Player Matchup

Anhur
Anhur
Arjalainen
Anhur
Level 15
God Stats
8W - 8L
1,456 SR
Queue Stats
54W - 73L
1,442 Elo+
Party 1
Thanatos
Thanatos
MGPFS
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 129L
1,428 Elo+
Party 1
Chang'e
Chang'e
Mafi14
Chang'e
Level 29
God Stats
4W - 3L
1,272 SR
Queue Stats
114W - 124L
1,443 Elo+
Party 1
Chaac
Chaac
Raptoritzer
Chaac
Level 18
God Stats
3W - 4L
1,954 SR
Queue Stats
129W - 122L
1,601 Elo+
Solo
Geb
Geb
ThePerkMaster
Geb
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 66L
1,659 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,515 Elo+

VS

Team Averages
Level 23
1,671 SR
1,553 Elo+
Hun Batz
Hun Batz
CrownofTom
Hun Batz
Level 29
God Stats
6W - 2L
1,880 SR
Queue Stats
151W - 106L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
FhotzenBhlodz
Kuzenbo
Level 27
God Stats
2W - 3L
1,312 SR
Queue Stats
46W - 29L
1,466 Elo+
Solo
Medusa
Medusa
Obe33
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Agni
Agni
RA2K90
Agni
Level 29
God Stats
18W - 9L
1,819 SR
Queue Stats
202W - 220L
1,518 Elo+
Solo
Hercules
Hercules
mrtyr33
Hercules
Level 24
God Stats
8W - 7L
1,842 SR
Queue Stats
133W - 128L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
1 / 4 / 0
4,990
454
1,968
5,196
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
MGPFS
Thanatos
8
1 / 3 / 0
5,212
474
3,258
8,060
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Mafi14
Chang'e
10
2 / 3 / 0
5,697
518
3,846
6,987
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
6,238
567
5,705
7,653
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 2
5,171
470
3,155
6,895
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrownofTom
Hun Batz
14
9 / 0 / 0
7,953
723
8,519
8,186
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
9
2 / 0 / 3
5,850
532
4,657
6,304
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Obe33
Medusa
6
0 / 2 / 1
4,586
417
1,924
5,017
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
RA2K90
Agni
11
1 / 2 / 1
6,591
599
3,399
4,481
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mrtyr33
Hercules
12
0 / 0 / 0
6,449
586
3,826
7,033
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
4
0
0.25
W
Hun Batz
CrownofTom
Hun Batz
9
0
0
9
W
Kuzenbo
2
0
3
3.5
L
Thanatos
MGPFS
Thanatos
1
3
0
0.33
L
Chang'e
Mafi14
Chang'e
2
3
0
0.67
W
Medusa
Obe33
Medusa
0
2
1
0.25
W
Agni
RA2K90
Agni
1
2
1
0.75
L
0
0
0
0
L
0
2
2
0.5
W
Hercules
mrtyr33
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
22,325
34,791
Taken
31,021
17,241
Mitigated
14,407
14,005
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,968
1,176
0
504
5,196
1,382
268
2,893
2,297
0
17,672
W
Hun Batz
CrownofTom
Hun Batz
8,519
3,593
0
3,455
8,186
2,719
0
1,508
6,518
0
51,777
W
Kuzenbo
4,657
1,237
0
2,497
6,304
5,059
0
1,386
4,918
18,141
0
L
Thanatos
MGPFS
Thanatos
3,258
1,340
0
5,774
8,060
2,249
0
500
7,532
0
23,100
L
Chang'e
Mafi14
Chang'e
3,846
455
50
2,803
6,987
2,014
0
2,258
4,525
25,317
0
W
Medusa
Obe33
Medusa
1,924
1,130
0
2,002
5,017
1,063
195
1,497
3,520
0
14,578
W
Agni
RA2K90
Agni
3,399
620
0
1,321
4,481
1,386
680
2,988
1,493
34,686
0
L
5,705
694
0
4,012
7,653
7,168
0
0
7,653
10,033
29,922
L
3,155
342
0
862
6,895
4,428
0
2,115
4,728
14,072
0
W
Hercules
mrtyr33
Hercules
3,826
1,521
0
4,148
7,033
4,180
0
1,758
4,320
0
37,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
31,429
263
Minions Killed
335
0
Camps Cleared
0
1,122,248
Distance Traveled
1,074,769
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,990
454
47
4
0
194,729
4
W
Hun Batz
7,953
723
107
10
0
262,700
2
W
Kuzenbo
5,850
532
30
3
0
226,177
5
L
Thanatos
5,212
474
48
4
0
225,243
0
L
Chang'e
5,697
518
51
5
0
220,862
4
W
Medusa
4,586
417
22
2
0
138,579
3
W
Agni
6,591
599
86
8
0
210,868
3
L
Chaac
6,238
567
100
9
0
237,144
2
L
Geb
5,171
470
17
2
0
244,270
4
W
Hercules
6,449
586
90
8
0
236,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role