Player Matchup

Bakasura
Bakasura
Raulcraft007
Bakasura
Level 19
God Stats
1W - 1L
1,812 SR
Queue Stats
48W - 55L
1,436 Elo+
Solo
Merlin
Merlin
ashura0
Merlin
Level 6
God Stats
0W - 3L
1,951 SR
Queue Stats
5W - 8L
1,654 Elo+
Solo
Cerberus
Cerberus
bigbaz50
Cerberus
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
392W - 356L
1,453 Elo+
Solo
Team Averages
Level 18
1,754 SR
1,514 Elo+

VS

Team Averages
Level 66
1,460 SR
1,461 Elo+
He Bo
He Bo
AutumnDart32284
He Bo
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 23L
1,357 Elo+
Solo
Ganesha
Ganesha
HazyBabba
Ganesha
Level 114
God Stats
26W - 21L
1,580 SR
Queue Stats
438W - 454L
1,526 Elo+
Solo
Fenrir
Fenrir
TDelohery0
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Raulcraft007
Bakasura
15
6 / 14 / 3
12,945
647
16,272
25,054
12,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
ashura0
Merlin
16
5 / 11 / 5
13,009
650
16,825
16,892
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bigbaz50
Cerberus
16
5 / 8 / 8
14,541
727
11,981
30,069
45,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 18
13,501
675
15,790
16,312
4,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
HazyBabba
Ganesha
17
1 / 4 / 28
13,951
698
12,971
22,291
31,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
TDelohery0
Fenrir
20
24 / 5 / 6
16,643
832
27,528
24,015
13,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
16
Kills
32
33
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
7
18
2.29
W
Ganesha
HazyBabba
Ganesha
1
4
28
3.75
L
Bakasura
Raulcraft007
Bakasura
6
14
3
0.54
W
Fenrir
TDelohery0
Fenrir
24
5
6
5.4
L
Merlin
ashura0
Merlin
5
11
5
0.68
L
Cerberus
bigbaz50
Cerberus
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
56,289
72,015
Taken
62,618
63,381
Mitigated
50,441
12,878
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,790
1,019
490
5,425
16,312
4,886
1,069
9,947
5,750
38,211
0
W
Ganesha
HazyBabba
Ganesha
12,971
1,818
1,121
4,942
22,291
31,991
570
10,239
11,601
46,445
0
L
Bakasura
Raulcraft007
Bakasura
16,272
9,988
0
3,253
25,054
12,176
80
9,474
15,580
0
43,936
W
Fenrir
TDelohery0
Fenrir
27,528
9,670
0
8,604
24,015
13,564
1,237
9,499
13,019
0
67,214
L
Merlin
ashura0
Merlin
16,825
739
228
1,062
16,892
5,246
976
6,749
10,143
43,326
0
L
Cerberus
bigbaz50
Cerberus
11,981
1,724
377
7,958
30,069
45,959
577
13,418
16,651
38,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
44,095
193
Minions Killed
195
8
Camps Cleared
7
913,382
Distance Traveled
1,054,370
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,501
675
75
4
4
327,650
0
W
Ganesha
13,951
698
11
1
0
355,410
2
L
Bakasura
12,945
647
74
4
4
315,030
2
W
Fenrir
16,643
832
109
5
3
371,310
9
L
Merlin
13,009
650
63
3
3
275,438
2
L
Cerberus
14,541
727
56
3
1
322,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role