Player Matchup

Kukulkan
Kukulkan
Maaxqatsi
Kukulkan
Level 23
God Stats
2W - 7L
1,333 SR
Queue Stats
7W - 18L
1,203 Elo+
Solo
Bellona
Bellona
Obinto9
Bellona
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
34W - 29L
1,397 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 27
God Stats
125W - 93L
1,635 SR
Queue Stats
153W - 129L
1,521 Elo+
Solo
Cabrakan
Cabrakan
YanchengLu
Cabrakan
Level 28
God Stats
3W - 2L
1,101 SR
Queue Stats
171W - 187L
1,388 Elo+
Solo
Ymir
Ymir
myanacondadoes1
Ymir
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
304W - 326L
1,471 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,396 Elo+

VS

Team Averages
Level 29
1,629 SR
1,448 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Colemar
Neith
Level 6
God Stats
4W - 8L
1,785 SR
Queue Stats
18W - 19L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Fietro07
Kukulkan
Level 22
God Stats
0W - 1L
1,859 SR
Queue Stats
8W - 8L
1,443 Elo+
Solo
Pele
Pele
iPraidex
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Maaxqatsi
Kukulkan
10
4 / 2 / 0
6,337
634
4,591
3,272
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Obinto9
Bellona
11
6 / 0 / 0
6,787
679
3,889
4,058
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SATANCHRYST
Izanami
9
3 / 0 / 1
5,419
542
4,980
3,768
881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
YanchengLu
Cabrakan
9
0 / 0 / 3
5,146
515
1,670
5,261
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 3
5,733
573
3,253
3,533
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 2 / 0
4,564
456
222
4,905
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
 
Khepri
6
0 / 1 / 0
4,347
435
1,146
6,393
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Colemar
Neith
7
0 / 1 / 0
4,132
413
1,947
3,855
1,068
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Fietro07
Kukulkan
7
1 / 4 / 0
4,650
465
944
4,556
1,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
5
1 / 6 / 0
4,430
443
3,835
7,313
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
14
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Khepri
 
Khepri
0
1
0
0
L
Neith
Colemar
Neith
0
1
0
0
L
Kukulkan
Fietro07
Kukulkan
1
4
0
0.25
W
Kukulkan
Maaxqatsi
Kukulkan
4
2
0
2
W
Bellona
Obinto9
Bellona
6
0
0
6
W
Izanami
SATANCHRYST
Izanami
3
0
1
3.5
W
Cabrakan
YanchengLu
Cabrakan
0
0
3
1.5
L
Pele
1
6
0
0.17
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
8,094
19,892
Taken
27,022
11,781
Mitigated
9,483
7,204
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
222
70
0
1,432
4,905
2,075
0
870
3,993
0
16,681
L
Khepri
 
Khepri
1,146
244
0
2,832
6,393
2,607
0
2,011
4,382
7,900
0
L
Neith
Colemar
Neith
1,947
921
0
1,875
3,855
1,068
0
1,374
2,481
0
21,020
L
Kukulkan
Fietro07
Kukulkan
944
160
0
1,187
4,556
1,276
0
3,384
866
14,351
0
W
Kukulkan
Maaxqatsi
Kukulkan
4,591
833
0
875
3,272
1,020
727
944
2,328
31,220
0
W
Bellona
Obinto9
Bellona
3,889
650
0
764
4,058
3,804
841
0
4,058
7,670
20,360
W
Izanami
SATANCHRYST
Izanami
4,980
3,809
0
1,246
3,768
881
822
375
3,393
0
36,730
W
Cabrakan
YanchengLu
Cabrakan
1,670
402
0
2,792
5,261
4,262
0
205
5,056
19,201
0
L
Pele
3,835
1,062
0
1,027
7,313
2,457
0
2,146
5,137
0
17,256
W
3,253
684
0
1,527
3,533
1,814
0
621
2,912
14,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
22,123
303
Minions Killed
132
0
Camps Cleared
0
900,797
Distance Traveled
872,752
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,564
456
39
4
0
152,830
0
L
Khepri
4,347
435
9
1
0
193,739
1
L
Neith
4,132
413
33
3
0
162,677
0
L
Kukulkan
4,650
465
26
3
0
160,336
2
W
Kukulkan
6,337
634
78
8
0
177,844
0
W
Bellona
6,787
679
79
8
0
190,248
0
W
Izanami
5,419
542
74
7
0
158,667
3
W
Cabrakan
5,146
515
53
5
0
179,901
1
L
Pele
4,430
443
25
3
0
203,170
0
W
Ymir
5,733
573
19
2
0
194,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role