Player Matchup

Neith
Neith
BroadBunny2236
Neith
Level 8
God Stats
3W - 6L
1,199 SR
Queue Stats
66W - 100L
1,031 Elo+
Party 2
Cupid
Cupid
Ellesphy
Cupid
Level 12
God Stats
1W - 3L
1,560 SR
Queue Stats
26W - 40L
1,314 Elo+
Party 3
Merlin
Merlin
MunPork
Merlin
Level 28
God Stats
1W - 3L
1,503 SR
Queue Stats
72W - 105L
1,302 Elo+
Party 3
Cerberus
Cerberus
mungajeff694
Cerberus
Level 6
God Stats
10W - 16L
1,293 SR
Queue Stats
56W - 70L
1,200 Elo+
Party 2
Nike
Nike
zecrazed
Nike
Level 25
God Stats
8W - 12L
1,365 SR
Queue Stats
44W - 53L
1,424 Elo+
Solo
Team Averages
Level 16
1,384 SR
1,254 Elo+

VS

Team Averages
Level 20
1,427 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Isamgyupsal
Chernobog
Level 7
God Stats
8W - 5L
1,397 SR
Queue Stats
23W - 25L
1,508 Elo+
Party 1
Ymir
Ymir
TheJubelant
Ymir
Level 18
God Stats
1W - 3L
1,259 SR
Queue Stats
32W - 32L
1,611 Elo+
Party 1
Bellona
Bellona
jtklipka
Bellona
Level 27
God Stats
23W - 15L
1,693 SR
Queue Stats
86W - 81L
1,527 Elo+
Solo
Ares
Ares
sleyer_93
Ares
Level 20
God Stats
1W - 2L
1,287 SR
Queue Stats
28W - 25L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,970
367
4,293
11,627
7,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
Ellesphy
Cupid
12
0 / 5 / 2
7,221
380
3,881
9,077
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MunPork
Merlin
13
2 / 5 / 2
8,011
422
9,300
8,504
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
mungajeff694
Cerberus
11
2 / 9 / 3
7,534
397
2,422
14,545
12,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
14
5 / 4 / 1
9,159
482
8,842
14,424
10,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 6
9,551
503
3,183
5,705
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Isamgyupsal
Chernobog
15
8 / 1 / 7
10,209
537
12,537
9,212
3,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 9
10,190
536
4,936
12,634
15,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
jtklipka
Bellona
19
17 / 2 / 2
12,736
670
15,997
15,575
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ares
14
0 / 3 / 4
8,589
452
321
9,603
7,582
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
27
31
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
6
1
L
0
8
1
0.06
L
Cupid
Ellesphy
Cupid
0
5
2
0.2
W
Chernobog
Isamgyupsal
Chernobog
8
1
7
11.5
L
Merlin
MunPork
Merlin
2
5
2
0.6
W
2
1
9
6.5
W
Bellona
jtklipka
Bellona
17
2
2
9
L
Cerberus
mungajeff694
Cerberus
2
9
3
0.39
W
Ares
0
3
4
0.67
L
Nike
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
36,974
58,177
Taken
52,729
35,140
Mitigated
39,900
8,509
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,183
293
495
1,206
5,705
2,023
1,184
945
4,760
51,923
0
L
4,293
785
0
619
11,627
7,543
333
1,311
10,316
0
28,997
L
Cupid
Ellesphy
Cupid
3,881
1,063
36
2,726
9,077
2,757
390
413
8,664
0
38,237
W
Chernobog
Isamgyupsal
Chernobog
12,537
9,031
0
3,003
9,212
3,549
3,750
1,654
7,558
0
56,535
L
Merlin
MunPork
Merlin
9,300
170
0
500
8,504
2,549
657
1,138
7,366
45,276
0
W
4,936
1,514
0
2,141
12,634
15,096
1,429
4,750
7,884
28,038
0
W
Bellona
jtklipka
Bellona
15,997
7,106
612
5,124
15,575
11,650
5,299
3,448
12,127
0
84,791
L
Cerberus
mungajeff694
Cerberus
2,422
84
0
2,451
14,545
12,036
320
2,510
12,035
35,483
0
W
Ares
321
147
0
0
9,603
7,582
1,828
2,274
7,329
27,608
0
L
Nike
8,842
680
0
2,177
14,424
10,255
0
3,068
11,356
5,365
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
51,275
375
Minions Killed
438
0
Camps Cleared
0
1,601,396
Distance Traveled
1,656,220
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,551
503
99
5
0
333,201
0
L
Neith
6,970
367
43
2
0
317,821
1
L
Cupid
7,221
380
66
3
0
312,482
6
W
Chernobog
10,209
537
102
5
0
347,513
2
L
Merlin
8,011
422
75
4
0
323,998
3
W
Ymir
10,190
536
38
2
0
316,435
8
W
Bellona
12,736
670
141
7
0
360,350
0
L
Cerberus
7,534
397
87
5
0
289,560
0
W
Ares
8,589
452
58
3
0
298,721
0
L
Nike
9,159
482
104
5
0
357,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role