Player Matchup

Yemoja
Yemoja
Fonz-O-fonZ
Yemoja
Level 3
God Stats
12W - 16L
1,276 SR
Queue Stats
135W - 191L
1,239 Elo+
Solo
Freya
Freya
Nicky_Tamashiro
Freya
Level 28
God Stats
3W - 1L
1,830 SR
Queue Stats
69W - 83L
1,369 Elo+
Party 2
Neith
Neith
SG_BigStepper
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
marcelo-o-pica
Izanami
Level 26
God Stats
2W - 10L
1,286 SR
Queue Stats
48W - 64L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
soothing-inside
Kukulkan
Level 16
God Stats
17W - 17L
1,424 SR
Queue Stats
17W - 17L
1,306 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,352 Elo+

VS

Team Averages
Level 21
1,462 SR
1,267 Elo+
Jormungandr
Jormungandr
Ravilal
Jormungandr
Level 28
God Stats
11W - 8L
1,452 SR
Queue Stats
65W - 72L
1,287 Elo+
Party 1
King Arthur
King Arthur
refilibustero
King Arthur
Level 15
God Stats
9W - 7L
1,455 SR
Queue Stats
18W - 12L
1,412 Elo+
Solo
Heimdallr
Heimdallr
token_caviar0
Heimdallr
Level 26
God Stats
8W - 4L
1,642 SR
Queue Stats
128W - 148L
1,489 Elo+
Solo
Serqet
Serqet
venROOKIE
Serqet
Level 9
God Stats
2W - 0L
1,186 SR
Queue Stats
18W - 35L
889 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vtec_bruv
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,576 SR
Queue Stats
308W - 318L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 8 / 0
7,882
415
2,932
18,345
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 13 / 1
7,610
401
7,112
18,566
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 2
6,323
333
2,585
7,945
2,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 11 / 3
7,028
370
6,248
16,208
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
4 / 6 / 0
8,562
451
9,067
11,738
5,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ravilal
Jormungandr
13
4 / 4 / 16
9,639
507
4,256
13,653
11,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
refilibustero
King Arthur
18
8 / 2 / 4
11,085
583
10,692
19,151
13,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
token_caviar0
Heimdallr
18
25 / 2 / 7
12,441
655
31,287
17,583
8,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
venROOKIE
Serqet
10
0 / 5 / 7
7,815
411
2,062
9,530
4,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
vtec_bruv
Morgan Le Fay
16
7 / 0 / 3
10,433
549
11,199
9,119
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
10
Kills
44
44
Deaths
13
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
8
0
0.13
L
4
13
1
0.35
W
Jormungandr
Ravilal
Jormungandr
4
4
16
3
L
0
6
2
0.17
L
1
11
3
0.23
W
King Arthur
refilibustero
King Arthur
8
2
4
5
L
Kukulkan
4
6
0
0.67
W
Heimdallr
token_caviar0
Heimdallr
25
2
7
14.25
W
Serqet
venROOKIE
Serqet
0
5
7
0.7
W
Morgan Le Fay
vtec_bruv
Morgan Le Fay
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
59,496
72,802
Taken
69,036
31,063
Mitigated
41,469
6,674
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,932
846
789
1,298
18,345
14,945
104
7,432
10,912
24,175
0
L
7,112
3,446
330
1,861
18,566
4,627
462
920
17,358
27,828
0
W
Jormungandr
Ravilal
Jormungandr
4,256
1,223
0
3,342
13,653
11,374
913
2,150
11,503
44,952
0
L
2,585
1,489
0
1,588
7,945
2,353
38
4,351
3,594
0
17,332
L
6,248
4,527
0
0
16,208
3,669
906
1,182
14,994
0
31,845
W
King Arthur
refilibustero
King Arthur
10,692
1,277
0
6,852
19,151
13,836
423
8,150
11,001
93
67,037
L
Kukulkan
9,067
248
0
808
11,738
5,469
54
1,593
10,145
44,080
0
W
Heimdallr
token_caviar0
Heimdallr
31,287
19,793
0
7,705
17,583
8,194
6,282
5,502
12,081
0
98,232
W
Serqet
venROOKIE
Serqet
2,062
403
0
0
9,530
4,361
0
1,589
7,941
0
21,804
W
Morgan Le Fay
vtec_bruv
Morgan Le Fay
11,199
2,025
291
3,358
9,119
3,704
2,815
1,720
7,399
58,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,405
Gold Earned
51,413
234
Minions Killed
443
0
Camps Cleared
0
1,543,383
Distance Traveled
1,783,387
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,882
415
36
2
0
282,228
1
L
Freya
7,610
401
37
2
0
316,127
0
W
Jormungandr
9,639
507
56
3
0
326,686
5
L
Neith
6,323
333
40
2
0
241,336
0
L
Izanami
7,028
370
42
2
0
366,924
0
W
King Arthur
11,085
583
136
7
0
371,366
0
L
Kukulkan
8,562
451
79
4
0
336,768
1
W
Heimdallr
12,441
655
124
7
0
340,185
0
W
Serqet
7,815
411
29
2
0
391,796
5
W
Morgan Le Fay
10,433
549
98
5
0
353,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role