Player Matchup

Geb
Geb
Compton
Geb
Level 143
God Stats
3W - 1L
1,912 SR
Queue Stats
122W - 109L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
KonradKot
Sun Wukong
Level 146
God Stats
11W - 10L
1,727 SR
Queue Stats
437W - 477L
1,571 Elo+
Solo
Ne Zha
Ne Zha
Milesfrost
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
eNsu1
Bacchus
Level 125
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 5L
1,706 Elo+
Party 1
Medusa
Medusa
iDontBuildTanky
Medusa
Level 157
God Stats
16W - 13L
1,612 SR
Queue Stats
522W - 553L
1,516 Elo+
Solo
Team Averages
Level 139
1,710 SR
1,567 Elo+

VS

Team Averages
Level 132
1,600 SR
1,542 Elo+
Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kethrin
Yemoja
Level 147
God Stats
2W - 0L
1,589 SR
Queue Stats
20W - 18L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
PAKINEITOR
Baron Samedi
Level 145
God Stats
17W - 8L
1,681 SR
Queue Stats
381W - 373L
1,581 Elo+
Solo
Ullr
Ullr
PrimordialGod
Ullr
Level 138
God Stats
14W - 12L
1,519 SR
Queue Stats
107W - 98L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Troodash
Nu Wa
Level 109
God Stats
6W - 0L
1,713 SR
Queue Stats
76W - 60L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
4 / 9 / 8
11,503
767
13,689
22,460
24,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
KonradKot
Sun Wukong
17
3 / 8 / 7
11,038
736
10,792
26,021
15,375
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Milesfrost
Ne Zha
16
2 / 8 / 1
9,822
655
9,549
19,735
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
eNsu1
Bacchus
16
1 / 7 / 9
9,721
648
17,096
18,572
9,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 5 / 4
12,894
860
16,839
16,648
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
19 / 3 / 8
15,451
1,030
28,831
16,874
7,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Kethrin
Yemoja
16
2 / 4 / 24
10,906
727
5,873
17,083
19,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
PAKINEITOR
Baron Samedi
19
7 / 3 / 22
13,201
880
16,030
16,968
14,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 18
11,119
741
14,906
17,419
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Troodash
Nu Wa
20
6 / 3 / 15
13,268
885
24,463
13,290
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
17
Kills
37
37
Deaths
17
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
19
3
8
7.67
L
Geb
4
9
8
0.89
W
Yemoja
Kethrin
Yemoja
2
4
24
3.5
L
Sun Wukong
KonradKot
Sun Wukong
3
8
7
0.81
L
Ne Zha
Milesfrost
Ne Zha
2
8
1
0.31
W
Baron Samedi
PAKINEITOR
Baron Samedi
7
3
22
6
W
3
4
18
3
W
Nu Wa
Troodash
Nu Wa
6
3
15
4.5
L
Bacchus
eNsu1
Bacchus
1
7
9
0.79
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,965
Damage
90,103
103,436
Taken
81,634
60,355
Mitigated
53,399
16,549
Healing
28,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
28,831
6,557
0
2,390
16,874
7,012
454
6,765
9,857
0
49,650
L
Geb
13,689
1,433
0
2,179
22,460
24,813
0
8,829
13,411
30,044
0
W
Yemoja
Kethrin
Yemoja
5,873
1,428
8,085
4,838
17,083
19,927
424
7,256
9,514
11,680
0
L
Sun Wukong
KonradKot
Sun Wukong
10,792
933
0
4,309
26,021
15,375
0
11,786
14,003
0
39,211
L
Ne Zha
Milesfrost
Ne Zha
9,549
1,930
0
1,157
19,735
4,885
0
7,262
12,277
0
32,521
W
Baron Samedi
PAKINEITOR
Baron Samedi
16,030
2,000
1,357
4,660
16,968
14,387
1,097
3,545
13,370
41,227
0
W
14,906
5,770
0
2,801
17,419
6,871
2,006
7,619
9,433
0
44,768
W
Nu Wa
Troodash
Nu Wa
24,463
3,815
561
3,668
13,290
5,202
902
4,665
8,499
86,596
0
L
Bacchus
eNsu1
Bacchus
17,096
752
79
3,743
18,572
9,672
0
8,957
9,468
32,600
0
L
16,839
5,873
0
5,082
16,648
5,610
1,104
8,741
7,707
0
65,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,978
Gold Earned
63,945
340
Minions Killed
348
8
Camps Cleared
9
1,382,055
Distance Traveled
1,427,493
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,451
1,030
21
1
2
324,019
2
L
Geb
11,503
767
37
2
0
254,304
2
W
Yemoja
10,906
727
6
0
0
265,364
1
L
Sun Wukong
11,038
736
67
4
0
299,649
4
L
Ne Zha
9,822
655
51
3
4
272,988
1
W
Baron Samedi
13,201
880
72
5
2
272,218
4
W
Ullr
11,119
741
81
5
2
293,405
3
W
Nu Wa
13,268
885
168
11
3
272,487
0
L
Bacchus
9,721
648
40
3
0
272,426
1
L
Medusa
12,894
860
145
10
4
282,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role