Player Matchup

Bacchus
Bacchus
RAGE Jayz
Bacchus
Level 121
God Stats
4W - 1L
1,712 SR
Queue Stats
236W - 223L
1,526 Elo+
Party 3
King Arthur
King Arthur
RAGE Subaru
King Arthur
Level 109
God Stats
14W - 10L
1,541 SR
Queue Stats
255W - 218L
1,534 Elo+
Party 3
Apollo
Apollo
YoitsDenis
Apollo
Level 160
God Stats
10W - 4L
1,793 SR
Queue Stats
830W - 761L
1,700 Elo+
Party 1
Hades
Hades
banananstorm
Hades
Level 155
God Stats
6W - 4L
1,702 SR
Queue Stats
409W - 330L
1,728 Elo+
Party 1
Janus
Janus
notMuchNutty
Janus
Level 33
God Stats
7W - 4L
1,775 SR
Queue Stats
238W - 122L
1,668 Elo+
Party 1
Team Averages
Level 116
1,705 SR
1,631 Elo+

VS

Team Averages
Level 90
1,482 SR
1,451 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LIVE_RES1N
Izanami
Level 81
God Stats
11W - 11L
1,436 SR
Queue Stats
86W - 87L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
markov33
Ah Puch
Level 160
God Stats
0W - 2L
1,358 SR
Queue Stats
131W - 130L
1,445 Elo+
Party 4
Bakasura
Bakasura
scary_boys
Bakasura
Level 64
God Stats
9W - 9L
1,616 SR
Queue Stats
210W - 223L
1,405 Elo+
Party 2
Bellona
Bellona
xDKMx Elvio Lao
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RAGE Jayz
Bacchus
10
0 / 0 / 10
6,294
525
3,932
5,445
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
RAGE Subaru
King Arthur
11
4 / 1 / 3
7,098
592
7,393
7,931
4,044
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
YoitsDenis
Apollo
13
5 / 0 / 1
7,429
619
4,334
6,618
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 3
7,241
603
3,852
7,303
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 4
7,301
608
4,220
6,959
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 1
5,161
430
2,933
6,969
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
LIVE_RES1N
Izanami
11
0 / 2 / 1
6,373
531
2,702
5,200
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
markov33
Ah Puch
10
0 / 2 / 0
6,110
509
5,335
6,759
2,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
scary_boys
Bakasura
10
2 / 5 / 0
6,165
514
3,642
8,970
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 3 / 0
6,273
523
3,334
8,193
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Izanami
LIVE_RES1N
Izanami
0
2
1
0.25
W
Bacchus
RAGE Jayz
Bacchus
0
0
10
5
W
King Arthur
RAGE Subaru
King Arthur
4
1
3
5.5
W
Apollo
YoitsDenis
Apollo
5
0
1
5.5
W
4
0
3
5.5
L
Ah Puch
markov33
Ah Puch
0
2
0
0
W
2
1
4
4
L
Bakasura
scary_boys
Bakasura
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
17,946
34,256
Taken
36,091
15,205
Mitigated
17,894
14,706
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,933
177
0
1,212
6,969
3,281
0
3,476
3,493
16,230
0
L
Izanami
LIVE_RES1N
Izanami
2,702
1,540
0
967
5,200
1,571
0
852
4,348
0
39,415
W
Bacchus
RAGE Jayz
Bacchus
3,932
280
0
1,517
5,445
4,226
15
1,966
3,312
16,506
0
W
King Arthur
RAGE Subaru
King Arthur
7,393
596
0
2,348
7,931
4,044
0
1,327
6,392
0
39,427
W
Apollo
YoitsDenis
Apollo
4,334
2,374
0
2,383
6,618
1,932
119
932
5,614
0
54,134
W
3,852
1,055
283
6,109
7,303
2,646
248
2,067
5,006
51,103
0
L
Ah Puch
markov33
Ah Puch
5,335
226
0
1,779
6,759
2,631
0
3,090
3,669
42,391
0
W
4,220
336
43
2,023
6,959
2,357
23
1,396
5,438
44,196
7,075
L
Bakasura
scary_boys
Bakasura
3,642
2,324
0
902
8,970
3,210
0
3,731
5,239
0
27,536
L
3,334
678
0
1,032
8,193
7,201
304
710
7,483
0
37,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
30,082
435
Minions Killed
360
0
Camps Cleared
0
1,276,401
Distance Traveled
1,265,443
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,161
430
31
3
0
247,674
1
L
Izanami
6,373
531
92
8
0
257,462
4
W
Bacchus
6,294
525
28
2
0
254,278
4
W
King Arthur
7,098
592
71
6
0
272,326
1
W
Apollo
7,429
619
118
10
0
230,885
4
W
Hades
7,241
603
116
10
0
238,605
2
L
Ah Puch
6,110
509
88
7
0
229,754
2
W
Janus
7,301
608
102
9
0
280,307
2
L
Bakasura
6,165
514
63
5
0
270,521
2
L
Bellona
6,273
523
86
7
0
260,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role