Player Matchup

Merlin
Merlin
ConcaveSky59421
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Geb
Geb
DoubleDuece777
Geb
Level 29
God Stats
16W - 13L
1,543 SR
Queue Stats
53W - 63L
1,338 Elo+
Solo
Skadi
Skadi
LoudJoker420
Skadi
Level 28
God Stats
29W - 19L
1,500 SR
Queue Stats
458W - 440L
1,518 Elo+
Solo
Ravana
Ravana
Raiman8114
Ravana
Level 28
God Stats
6W - 1L
1,610 SR
Queue Stats
112W - 112L
1,376 Elo+
Solo
Guan Yu
Guan Yu
retr0_gaming-007
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,446 Elo+

VS

Team Averages
Level 13
1,567 SR
1,399 Elo+
Hachiman
Hachiman
Jdog5j5
Hachiman
Level 26
God Stats
22W - 21L
1,503 SR
Queue Stats
153W - 150L
1,404 Elo+
Solo
Ares
Ares
MarcosPaulo1040
Ares
Level 14
God Stats
1W - 3L
1,589 SR
Queue Stats
27W - 41L
1,270 Elo+
Solo
Kukulkan
Kukulkan
YRL_DC
Kukulkan
Level 5
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
candid-feedback7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,565 Elo+
Solo
Ne Zha
Ne Zha
purplekyotokai
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
10,810
491
13,263
11,428
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 13
11,760
535
5,941
17,080
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 0 / 7
12,806
582
12,329
11,252
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Raiman8114
Ravana
17
8 / 3 / 1
12,081
549
6,588
13,320
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
7,554
343
678
3,635
1,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jdog5j5
Hachiman
8
0 / 2 / 1
6,675
303
2,717
4,338
887
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 1
8,538
388
6,549
18,917
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
YRL_DC
Kukulkan
13
1 / 12 / 2
8,491
386
6,179
12,301
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 0
9,669
440
6,419
11,141
4,000
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
6,656
303
1,189
6,142
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
30
Kills
8
11
Deaths
31
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
5
0
13
11.5
L
Hachiman
Jdog5j5
Hachiman
0
2
1
0.25
W
12
0
7
15.5
L
3
7
1
0.5
W
Ravana
Raiman8114
Ravana
8
3
1
2.83
L
Kukulkan
YRL_DC
Kukulkan
1
12
2
0.17
L
4
6
0
0.67
L
0
4
1
0.13
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
23,053
56,715
Taken
52,839
40,065
Mitigated
19,108
13,521
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,263
1,268
0
1,872
11,428
4,248
1,738
7,571
3,543
51,041
0
W
5,941
1,073
0
3,691
17,080
22,633
1,255
2,656
14,368
28,591
0
L
Hachiman
Jdog5j5
Hachiman
2,717
1,125
0
590
4,338
887
0
665
3,673
0
15,251
W
12,329
5,556
0
5,307
11,252
4,054
4,987
1,228
9,968
0
126,966
L
6,549
477
0
1,528
18,917
9,452
227
11,249
7,668
41,906
0
W
Ravana
Raiman8114
Ravana
6,588
1,961
0
2,348
13,320
7,299
6,629
439
12,851
0
60,129
L
Kukulkan
YRL_DC
Kukulkan
6,179
185
0
165
12,301
3,183
743
5,293
7,008
31,655
0
L
6,419
2,494
0
1,547
11,141
4,000
765
1,032
10,109
0
40,483
L
1,189
204
0
464
6,142
1,586
0
965
5,177
0
12,555
W
678
141
35
268
3,635
1,831
0
452
3,183
0
5,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,011
Gold Earned
40,029
388
Minions Killed
262
0
Camps Cleared
0
1,676,239
Distance Traveled
1,306,238
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,810
491
80
4
0
367,481
1
W
Geb
11,760
535
35
2
0
396,916
1
L
Hachiman
6,675
303
30
1
0
181,095
4
W
Skadi
12,806
582
152
7
0
403,487
2
L
Ares
8,538
388
69
3
0
327,335
1
W
Ravana
12,081
549
114
5
0
374,363
0
L
Kukulkan
8,491
386
68
3
0
315,408
1
L
Neith
9,669
440
76
3
0
326,152
0
L
Ne Zha
6,656
303
19
1
0
156,248
0
W
Guan Yu
7,554
343
7
0
0
133,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role