Player Matchup

Erlang Shen
Erlang Shen
IStealLastHits
Erlang Shen
Level 48
God Stats
18W - 27L
1,442 SR
Queue Stats
281W - 301L
1,437 Elo+
Solo
Geb
Geb
Lunalikii
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 197L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Spiraloom
Nu Wa
Level 121
God Stats
47W - 57L
1,432 SR
Queue Stats
322W - 397L
1,322 Elo+
Solo
Izanami
Izanami
Va1sh
Izanami
Level 18
God Stats
4W - 12L
1,271 SR
Queue Stats
20W - 40L
1,312 Elo+
Party 1
Mulan
Mulan
ivanich888
Mulan
Level 38
God Stats
15W - 25L
1,268 SR
Queue Stats
128W - 206L
1,319 Elo+
Party 1
Team Averages
Level 55
1,383 SR
1,342 Elo+

VS

Team Averages
Level 57
1,417 SR
1,419 Elo+
Hou Yi
Hou Yi
LangeStange2
Hou Yi
Level 67
God Stats
6W - 13L
1,331 SR
Queue Stats
261W - 349L
1,408 Elo+
Solo
Freya
Freya
Letsmakeithot
Freya
Level 49
God Stats
13W - 3L
1,652 SR
Queue Stats
186W - 201L
1,498 Elo+
Solo
Hades
Hades
SaalviG
Hades
Level 46
God Stats
4W - 8L
1,069 SR
Queue Stats
125W - 149L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
Shardphoenix
Sun Wukong
Level 86
God Stats
15W - 6L
1,728 SR
Queue Stats
115W - 104L
1,488 Elo+
Solo
Khepri
Khepri
sweatcacks
Khepri
Level 39
God Stats
1W - 0L
1,306 SR
Queue Stats
28W - 40L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IStealLastHits
Erlang Shen
9
0 / 0 / 2
5,258
526
719
2,966
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 1 / 1
5,384
538
2,147
6,437
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Spiraloom
Nu Wa
8
0 / 6 / 0
4,711
471
3,735
7,276
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Va1sh
Izanami
8
1 / 3 / 2
5,107
511
3,324
5,077
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
7
0 / 3 / 0
4,480
448
2,580
7,297
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 2 / 3
4,884
488
2,655
5,007
1,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 0
6,805
681
4,140
6,431
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
SaalviG
Hades
12
5 / 0 / 1
6,819
682
5,483
4,295
2,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Shardphoenix
Sun Wukong
10
1 / 0 / 2
5,802
580
4,285
5,195
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
sweatcacks
Khepri
9
0 / 1 / 3
4,876
488
2,336
3,940
2,555
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
13
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IStealLastHits
Erlang Shen
0
0
2
1
W
Hou Yi
0
2
3
0.75
W
7
1
0
7
L
2
1
1
2.5
W
Hades
SaalviG
Hades
5
0
1
5.5
W
Sun Wukong
Shardphoenix
Sun Wukong
1
0
2
2
L
Nu Wa
Spiraloom
Nu Wa
0
6
0
0
L
Izanami
Va1sh
Izanami
1
3
2
0.67
L
Mulan
0
3
0
0
W
Khepri
sweatcacks
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
18,899
29,053
Taken
24,868
12,000
Mitigated
13,816
6,668
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IStealLastHits
Erlang Shen
719
260
0
2,032
2,966
1,260
0
208
2,717
0
27,082
W
Hou Yi
2,655
956
0
1,506
5,007
1,175
372
938
4,069
0
27,311
W
4,140
1,425
0
3,341
6,431
2,705
68
863
5,568
35,541
9,104
L
2,147
70
0
1,022
6,437
3,195
0
2,585
3,852
10,655
0
W
Hades
SaalviG
Hades
5,483
636
0
3,139
4,295
2,097
1,619
2,359
1,936
41,709
0
W
Sun Wukong
Shardphoenix
Sun Wukong
4,285
929
0
2,302
5,195
5,284
215
264
4,931
0
25,997
L
Nu Wa
Spiraloom
Nu Wa
3,735
1,068
0
1,380
7,276
2,275
0
5,710
1,566
23,537
0
L
Izanami
Va1sh
Izanami
3,324
1,826
117
1,360
5,077
1,610
433
2,029
3,048
0
33,206
L
Mulan
2,580
1,020
0
757
7,297
3,660
0
1,025
5,605
0
17,668
W
Khepri
sweatcacks
Khepri
2,336
47
0
1,250
3,940
2,555
168
1,458
2,482
13,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
29,186
248
Minions Killed
311
0
Camps Cleared
0
862,743
Distance Traveled
905,861
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,258
526
68
7
0
165,227
2
W
Hou Yi
4,884
488
55
6
0
176,538
0
W
Freya
6,805
681
85
9
0
190,148
1
L
Geb
5,384
538
18
2
0
195,358
2
W
Hades
6,819
682
90
9
0
163,152
1
W
Sun Wukong
5,802
580
55
6
0
182,134
1
L
Nu Wa
4,711
471
45
5
0
163,853
1
L
Izanami
5,107
511
73
7
0
163,973
3
L
Mulan
4,480
448
44
4
0
174,332
0
W
Khepri
4,876
488
26
3
0
193,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role