Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Anarhent
King Arthur
Level 8
God Stats
1W - 8L
1,200 SR
Queue Stats
14W - 18L
1,364 Elo+
Solo
Ymir
Ymir
Nickeda
Ymir
Level 15
God Stats
2W - 6L
1,488 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 1
Bakasura
Bakasura
Penesir
Bakasura
Level 8
God Stats
1W - 2L
1,174 SR
Queue Stats
30W - 25L
1,466 Elo+
Party 1
Artemis
Artemis
TrerebiusX1
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,360 Elo+
Solo
Team Averages
Level 17
1,372 SR
1,412 Elo+

VS

Team Averages
Level 17
1,487 SR
1,469 Elo+
Jing Wei
Jing Wei
BlueWater74
Jing Wei
Level 3
God Stats
2W - 1L
1,315 SR
Queue Stats
2W - 3L
1,349 Elo+
Solo
Anubis
Anubis
MrDADAYA
Anubis
Level 7
God Stats
6W - 3L
1,550 SR
Queue Stats
9W - 7L
1,449 Elo+
Solo
Cerberus
Cerberus
ShadowMo0oN
Cerberus
Level 26
God Stats
4W - 3L
1,353 SR
Queue Stats
97W - 127L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
SmillerDE
Erlang Shen
Level 22
God Stats
14W - 9L
1,550 SR
Queue Stats
142W - 113L
1,528 Elo+
Solo
Chang'e
Chang'e
ThePerkMaster
Chang'e
Level 29
God Stats
1W - 1L
1,670 SR
Queue Stats
96W - 66L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 2
7,070
544
7,412
8,116
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Anarhent
King Arthur
11
0 / 6 / 1
6,030
464
4,424
11,231
6,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Nickeda
Ymir
8
2 / 5 / 5
5,914
455
3,927
10,775
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Penesir
Bakasura
12
3 / 5 / 1
7,052
542
4,530
11,638
3,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TrerebiusX1
Artemis
11
5 / 5 / 0
6,672
513
7,204
7,200
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueWater74
Jing Wei
10
0 / 3 / 3
6,553
504
2,952
6,593
1,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
MrDADAYA
Anubis
12
6 / 3 / 4
8,039
618
6,987
9,036
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
ShadowMo0oN
Cerberus
10
0 / 4 / 6
6,811
524
2,491
11,615
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SmillerDE
Erlang Shen
14
13 / 0 / 6
9,528
733
11,469
9,034
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
14
6 / 2 / 2
8,633
664
7,919
8,581
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
25
25
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
L
King Arthur
Anarhent
King Arthur
0
6
1
0.08
W
Jing Wei
BlueWater74
Jing Wei
0
3
3
0.5
W
Anubis
MrDADAYA
Anubis
6
3
4
2.67
L
Ymir
Nickeda
Ymir
2
5
5
0.9
L
Bakasura
Penesir
Bakasura
3
5
1
0.7
W
Cerberus
ShadowMo0oN
Cerberus
0
4
6
0.75
W
Erlang Shen
SmillerDE
Erlang Shen
13
0
6
16
W
Chang'e
6
2
2
3.5
L
Artemis
TrerebiusX1
Artemis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
31,818
48,960
Taken
44,859
24,541
Mitigated
21,160
12,913
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,412
676
0
1,902
8,116
4,423
0
4,040
4,076
36,196
0
L
King Arthur
Anarhent
King Arthur
4,424
1,268
0
3,210
11,231
6,688
0
5,850
5,381
0
32,148
W
Jing Wei
BlueWater74
Jing Wei
2,952
2,313
0
1,475
6,593
1,540
2,235
1,409
5,162
0
31,469
W
Anubis
MrDADAYA
Anubis
6,987
311
0
3,512
9,036
3,734
657
3,118
5,360
42,831
0
L
Ymir
Nickeda
Ymir
3,927
1,269
0
2,240
10,775
7,754
0
2,837
7,938
12,380
0
L
Bakasura
Penesir
Bakasura
4,530
3,032
0
4,049
11,638
3,962
0
2,740
8,898
0
37,222
W
Cerberus
ShadowMo0oN
Cerberus
2,491
567
0
2,935
11,615
6,153
538
2,389
8,986
21,013
0
W
Erlang Shen
SmillerDE
Erlang Shen
11,469
7,999
0
2,852
9,034
4,933
1,094
1,764
6,912
0
47,841
W
Chang'e
7,919
992
477
4,205
8,581
4,800
96
2,094
6,104
52,273
0
L
Artemis
TrerebiusX1
Artemis
7,204
3,473
0
1,512
7,200
1,714
0
1,930
5,270
0
28,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
39,564
267
Minions Killed
393
0
Camps Cleared
0
1,189,156
Distance Traveled
1,182,590
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,070
544
62
5
0
253,148
6
L
King Arthur
6,030
464
57
4
0
253,287
1
W
Jing Wei
6,553
504
66
5
0
202,411
0
W
Anubis
8,039
618
67
5
0
235,874
0
L
Ymir
5,914
455
12
1
0
232,003
9
L
Bakasura
7,052
542
87
7
0
248,481
1
W
Cerberus
6,811
524
76
6
0
250,841
8
W
Erlang Shen
9,528
733
81
6
0
267,741
3
W
Chang'e
8,633
664
103
8
0
225,723
7
L
Artemis
6,672
513
49
4
0
202,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role