Player Matchup

Amaterasu
Amaterasu
Chikaraaa
Amaterasu
Level 26
God Stats
0W - 3L
1,226 SR
Queue Stats
95W - 89L
1,615 Elo+
Solo
Neith
Neith
Kaxxig
Neith
Level 25
God Stats
19W - 12L
1,616 SR
Queue Stats
178W - 194L
1,432 Elo+
Solo
Thanatos
Thanatos
ShilmesQ
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,445 Elo+
Solo
Hercules
Hercules
Vibach
Hercules
Level 24
God Stats
11W - 10L
1,750 SR
Queue Stats
149W - 134L
1,560 Elo+
Solo
Zeus
Zeus
Vindicta87
Zeus
Level 5
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 5L
1,366 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,484 Elo+

VS

Team Averages
Level 25
1,561 SR
1,526 Elo+
Susano
Susano
ByJackGamesYT
Susano
Level 14
God Stats
1W - 4L
1,112 SR
Queue Stats
5W - 5L
1,351 Elo+
Solo
Horus
Horus
HamsterGamer
Horus
Level 28
God Stats
5W - 5L
1,571 SR
Queue Stats
59W - 42L
1,521 Elo+
Solo
Skadi
Skadi
Lugyimin
Skadi
Level 28
God Stats
10W - 3L
1,703 SR
Queue Stats
107W - 144L
1,348 Elo+
Solo
Kukulkan
Kukulkan
XanKriegor18
Kukulkan
Level 28
God Stats
3W - 0L
1,862 SR
Queue Stats
55W - 22L
1,699 Elo+
Solo
Fafnir
Fafnir
kingKurt6
Fafnir
Level 27
God Stats
4W - 3L
1,558 SR
Queue Stats
104W - 93L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chikaraaa
Amaterasu
12
3 / 2 / 1
7,354
490
6,669
11,213
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Kaxxig
Neith
11
3 / 3 / 2
7,213
481
5,438
7,621
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
ShilmesQ
Thanatos
12
2 / 6 / 2
7,420
495
6,101
13,381
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Vibach
Hercules
11
1 / 2 / 5
7,074
472
6,670
16,455
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 4 / 2
6,099
407
2,854
6,337
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,837
589
5,416
10,054
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
7,085
472
3,952
12,401
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Lugyimin
Skadi
14
1 / 3 / 2
7,979
532
3,239
5,629
1,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kukulkan
XanKriegor18
Kukulkan
15
8 / 1 / 3
9,589
639
19,037
9,025
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
kingKurt6
Fafnir
12
2 / 0 / 7
8,324
555
4,902
9,705
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
17
17
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Amaterasu
Chikaraaa
Amaterasu
3
2
1
1.75
W
1
4
5
0.88
L
Neith
Kaxxig
Neith
3
3
2
1.33
W
Skadi
Lugyimin
Skadi
1
3
2
0.67
L
Thanatos
ShilmesQ
Thanatos
2
6
2
0.5
L
Hercules
Vibach
Hercules
1
2
5
1.75
L
1
4
2
0.5
W
Kukulkan
XanKriegor18
Kukulkan
8
1
3
9.5
W
Fafnir
kingKurt6
Fafnir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
36,546
55,007
Taken
46,814
31,909
Mitigated
29,649
18,176
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,416
1,914
224
3,158
10,054
6,221
207
890
9,164
0
52,188
L
Amaterasu
Chikaraaa
Amaterasu
6,669
2,850
0
3,269
11,213
7,993
322
4,768
5,967
0
24,841
W
3,952
2,249
1,600
3,350
12,401
7,248
18
0
11,894
0
19,132
L
Neith
Kaxxig
Neith
5,438
1,881
0
1,418
7,621
2,165
742
2,718
4,829
0
41,421
W
Skadi
Lugyimin
Skadi
3,239
1,316
0
0
5,629
1,383
2,776
727
4,902
0
44,525
L
Thanatos
ShilmesQ
Thanatos
6,101
1,647
0
7,991
13,381
5,265
0
5,592
7,572
0
52,166
L
Hercules
Vibach
Hercules
6,670
1,407
0
4,464
16,455
14,456
0
6,554
9,480
0
28,103
L
2,854
773
0
1,034
6,337
2,030
0
3,542
2,521
19,630
0
W
Kukulkan
XanKriegor18
Kukulkan
19,037
2,844
0
1,662
9,025
4,108
1,724
1,056
7,877
72,336
0
W
Fafnir
kingKurt6
Fafnir
4,902
2,027
616
4,202
9,705
10,689
406
181
9,339
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
41,814
292
Minions Killed
393
0
Camps Cleared
0
1,298,482
Distance Traveled
1,530,229
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,837
589
106
7
0
325,076
0
L
Amaterasu
7,354
490
53
4
0
292,417
0
W
Horus
7,085
472
32
2
0
294,257
4
L
Neith
7,213
481
70
5
0
264,926
1
W
Skadi
7,979
532
97
6
0
268,722
3
L
Thanatos
7,420
495
84
6
0
246,922
0
L
Hercules
7,074
472
40
3
0
312,414
2
L
Zeus
6,099
407
45
3
0
181,803
1
W
Kukulkan
9,589
639
134
9
0
324,993
7
W
Fafnir
8,324
555
24
2
0
317,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role