Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BrickHawaii
Mulan
Level 89
God Stats
6W - 6L
1,690 SR
Queue Stats
29W - 35L
1,424 Elo+
Party 1
Mercury
Mercury
CRooKeDCoP72
Mercury
Level 84
God Stats
8W - 6L
1,577 SR
Queue Stats
195W - 196L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Faultless808
Kukulkan
Level 81
God Stats
2W - 0L
1,637 SR
Queue Stats
27W - 27L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Hi3636
Danzaburou
Level 145
God Stats
1W - 1L
1,751 SR
Queue Stats
31W - 39L
1,410 Elo+
Party 1
Team Averages
Level 103
1,631 SR
1,468 Elo+

VS

Team Averages
Level 122
1,586 SR
1,511 Elo+
Athena
Athena
Heel4life89
Athena
Level 147
God Stats
9W - 11L
1,666 SR
Queue Stats
110W - 168L
1,392 Elo+
Solo
Chiron
Chiron
OVAaunzath
Chiron
Level 142
God Stats
0W - 1L
1,717 SR
Queue Stats
66W - 67L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
TDK PROPANE
Gilgamesh
Level 78
God Stats
0W - 1L
1,602 SR
Queue Stats
78W - 93L
1,481 Elo+
Solo
Tiamat
Tiamat
gogetagocu999
Tiamat
Level 126
God Stats
3W - 1L
1,546 SR
Queue Stats
58W - 47L
1,552 Elo+
Solo
Loki
Loki
sexyjustice
Loki
Level 119
God Stats
1W - 2L
1,401 SR
Queue Stats
52W - 39L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 2 / 11
10,778
770
11,957
18,112
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 7
9,731
695
6,163
11,700
9,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
CRooKeDCoP72
Mercury
19
5 / 1 / 6
12,001
857
8,398
7,199
3,477
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Faultless808
Kukulkan
18
3 / 1 / 5
10,213
730
9,936
6,740
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hi3636
Danzaburou
17
4 / 3 / 6
10,713
765
8,713
11,431
5,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 4 / 6
8,135
581
6,458
12,761
14,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
OVAaunzath
Chiron
18
1 / 3 / 3
9,587
685
12,368
11,859
5,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TDK PROPANE
Gilgamesh
16
2 / 2 / 4
9,564
683
7,674
12,391
11,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
9,287
663
11,519
11,360
8,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 2
10,852
775
7,136
9,635
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
17
Kills
9
9
Deaths
17
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
11
3.75
W
3
2
7
3.25
W
Mercury
CRooKeDCoP72
Mercury
5
1
6
8
W
Kukulkan
Faultless808
Kukulkan
3
1
5
5.5
L
Athena
0
4
6
0.75
W
Danzaburou
Hi3636
Danzaburou
4
3
6
2.33
L
Chiron
OVAaunzath
Chiron
1
3
3
0.83
L
Gilgamesh
TDK PROPANE
Gilgamesh
2
2
4
2
L
2
2
4
2
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
45,155
55,182
Taken
58,006
42,973
Mitigated
43,988
7,710
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,957
977
0
2,250
18,112
22,129
81
6,063
12,049
20,605
0
W
6,163
1,367
0
1,672
11,700
9,003
520
4,241
7,459
0
11,443
W
Mercury
CRooKeDCoP72
Mercury
8,398
4,805
0
562
7,199
3,477
1,303
755
6,444
0
50,659
W
Kukulkan
Faultless808
Kukulkan
9,936
564
0
601
6,740
2,909
120
3,143
3,597
51,974
0
L
Athena
6,458
1,212
0
14
12,761
14,744
0
6,739
6,022
12,595
0
W
Danzaburou
Hi3636
Danzaburou
8,713
3,023
0
2,625
11,431
5,455
0
4,411
7,020
0
40,528
L
Chiron
OVAaunzath
Chiron
12,368
2,031
1,025
3,659
11,859
5,129
1
5,522
6,304
0
55,839
L
Gilgamesh
TDK PROPANE
Gilgamesh
7,674
2,185
0
1,688
12,391
11,443
0
3,179
9,212
0
26,761
L
11,519
594
0
3,169
11,360
8,372
0
4,730
6,630
43,186
0
L
7,136
1,781
0
1,010
9,635
4,300
0
2,482
7,153
0
29,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
47,425
340
Minions Killed
331
11
Camps Cleared
8
1,453,117
Distance Traveled
1,269,795
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,778
770
9
1
0
277,175
1
W
Mulan
9,731
695
15
1
2
289,355
1
W
Mercury
12,001
857
111
8
6
328,403
3
W
Kukulkan
10,213
730
111
8
2
307,169
1
L
Athena
8,135
581
12
1
0
290,793
0
W
Danzaburou
10,713
765
94
7
1
251,015
2
L
Chiron
9,587
685
112
8
2
247,692
2
L
Gilgamesh
9,564
683
61
4
2
263,279
0
L
Tiamat
9,287
663
94
7
0
274,180
1
L
Loki
10,852
775
52
4
4
193,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role