Player Matchup

Kali
Kali
Gold V
PixYDarcy
Kali
Gold V
Level 61
God Stats
6W - 3L
1,853 SR
Queue Stats
399W - 467L
1,506 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
andreiqkd99
Tsukuyomi
Gold III
Level 145
God Stats
4W - 7L
1,597 SR
Queue Stats
118W - 121L
1,677 MMR
Solo
Discordia
Discordia
Gold II
й0жЪ
Discordia
Gold II
Level 138
God Stats
11W - 10L
1,660 SR
Queue Stats
224W - 276L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,704 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,651 SR
1,599 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
Babso
Sol
Gold I
Level 88
God Stats
10W - 2L
1,844 SR
Queue Stats
103W - 111L
1,672 MMR
Solo
Hou Yi
Hou Yi
Gold III
suphero
Hou Yi
Gold III
Level 88
God Stats
5W - 8L
1,608 SR
Queue Stats
50W - 53L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 6 / 8
10,802
635
5,119
18,783
18,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
andreiqkd99
Tsukuyomi
15
6 / 6 / 4
12,265
721
17,399
17,128
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
й0жЪ
Discordia
15
3 / 4 / 5
11,068
651
12,321
12,903
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothGilgameshTiamatMorgan Le FayAthena

VS

Bans
PersephoneGebNoxSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 3 / 12
12,725
749
11,276
18,682
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Babso
Sol
17
8 / 4 / 7
12,646
744
15,698
11,924
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
suphero
Hou Yi
16
5 / 3 / 9
12,130
714
13,351
14,397
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
10
Kills
16
16
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
12
3
W
Sol
Babso
Sol
8
4
7
2.88
L
Kali
1
6
8
0.83
L
Tsukuyomi
andreiqkd99
Tsukuyomi
6
6
4
1.33
W
Hou Yi
suphero
Hou Yi
5
3
9
3.17
L
Discordia
й0жЪ
Discordia
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,839
Damage
40,325
48,814
Taken
45,003
33,328
Mitigated
38,364
5,907
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,276
868
0
4,313
18,682
25,947
350
5,442
12,590
22,254
0
W
Sol
Babso
Sol
15,698
5,509
0
3,517
11,924
5,085
1,205
3,942
7,721
64,169
5,787
L
Kali
5,119
2,644
0
2,059
18,783
18,460
0
10,468
8,315
34
14,465
L
Tsukuyomi
andreiqkd99
Tsukuyomi
17,399
3,913
0
1,872
17,128
9,887
978
7,341
9,787
0
43,371
W
Hou Yi
suphero
Hou Yi
13,351
8,707
0
6,227
14,397
7,332
1,970
3,377
10,658
0
60,363
L
Discordia
й0жЪ
Discordia
12,321
406
192
1,784
12,903
4,981
480
8,166
4,737
53,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
37,501
154
Minions Killed
197
1
Camps Cleared
12
869,409
Distance Traveled
886,870
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,725
749
14
1
0
313,842
7
W
Sol
12,646
744
95
6
9
291,937
4
L
Kali
10,802
635
14
1
0
274,727
5
L
Tsukuyomi
12,265
721
49
3
1
276,104
2
W
Hou Yi
12,130
714
88
5
3
281,091
2
L
Discordia
11,068
651
91
5
0
318,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role