Player Matchup

Charybdis
Charybdis
Eeveechu12
Charybdis
Level 13
God Stats
4W - 5L
1,502 SR
Queue Stats
40W - 18L
1,730 Elo+
Party 1
Baron Samedi
Baron Samedi
Huntsman117
Baron Samedi
Level 14
God Stats
7W - 1L
1,747 SR
Queue Stats
34W - 13L
1,728 Elo+
Party 1
Hel
Hel
I3ig_I3ony
Hel
Level 48
God Stats
2W - 1L
1,541 SR
Queue Stats
17W - 11L
1,685 Elo+
Party 1
Amaterasu
Amaterasu
NichtSoEinefac
Amaterasu
Level 25
God Stats
15W - 15L
1,392 SR
Queue Stats
83W - 89L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
NotoriousInt
Gilgamesh
Level 8
God Stats
11W - 7L
1,473 SR
Queue Stats
32W - 16L
1,747 Elo+
Party 1
Team Averages
Level 22
1,531 SR
1,658 Elo+

VS

Team Averages
Level 21
1,419 SR
1,548 Elo+
Susano
Susano
LunarStarz
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,519 Elo+
Solo
Rama
Rama
NeikGrim2
Rama
Level 26
God Stats
0W - 1L
1,191 SR
Queue Stats
10W - 6L
1,603 Elo+
Solo
Janus
Janus
SnoopyDoops
Janus
Level 26
God Stats
2W - 3L
1,336 SR
Queue Stats
93W - 80L
1,571 Elo+
Solo
Merlin
Merlin
Thibba
Merlin
Level 29
God Stats
31W - 29L
1,567 SR
Queue Stats
499W - 526L
1,506 Elo+
Solo
Hun Batz
Hun Batz
vopq
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eeveechu12
Charybdis
20
9 / 1 / 19
14,912
1,065
25,306
15,096
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Huntsman117
Baron Samedi
20
9 / 5 / 12
14,563
1,040
14,271
16,659
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 4 / 24
13,131
938
6,016
18,639
9,279
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
NichtSoEinefac
Amaterasu
20
8 / 5 / 18
14,541
1,039
16,276
20,945
8,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
NotoriousInt
Gilgamesh
20
13 / 7 / 20
16,842
1,203
32,238
34,021
18,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LunarStarz
Susano
20
3 / 14 / 12
12,924
923
17,002
25,693
11,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
20
3 / 5 / 12
13,467
962
11,980
17,256
7,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
5 / 4 / 11
14,109
1,008
26,016
13,038
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Thibba
Merlin
20
2 / 8 / 13
13,505
965
23,374
17,780
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
vopq
Hun Batz
20
9 / 10 / 8
14,589
1,042
21,916
25,246
11,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
78
41
Kills
22
22
Deaths
41
93
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Eeveechu12
Charybdis
9
1
19
18.5
W
Baron Samedi
Huntsman117
Baron Samedi
9
5
12
3
W
2
4
24
3.5
L
Susano
LunarStarz
Susano
3
14
12
0.64
L
Rama
3
5
12
1.8
W
Amaterasu
NichtSoEinefac
Amaterasu
8
5
18
3.4
W
Gilgamesh
NotoriousInt
Gilgamesh
13
7
20
3.29
L
5
4
11
2.63
L
Merlin
Thibba
Merlin
2
8
13
1.06
L
Hun Batz
vopq
Hun Batz
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,107
Damage
100,288
105,360
Taken
99,013
49,864
Mitigated
42,140
28,034
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Eeveechu12
Charybdis
25,306
10,672
0
1,250
15,096
5,661
0
5,157
9,859
0
65,944
W
Baron Samedi
Huntsman117
Baron Samedi
14,271
323
1,367
1,859
16,659
7,020
0
8,728
7,931
40,938
0
W
6,016
233
6,084
6,023
18,639
9,279
0
8,522
10,117
19,725
0
L
Susano
LunarStarz
Susano
17,002
2,966
0
250
25,693
11,429
0
5,207
20,486
0
28,543
L
Rama
11,980
9,726
0
1,345
17,256
7,136
0
4,795
12,461
0
36,630
W
Amaterasu
NichtSoEinefac
Amaterasu
16,276
7,626
0
3,106
20,945
8,905
0
9,654
11,211
0
30,409
W
Gilgamesh
NotoriousInt
Gilgamesh
32,238
12,491
1,972
6,373
34,021
18,999
0
17,329
16,692
2,176
52,697
L
26,016
964
0
0
13,038
4,892
0
2,460
10,578
58,453
0
L
Merlin
Thibba
Merlin
23,374
1,730
120
693
17,780
7,595
0
4,174
13,606
46,246
0
L
Hun Batz
vopq
Hun Batz
21,916
4,773
0
1,646
25,246
11,088
0
5,100
20,146
0
41,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,989
Gold Earned
68,594
279
Minions Killed
240
16
Camps Cleared
5
1,270,820
Distance Traveled
1,356,400
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,912
1,065
89
6
8
260,875
0
W
Baron Samedi
14,563
1,040
85
6
2
209,379
1
W
Hel
13,131
938
40
3
2
252,173
0
L
Susano
12,924
923
21
2
0
258,769
3
L
Rama
13,467
962
44
3
0
269,511
0
W
Amaterasu
14,541
1,039
24
2
0
287,654
2
W
Gilgamesh
16,842
1,203
41
3
4
260,739
2
L
Janus
14,109
1,008
91
7
0
277,463
1
L
Merlin
13,505
965
44
3
1
259,171
0
L
Hun Batz
14,589
1,042
40
3
4
291,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role