Player Matchup

Cernunnos
Cernunnos
Gold III
KaktusKongen
Cernunnos
Gold III
Level 142
God Stats
4W - 4L
1,611 SR
Queue Stats
73W - 64L
1,589 MMR
Party 1
Sylvanus
Sylvanus
Silver I
OHMtheOHm
Sylvanus
Silver I
Level 145
God Stats
2W - 1L
1,646 SR
Queue Stats
95W - 85L
1,370 MMR
Party 1
Zeus
Zeus
Gold II
й0жЪ
Zeus
Gold II
Level 138
God Stats
171W - 180L
1,547 SR
Queue Stats
224W - 276L
1,467 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,601 SR
1,475 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,664 SR
1,733 MMR
Sol
Sol
Platinum II
TypeUsername
Sol
Platinum II
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 219L
1,951 MMR
Party 2
Cabrakan
Cabrakan
Gold I
demeiz
Cabrakan
Gold I
Level 65
God Stats
11W - 5L
1,803 SR
Queue Stats
171W - 116L
1,386 MMR
Solo
Izanami
Izanami
Platinum III
koalakiller123
Izanami
Platinum III
Level 125
God Stats
2W - 1L
1,690 SR
Queue Stats
238W - 217L
1,862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KaktusKongen
Cernunnos
12
3 / 2 / 2
8,750
673
7,980
9,761
3,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
OHMtheOHm
Sylvanus
12
1 / 3 / 4
9,018
694
6,016
14,515
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
й0жЪ
Zeus
11
1 / 4 / 1
7,914
609
9,792
9,044
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAphroditeMorgan Le FayThothSobek

VS

Bans
AthenaBacchusOdinGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,009
693
13,661
9,757
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
demeiz
Cabrakan
13
2 / 1 / 6
9,193
707
6,446
13,245
19,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 4
9,278
714
8,737
8,811
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
KaktusKongen
Cernunnos
3
2
2
2
L
Sylvanus
OHMtheOHm
Sylvanus
1
3
4
1
W
3
2
5
2.75
W
Cabrakan
demeiz
Cabrakan
2
1
6
5
W
4
2
4
3
L
Zeus
й0жЪ
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
28,844
33,320
Taken
31,813
22,094
Mitigated
27,071
7,364
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
KaktusKongen
Cernunnos
7,980
3,856
0
915
9,761
3,478
0
5,794
3,967
0
29,451
L
Sylvanus
OHMtheOHm
Sylvanus
6,016
1,181
698
4,377
14,515
15,695
0
7,468
7,047
17,080
0
W
13,661
5,569
0
3,967
9,757
4,170
1,102
6,276
3,481
41,306
3,745
W
Cabrakan
demeiz
Cabrakan
6,446
1,108
224
5,124
13,245
19,620
73
5,635
7,610
15,640
0
W
8,737
3,402
0
2,398
8,811
3,281
2,068
4,262
4,549
0
53,718
L
Zeus
й0жЪ
Zeus
9,792
271
218
1,156
9,044
2,921
0
5,677
3,367
36,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
27,480
139
Minions Killed
177
2
Camps Cleared
10
718,602
Distance Traveled
740,025
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,750
673
56
4
0
251,346
5
L
Sylvanus
9,018
694
24
2
0
246,810
7
W
Sol
9,009
693
62
5
6
252,517
1
W
Cabrakan
9,193
707
16
1
1
246,254
1
W
Izanami
9,278
714
99
8
3
241,254
5
L
Zeus
7,914
609
59
5
2
220,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role