Player Matchup

Sylvanus
Sylvanus
KardynalL
Sylvanus
Level 145
God Stats
10W - 4L
1,796 SR
Queue Stats
106W - 96L
1,627 Elo+
Solo
Neith
Neith
LaPoya
Neith
Level 66
God Stats
159W - 129L
1,605 SR
Queue Stats
159W - 130L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Mufinoo
Aphrodite
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 154L
1,578 Elo+
Solo
Chronos
Chronos
Romanjin
Chronos
Level 102
God Stats
8W - 0L
1,881 SR
Queue Stats
474W - 483L
1,491 Elo+
Solo
Thanatos
Thanatos
oommMN
Thanatos
Level 144
God Stats
8W - 5L
1,719 SR
Queue Stats
79W - 66L
1,610 Elo+
Solo
Team Averages
Level 122
1,700 SR
1,571 Elo+

VS

Team Averages
Level 133
1,493 SR
1,520 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Iphelias
Ullr
Level 145
God Stats
13W - 17L
1,461 SR
Queue Stats
284W - 247L
1,591 Elo+
Solo
Ares
Ares
Jashiinoz
Ares
Level 102
God Stats
2W - 2L
1,502 SR
Queue Stats
303W - 310L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KardynalL
Sylvanus
17
4 / 2 / 8
10,677
593
13,549
16,831
17,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LaPoya
Neith
17
3 / 1 / 4
10,337
574
6,261
8,184
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Mufinoo
Aphrodite
15
4 / 2 / 15
9,139
508
11,033
13,345
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Romanjin
Chronos
16
4 / 2 / 10
9,996
555
8,087
9,992
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
oommMN
Thanatos
17
9 / 0 / 10
10,589
588
13,666
13,825
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 5 / 1
9,068
504
8,814
18,735
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
 
Nu Wa
15
0 / 4 / 4
8,825
490
7,144
8,321
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
 
Cu Chulainn
15
1 / 4 / 2
8,695
483
11,879
17,050
13,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
16
2 / 3 / 1
9,035
502
7,058
9,569
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
0 / 8 / 4
6,718
373
5,871
19,434
12,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
24
Kills
7
7
Deaths
24
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
5
1
0.9
L
Nu Wa
 
Nu Wa
0
4
4
0.5
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
Ullr
2
3
1
0.83
L
Ares
0
8
4
0.25
W
Sylvanus
KardynalL
Sylvanus
4
2
8
4
W
Neith
LaPoya
Neith
3
1
4
5
W
Aphrodite
Mufinoo
Aphrodite
4
2
15
5.75
W
Chronos
Romanjin
Chronos
4
2
10
4.5
W
Thanatos
oommMN
Thanatos
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,596
Damage
40,766
62,177
Taken
73,109
35,740
Mitigated
39,395
40,169
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,814
4,264
0
7,303
18,735
8,908
153
5,985
12,591
0
56,655
L
Nu Wa
 
Nu Wa
7,144
1,221
0
500
8,321
2,275
620
2,874
5,367
67,645
0
L
Cu Chulainn
 
Cu Chulainn
11,879
2,002
0
6,198
17,050
13,147
0
8,870
7,840
2,499
56,861
L
Ullr
7,058
2,709
0
2,404
9,569
2,840
0
3,576
5,883
0
70,683
L
Ares
5,871
257
0
3,550
19,434
12,225
0
8,359
10,533
27,292
0
W
Sylvanus
KardynalL
Sylvanus
13,549
3,340
975
7,897
16,831
17,225
827
1,906
14,009
59,741
14,243
W
Neith
LaPoya
Neith
6,261
1,975
0
3,189
8,184
2,567
1,493
2,169
5,929
0
82,227
W
Aphrodite
Mufinoo
Aphrodite
11,033
1,973
5,074
8,250
13,345
5,181
199
2,714
10,336
42,882
0
W
Chronos
Romanjin
Chronos
8,087
2,773
0
2,383
9,992
4,270
2,488
4,125
5,613
60,575
5,718
W
Thanatos
oommMN
Thanatos
13,666
3,717
0
12,401
13,825
6,497
546
2,265
11,321
0
73,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
42,341
599
Minions Killed
516
0
Camps Cleared
0
1,781,794
Distance Traveled
1,709,632
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,068
504
89
5
0
365,463
1
L
Nu Wa
8,825
490
149
8
0
319,019
5
L
Cu Chulainn
8,695
483
114
6
0
373,602
7
L
Ullr
9,035
502
128
7
0
334,035
5
L
Ares
6,718
373
36
2
0
317,513
4
W
Sylvanus
10,677
593
141
8
0
305,304
4
W
Neith
10,337
574
146
8
0
372,342
9
W
Aphrodite
9,139
508
87
5
0
354,322
4
W
Chronos
9,996
555
122
7
0
341,214
4
W
Thanatos
10,589
588
103
6
0
408,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role