Player Matchup

Sylvanus
Sylvanus
Bullnog
Sylvanus
Level 18
God Stats
46W - 31L
1,559 SR
Queue Stats
155W - 163L
1,411 Elo+
Party 1
Loki
Loki
CRUZER564
Loki
Level 24
God Stats
34W - 33L
1,456 SR
Queue Stats
54W - 56L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
Gungnir1101
Erlang Shen
Level 3
God Stats
4W - 0L
1,814 SR
Queue Stats
4W - 0L
1,698 Elo+
Solo
Izanami
Izanami
MessiahGhost
Izanami
Level 31
God Stats
21W - 16L
1,709 SR
Queue Stats
179W - 205L
1,444 Elo+
Party 1
Ra
Ra
bluecourage
Ra
Level 30
God Stats
3W - 1L
1,812 SR
Queue Stats
105W - 134L
1,302 Elo+
Solo
Team Averages
Level 21
1,670 SR
1,446 Elo+

VS

Team Averages
Level 13
1,594 SR
1,573 Elo+
Bakasura
Bakasura
YyJTyY
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
eduardo ra 85
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
masamilumi02
Danzaburou
Level 29
God Stats
7W - 11L
1,599 SR
Queue Stats
128W - 129L
1,527 Elo+
Party 2
Fenrir
Fenrir
the_cowboy_59
Fenrir
Level 5
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Cerberus
Cerberus
まーと1
Cerberus
Level 27
God Stats
12W - 9L
1,687 SR
Queue Stats
81W - 73L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bullnog
Sylvanus
12
7 / 2 / 6
7,757
554
7,275
7,966
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
4 / 0 / 4
8,784
627
5,253
8,883
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Gungnir1101
Erlang Shen
14
10 / 0 / 4
9,626
688
11,420
10,369
10,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
MessiahGhost
Izanami
14
2 / 1 / 3
8,638
617
3,248
7,092
2,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 2 / 2
8,218
587
9,176
7,967
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
YyJTyY
Bakasura
5
0 / 6 / 0
4,690
335
1,378
5,284
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 10 / 2
5,928
423
5,588
14,343
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
masamilumi02
Danzaburou
9
2 / 2 / 2
5,910
422
5,386
4,770
1,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 10 / 1
5,648
403
3,851
12,869
4,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
まーと1
Cerberus
10
1 / 2 / 3
6,441
460
5,072
11,449
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
29
Kills
5
5
Deaths
30
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bullnog
Sylvanus
7
2
6
5
W
Loki
4
0
4
6
W
Erlang Shen
Gungnir1101
Erlang Shen
10
0
4
12
W
Izanami
MessiahGhost
Izanami
2
1
3
3.5
L
Bakasura
YyJTyY
Bakasura
0
6
0
0
W
6
2
2
3.5
L
1
10
2
0.2
L
Danzaburou
masamilumi02
Danzaburou
2
2
2
1.5
L
1
10
1
0.15
L
Cerberus
まーと1
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
21,275
42,277
Taken
48,715
21,121
Mitigated
26,606
16,586
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bullnog
Sylvanus
7,275
2,831
1,459
3,439
7,966
3,166
435
1,727
6,037
20,687
4,812
W
Loki
5,253
1,451
0
2,227
8,883
2,476
0
699
8,068
0
70,553
W
Erlang Shen
Gungnir1101
Erlang Shen
11,420
4,096
0
5,091
10,369
10,999
161
1,359
8,754
13,307
45,969
W
Izanami
MessiahGhost
Izanami
3,248
2,198
108
1,189
7,092
2,163
2,674
888
6,120
0
56,823
L
Bakasura
YyJTyY
Bakasura
1,378
758
0
601
5,284
1,616
0
961
4,307
0
9,567
W
9,176
1,383
191
2,882
7,967
2,317
1,767
1,728
6,186
42,440
0
L
5,588
1,519
0
1,440
14,343
8,743
44
3,643
10,644
4,256
13,736
L
Danzaburou
masamilumi02
Danzaburou
5,386
2,714
544
1,112
4,770
1,394
0
1,918
2,834
0
24,628
L
3,851
1,420
0
2,133
12,869
4,056
0
6,935
5,590
0
14,262
L
Cerberus
まーと1
Cerberus
5,072
674
0
4,857
11,449
10,797
0
3,841
7,480
26,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
28,617
435
Minions Killed
180
0
Camps Cleared
0
1,307,328
Distance Traveled
1,060,610
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,757
554
33
2
0
231,026
5
W
Loki
8,784
627
114
8
0
301,516
0
W
Erlang Shen
9,626
688
109
8
0
286,300
5
W
Izanami
8,638
617
117
8
0
255,003
0
L
Bakasura
4,690
335
19
1
0
150,581
0
W
Ra
8,218
587
62
4
0
233,483
0
L
Chaac
5,928
423
28
2
0
260,356
0
L
Danzaburou
5,910
422
44
3
0
232,055
7
L
Fenrir
5,648
403
18
1
0
189,310
0
L
Cerberus
6,441
460
71
5
0
228,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role