Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Captain_Sugar1
Discordia
Level 66
God Stats
9W - 18L
1,311 SR
Queue Stats
184W - 241L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
XxMrsFlauschigX
Gilgamesh
Level 92
God Stats
6W - 9L
1,333 SR
Queue Stats
430W - 624L
1,440 Elo+
Solo
Izanami
Izanami
arty-ackee3
Izanami
Level 31
God Stats
0W - 3L
1,094 SR
Queue Stats
6W - 14L
1,233 Elo+
Solo
Bakasura
Bakasura
villanew95
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,463 Elo+
Solo
Team Averages
Level 70
1,348 SR
1,404 Elo+

VS

Team Averages
Level 118
1,527 SR
1,449 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BIGTIME_JOKER
Ares
Level 126
God Stats
12W - 7L
1,444 SR
Queue Stats
779W - 783L
1,415 Elo+
Solo
Danzaburou
Danzaburou
MAKAVELLI_-94
Danzaburou
Level 48
God Stats
29W - 26L
1,487 SR
Queue Stats
224W - 247L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Vero_niica
Aphrodite
Level 160
God Stats
156W - 145L
1,571 SR
Queue Stats
160W - 158L
1,489 Elo+
Party 1
Arachne
Arachne
Zargonai24
Arachne
Level 129
God Stats
45W - 27L
1,635 SR
Queue Stats
875W - 850L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 7 / 1
9,405
448
6,677
16,117
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Captain_Sugar1
Discordia
13
2 / 9 / 1
8,901
424
3,541
13,847
4,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
XxMrsFlauschigX
Gilgamesh
16
5 / 6 / 1
10,075
480
13,386
20,153
18,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
arty-ackee3
Izanami
11
0 / 8 / 2
7,548
359
2,739
14,787
4,247
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
villanew95
Bakasura
17
3 / 8 / 2
10,256
488
3,967
20,628
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
4 / 4 / 8
11,874
565
12,565
8,079
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 2 / 18
12,448
593
11,741
19,188
28,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MAKAVELLI_-94
Danzaburou
20
10 / 0 / 6
13,793
657
15,319
11,910
5,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Vero_niica
Aphrodite
19
10 / 2 / 11
12,954
617
15,005
18,756
9,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Zargonai24
Arachne
18
6 / 3 / 6
11,527
549
12,843
15,755
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
11
Kills
38
38
Deaths
11
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
1
0.21
W
The Morrigan
 
The Morrigan
4
4
8
2
W
8
2
18
8.5
L
Discordia
Captain_Sugar1
Discordia
2
9
1
0.28
W
Danzaburou
MAKAVELLI_-94
Danzaburou
10
0
6
13
W
Aphrodite
Vero_niica
Aphrodite
10
2
11
7.75
L
Gilgamesh
XxMrsFlauschigX
Gilgamesh
5
6
1
0.92
W
Arachne
Zargonai24
Arachne
6
3
6
3
L
Izanami
arty-ackee3
Izanami
0
8
2
0.13
L
Bakasura
villanew95
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
67,473
85,532
Taken
73,688
45,630
Mitigated
56,319
18,527
Healing
36,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,677
2,882
0
3,337
16,117
8,065
0
3,636
12,451
0
67,772
W
The Morrigan
 
The Morrigan
12,565
2,380
0
1,243
8,079
3,058
2,619
395
7,219
62,044
8,240
W
11,741
505
0
1,508
19,188
28,813
982
1,118
17,701
30,816
0
L
Discordia
Captain_Sugar1
Discordia
3,541
488
138
2,830
13,847
4,378
0
7,760
5,969
43,525
0
W
Danzaburou
MAKAVELLI_-94
Danzaburou
15,319
7,751
589
7,132
11,910
5,381
6,962
951
10,861
0
91,803
W
Aphrodite
Vero_niica
Aphrodite
15,005
965
5,323
14,182
18,756
9,943
1,888
1,454
17,035
91,173
0
L
Gilgamesh
XxMrsFlauschigX
Gilgamesh
13,386
1,695
113
4,012
20,153
18,768
0
9,162
10,561
2,007
60,193
W
Arachne
Zargonai24
Arachne
12,843
9,635
0
6,818
15,755
9,124
60
364
15,135
0
85,883
L
Izanami
arty-ackee3
Izanami
2,739
1,796
78
726
14,787
4,247
0
7,371
7,356
0
39,190
L
Bakasura
villanew95
Bakasura
3,967
3,014
0
7,293
20,628
10,172
0
7,875
12,551
0
53,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
62,596
539
Minions Killed
549
0
Camps Cleared
0
1,826,489
Distance Traveled
2,090,023
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,405
448
128
6
0
350,016
2
W
The Morrigan
11,874
565
131
6
0
339,919
4
W
Ares
12,448
593
27
1
0
436,252
5
L
Discordia
8,901
424
88
4
0
327,999
6
W
Danzaburou
13,793
657
148
7
0
425,504
2
W
Aphrodite
12,954
617
139
7
0
405,037
4
L
Gilgamesh
10,075
480
122
6
0
366,650
6
W
Arachne
11,527
549
104
5
0
483,311
4
L
Izanami
7,548
359
78
4
0
342,438
1
L
Bakasura
10,256
488
123
6
0
439,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role