Rama
10
0 / 2 / 0
5,624
562
3,737
5,748
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Rhandaltor
Baron Samedi
9
2 / 1 / 3
5,372
537
3,552
8,164
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
megachurro
Morgan Le Fay
9
0 / 3 / 7
5,657
566
4,139
6,126
2,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
15
15
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Heimdallr
 
Heimdallr
2
1
1
2.5
L
Sylvanus
 
Sylvanus
1
2
3
1.25
L
Pele
Flami3
Pele
2
4
0
0.5
L
1
6
2
0.33
W
2
0
3
3.5
W
Awilix
Mochiino
Awilix
11
0
1
11.5
W
Rama
MrLikon
Rama
0
2
0
0
W
Baron Samedi
Rhandaltor
Baron Samedi
2
1
3
3.5
W
Morgan Le Fay
megachurro
Morgan Le Fay
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
26,700
37,863
Taken
35,414
15,291
Mitigated
13,872
14,121
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,287
668
325
5,252
8,311
2,953
0
264
8,047
41,593
0
L
Heimdallr
 
Heimdallr
4,624
2,609
0
953
5,745
1,827
0
405
5,340
0
31,407
L
Sylvanus
 
Sylvanus
5,258
1,602
941
2,071
9,124
5,579
0
2,892
6,232
17,657
6,832
L
Pele
Flami3
Pele
3,222
678
0
1,190
7,067
2,559
0
1,561
5,506
0
30,396
L
4,949
79
1,408
1,981
7,616
2,373
0
2,569
5,047
30,456
0
W
6,728
1,669
0
5,593
8,203
4,934
0
4,710
3,453
0
45,362
W
Awilix
Mochiino
Awilix
8,544
3,677
0
3,492
7,173
2,244
0
2,520
4,563
0
37,721
W
Rama
MrLikon
Rama
3,737
3,132
0
2,754
5,748
1,023
0
592
5,156
0
38,000
W
Baron Samedi
Rhandaltor
Baron Samedi
3,552
365
517
3,496
8,164
3,501
0
3,594
4,476
14,385
0
W
Morgan Le Fay
megachurro
Morgan Le Fay
4,139
499
0
1,733
6,126
2,170
0
2,962
2,968
30,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
30,618
326
Minions Killed
327
0
Camps Cleared
0
988,568
Distance Traveled
1,070,682
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,789
579
88
9
0
184,513
3
L
Heimdallr
5,727
573
63
6
0
200,496
2
L
Sylvanus
5,213
521
39
4
0
181,051
3
L
Pele
5,480
548
61
6
0
220,288
2
L
Hel
5,678
568
75
8
0
202,220
3
W
Chaac
6,711
671
106
11
0
224,997
3
W
Awilix
7,254
725
62
6
0
265,703
0
W
Rama
5,624
562
85
9
0
200,540
4
W
Baron Samedi
5,372
537
17
2
0
195,994
3
W
Morgan Le Fay
5,657
566
57
6
0
183,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role