Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AN0SbELT
Ao Kuang
Level 27
God Stats
6W - 3L
1,668 SR
Queue Stats
147W - 176L
1,370 Elo+
Solo
Fenrir
Fenrir
GOSHONER
Fenrir
Level 18
God Stats
9W - 6L
1,612 SR
Queue Stats
46W - 40L
1,447 Elo+
Solo
Agni
Agni
VittoCalis
Agni
Level 29
God Stats
2W - 3L
1,283 SR
Queue Stats
104W - 104L
1,369 Elo+
Solo
Izanami
Izanami
the-Ti_CasS
Izanami
Level 25
God Stats
4W - 12L
1,538 SR
Queue Stats
159W - 216L
1,375 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,412 Elo+

VS

Team Averages
Level 21
1,471 SR
1,384 Elo+
Bellona
Bellona
DarTnilM
Bellona
Level 14
God Stats
7W - 7L
1,513 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Fenrir
Fenrir
Kaxxig
Fenrir
Level 25
God Stats
5W - 7L
1,389 SR
Queue Stats
178W - 194L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Lugyimin
Nu Wa
Level 28
God Stats
16W - 24L
1,439 SR
Queue Stats
107W - 144L
1,370 Elo+
Solo
Ares
Ares
Steelglové
Ares
Level 18
God Stats
11W - 11L
1,512 SR
Queue Stats
32W - 28L
1,521 Elo+
Party 1
Medusa
Medusa
Whirlwind281
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 7
6,782
522
5,676
8,331
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
AN0SbELT
Ao Kuang
12
4 / 2 / 1
7,068
544
5,487
9,991
7,623
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
GOSHONER
Fenrir
12
6 / 0 / 1
7,376
567
4,564
9,209
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 2 / 1
7,409
570
4,708
5,687
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
the-Ti_CasS
Izanami
12
2 / 1 / 4
7,166
551
3,524
4,459
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarTnilM
Bellona
10
1 / 3 / 1
6,204
477
5,150
8,838
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Kaxxig
Fenrir
9
2 / 5 / 1
6,126
471
6,399
10,579
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Lugyimin
Nu Wa
11
0 / 4 / 2
6,301
485
4,838
5,219
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 1
5,734
441
3,692
7,998
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
8
1 / 3 / 0
5,847
450
2,046
5,624
1,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
5
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
7
5.5
W
Ao Kuang
AN0SbELT
Ao Kuang
4
2
1
2.25
L
Bellona
DarTnilM
Bellona
1
3
1
0.5
W
Fenrir
GOSHONER
Fenrir
6
0
1
6.5
L
Fenrir
Kaxxig
Fenrir
2
5
1
0.5
L
Nu Wa
Lugyimin
Nu Wa
0
4
2
0.25
L
1
4
1
0.38
W
5
2
1
2.75
L
Medusa
1
3
0
0.33
W
Izanami
the-Ti_CasS
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
22,125
37,677
Taken
38,258
20,782
Mitigated
17,884
14,104
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,676
570
0
2,720
8,331
6,392
579
1,748
6,583
24,021
0
W
Ao Kuang
AN0SbELT
Ao Kuang
5,487
1,226
0
4,075
9,991
7,623
0
2,013
7,978
29,169
0
L
Bellona
DarTnilM
Bellona
5,150
1,263
0
1,404
8,838
6,695
221
3,828
5,010
4,257
25,156
W
Fenrir
GOSHONER
Fenrir
4,564
1,244
21
4,310
9,209
3,799
220
1,681
7,528
0
37,065
L
Fenrir
Kaxxig
Fenrir
6,399
2,021
0
3,831
10,579
3,808
55
4,258
6,267
0
36,723
L
Nu Wa
Lugyimin
Nu Wa
4,838
750
0
544
5,219
1,407
0
2,764
2,195
35,125
0
L
3,692
183
0
480
7,998
4,515
46
3,078
4,812
9,676
0
W
4,708
426
82
1,786
5,687
1,653
64
2,647
3,040
32,177
0
L
Medusa
2,046
1,099
0
942
5,624
1,459
0
1,433
4,103
0
25,556
W
Izanami
the-Ti_CasS
Izanami
3,524
2,366
0
1,110
4,459
1,315
2,138
1,203
3,256
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
30,212
335
Minions Killed
268
0
Camps Cleared
0
1,225,812
Distance Traveled
1,184,270
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,782
522
27
2
0
257,249
4
W
Ao Kuang
7,068
544
58
4
0
240,219
1
L
Bellona
6,204
477
66
5
0
217,038
0
W
Fenrir
7,376
567
72
6
0
264,620
1
L
Fenrir
6,126
471
64
5
0
254,457
0
L
Nu Wa
6,301
485
75
6
0
206,729
1
L
Ares
5,734
441
12
1
0
262,104
8
W
Agni
7,409
570
76
6
0
216,518
6
L
Medusa
5,847
450
51
4
0
243,942
0
W
Izanami
7,166
551
102
8
0
247,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role