Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
Babso
Tiamat
Gold I
Level 88
God Stats
6W - 3L
1,567 SR
Queue Stats
103W - 111L
1,724 MMR
Solo
Sobek
Sobek
Gold I
Yureck
Sobek
Gold I
Level 157
God Stats
18W - 11L
1,623 SR
Queue Stats
319W - 374L
1,690 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,564 SR
1,638 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,543 SR
1,583 MMR
Agni
Agni
Diamond IV
Coundren
Agni
Diamond IV
Level 116
God Stats
6W - 5L
1,671 SR
Queue Stats
79W - 86L
2,152 MMR
Solo
Bellona
Bellona
Bronze III
Marshal22
Bellona
Bronze III
Level 120
God Stats
9W - 9L
1,547 SR
Queue Stats
48W - 63L
1,346 MMR
Solo
Medusa
Medusa
Gold V
omartje070
Medusa
Gold V
Level 106
God Stats
9W - 20L
1,410 SR
Queue Stats
449W - 516L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 3 / 11
11,000
688
11,804
18,540
21,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Babso
Tiamat
16
7 / 2 / 8
11,533
721
18,654
11,691
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Yureck
Sobek
14
5 / 4 / 8
12,029
752
10,356
25,522
31,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshAphroditeThothPersephoneMorgan Le Fay

VS

Bans
FenrirArtemisSolOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 4 / 5
10,334
646
15,282
14,194
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Marshal22
Bellona
13
5 / 6 / 3
10,473
655
10,899
18,317
15,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
omartje070
Medusa
13
0 / 6 / 9
9,416
589
14,944
13,100
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
9
9
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
11
3.17
W
Tiamat
Babso
Tiamat
7
2
8
5.5
L
Agni
4
4
5
1.63
L
Bellona
Marshal22
Bellona
5
6
3
1.08
W
Sobek
Yureck
Sobek
5
4
8
2.25
L
Medusa
omartje070
Medusa
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
41,125
55,753
Taken
45,611
61,018
Mitigated
24,967
19,675
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,804
723
3,211
6,030
18,540
21,793
491
6,189
12,351
4,666
34,361
W
Tiamat
Babso
Tiamat
18,654
1,137
220
4,373
11,691
8,166
1,038
4,957
6,734
60,915
0
L
Agni
15,282
870
116
3,969
14,194
4,590
0
10,572
3,622
39,513
0
L
Bellona
Marshal22
Bellona
10,899
2,007
0
2,334
18,317
15,976
0
12,046
6,271
7,846
19,426
W
Sobek
Yureck
Sobek
10,356
975
0
5,841
25,522
31,059
541
7,756
17,766
20,856
0
L
Medusa
omartje070
Medusa
14,944
6,081
0
249
13,100
4,401
0
7,902
5,198
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
30,223
172
Minions Killed
152
8
Camps Cleared
5
915,057
Distance Traveled
862,174
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,000
688
58
4
1
306,002
4
W
Tiamat
11,533
721
98
6
6
311,268
3
L
Agni
10,334
646
58
4
2
275,321
4
L
Bellona
10,473
655
34
2
0
291,106
4
W
Sobek
12,029
752
16
1
1
297,787
4
L
Medusa
9,416
589
60
4
3
295,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role